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Refactoring node implementation to use golang Maps #41

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nofun97 opened this issue Feb 5, 2020 · 0 comments
Open

Refactoring node implementation to use golang Maps #41

nofun97 opened this issue Feb 5, 2020 · 0 comments
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@nofun97
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nofun97 commented Feb 5, 2020

Idea by @marcelocantos.

Currently node uses an array to store the pointer to its children. Should replace this with the golang built-in map. Theoretically, it should be more compact and the node implementation will be cleaner and easier to understand.

@ChloePlanet ChloePlanet added the P2 Low priority label Apr 8, 2020
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