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Add built-in font(s) #1017

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visualcode-t opened this issue Dec 6, 2020 · 6 comments
Closed

Add built-in font(s) #1017

visualcode-t opened this issue Dec 6, 2020 · 6 comments
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A-UI Graphical user interfaces, styles, layouts, and widgets C-Usability A simple quality-of-life change that makes Bevy easier to use

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@visualcode-t
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What problem does this solve or what need does it fill?

It would be nice if we were able to have at least one built-in font. Even better if we had the option to fall-back to this default when a font is unable to be found.

Describe the solution would you like?

Add support for one or more common fonts. Optionally allow setting of a "fall-back" font to an item when the expected font is not found.

@Moxinilian Moxinilian added C-Enhancement A new feature A-UI Graphical user interfaces, styles, layouts, and widgets labels Dec 7, 2020
@rparrett
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@alice-i-cecile alice-i-cecile added C-Usability A simple quality-of-life change that makes Bevy easier to use and removed C-Enhancement A new feature labels Mar 21, 2022
@nicopap
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nicopap commented Jun 5, 2022

For https://github.com/nicopap/bevy-debug-text-overlay/ I made a special font derived from Adobe Pro (SIL) with only the ASCII range. You can get very small file sizes with this trick.

What would be ideal thought for a font is something with a C00 or public domain license. Then our users wouldn't have to worry about licensing issues, even in the case where the font is just really meant to be used in dev and not distributed with the final binary.

@mockersf
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mockersf commented Jun 5, 2022

I would really prefer to support defaulting to a system font (#1325) than using a limited to ascii font

@nicopap
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nicopap commented Jun 6, 2022

@mockersf Though with this approach, you wouldn't be able to use the system fonts on web target. I think a (feature-flag disableable) built-in font for debugging purpose is still useful, even considering access to system fonts.

@mockersf
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mockersf commented Jun 6, 2022

I haven't looked into it at all, but shouldn't it be possible to load fronts from the browser on web target?

@bjorn3
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bjorn3 commented Jun 6, 2022

I think that would require drawing every character to a canvas in the size as you want to use them and then get bitmaps from the canvas. That would lose character sizes, kerning information and ligatures (essential for arabic) though. You could also draw the full text to a canvas and then create a single texture for it.

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Labels
A-UI Graphical user interfaces, styles, layouts, and widgets C-Usability A simple quality-of-life change that makes Bevy easier to use
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7 participants