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typed.js
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typed.js
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/*!
*
* typed.js - A JavaScript Typing Animation Library
* Author: Matt Boldt <me@mattboldt.com>
* Version: v2.0.4
* Url: https://github.com/mattboldt/typed.js
* License(s): MIT
*
*/
(function webpackUniversalModuleDefinition(root, factory) {
if(typeof exports === 'object' && typeof module === 'object')
module.exports = factory();
else if(typeof define === 'function' && define.amd)
define([], factory);
else if(typeof exports === 'object')
exports["Typed"] = factory();
else
root["Typed"] = factory();
})(this, function() {
return /******/ (function(modules) { // webpackBootstrap
/******/ // The module cache
/******/ var installedModules = {};
/******/
/******/ // The require function
/******/ function __webpack_require__(moduleId) {
/******/
/******/ // Check if module is in cache
/******/ if(installedModules[moduleId])
/******/ return installedModules[moduleId].exports;
/******/
/******/ // Create a new module (and put it into the cache)
/******/ var module = installedModules[moduleId] = {
/******/ exports: {},
/******/ id: moduleId,
/******/ loaded: false
/******/ };
/******/
/******/ // Execute the module function
/******/ modules[moduleId].call(module.exports, module, module.exports, __webpack_require__);
/******/
/******/ // Flag the module as loaded
/******/ module.loaded = true;
/******/
/******/ // Return the exports of the module
/******/ return module.exports;
/******/ }
/******/
/******/
/******/ // expose the modules object (__webpack_modules__)
/******/ __webpack_require__.m = modules;
/******/
/******/ // expose the module cache
/******/ __webpack_require__.c = installedModules;
/******/
/******/ // __webpack_public_path__
/******/ __webpack_require__.p = "";
/******/
/******/ // Load entry module and return exports
/******/ return __webpack_require__(0);
/******/ })
/************************************************************************/
/******/ ([
/* 0 */
/***/ (function(module, exports, __webpack_require__) {
'use strict';
Object.defineProperty(exports, '__esModule', {
value: true
});
var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })();
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
var _initializerJs = __webpack_require__(1);
var _htmlParserJs = __webpack_require__(3);
/**
* Welcome to Typed.js!
* @param {string} elementId HTML element ID _OR_ HTML element
* @param {object} options options object
* @returns {object} a new Typed object
*/
var Typed = (function () {
function Typed(elementId, options) {
_classCallCheck(this, Typed);
// Initialize it up
_initializerJs.initializer.load(this, options, elementId);
// All systems go!
this.begin();
}
/**
* Toggle start() and stop() of the Typed instance
* @public
*/
_createClass(Typed, [{
key: 'toggle',
value: function toggle() {
this.pause.status ? this.start() : this.stop();
}
/**
* Stop typing / backspacing and enable cursor blinking
* @public
*/
}, {
key: 'stop',
value: function stop() {
if (this.typingComplete) return;
if (this.pause.status) return;
this.toggleBlinking(true);
this.pause.status = true;
this.options.onStop(this.arrayPos, this);
}
/**
* Start typing / backspacing after being stopped
* @public
*/
}, {
key: 'start',
value: function start() {
if (this.typingComplete) return;
if (!this.pause.status) return;
this.pause.status = false;
if (this.pause.typewrite) {
this.typewrite(this.pause.curString, this.pause.curStrPos);
} else {
this.backspace(this.pause.curString, this.pause.curStrPos);
}
this.options.onStart(this.arrayPos, this);
}
/**
* Destroy this instance of Typed
* @public
*/
}, {
key: 'destroy',
value: function destroy() {
this.reset(false);
this.options.onDestroy(this);
}
/**
* Reset Typed and optionally restarts
* @param {boolean} restart
* @public
*/
}, {
key: 'reset',
value: function reset() {
var restart = arguments.length <= 0 || arguments[0] === undefined ? true : arguments[0];
clearInterval(this.timeout);
this.replaceText('');
if (this.cursor && this.cursor.parentNode) {
this.cursor.parentNode.removeChild(this.cursor);
this.cursor = null;
}
this.strPos = 0;
this.arrayPos = 0;
this.curLoop = 0;
if (restart) {
this.insertCursor();
this.options.onReset(this);
this.begin();
}
}
/**
* Begins the typing animation
* @private
*/
}, {
key: 'begin',
value: function begin() {
var _this = this;
this.typingComplete = false;
this.shuffleStringsIfNeeded(this);
this.insertCursor();
if (this.bindInputFocusEvents) this.bindFocusEvents();
this.timeout = setTimeout(function () {
// Check if there is some text in the element, if yes start by backspacing the default message
if (!_this.currentElContent || _this.currentElContent.length === 0) {
_this.typewrite(_this.strings[_this.sequence[_this.arrayPos]], _this.strPos);
} else {
// Start typing
_this.backspace(_this.currentElContent, _this.currentElContent.length);
}
}, this.startDelay);
}
/**
* Called for each character typed
* @param {string} curString the current string in the strings array
* @param {number} curStrPos the current position in the curString
* @private
*/
}, {
key: 'typewrite',
value: function typewrite(curString, curStrPos) {
var _this2 = this;
if (this.fadeOut && this.el.classList.contains(this.fadeOutClass)) {
this.el.classList.remove(this.fadeOutClass);
if (this.cursor) this.cursor.classList.remove(this.fadeOutClass);
}
var humanize = this.humanizer(this.typeSpeed);
var numChars = 1;
if (this.pause.status === true) {
this.setPauseStatus(curString, curStrPos, true);
return;
}
// contain typing function in a timeout humanize'd delay
this.timeout = setTimeout(function () {
// skip over any HTML chars
curStrPos = _htmlParserJs.htmlParser.typeHtmlChars(curString, curStrPos, _this2);
var pauseTime = 0;
var substr = curString.substr(curStrPos);
// check for an escape character before a pause value
// format: \^\d+ .. eg: ^1000 .. should be able to print the ^ too using ^^
// single ^ are removed from string
if (substr.charAt(0) === '^') {
if (/^\^\d+/.test(substr)) {
var skip = 1; // skip at least 1
substr = /\d+/.exec(substr)[0];
skip += substr.length;
pauseTime = parseInt(substr);
_this2.temporaryPause = true;
_this2.options.onTypingPaused(_this2.arrayPos, _this2);
// strip out the escape character and pause value so they're not printed
curString = curString.substring(0, curStrPos) + curString.substring(curStrPos + skip);
_this2.toggleBlinking(true);
}
}
// check for skip characters formatted as
// "this is a `string to print NOW` ..."
if (substr.charAt(0) === '`') {
while (curString.substr(curStrPos + numChars).charAt(0) !== '`') {
numChars++;
if (curStrPos + numChars > curString.length) break;
}
// strip out the escape characters and append all the string in between
var stringBeforeSkip = curString.substring(0, curStrPos);
var stringSkipped = curString.substring(stringBeforeSkip.length + 1, curStrPos + numChars);
var stringAfterSkip = curString.substring(curStrPos + numChars + 1);
curString = stringBeforeSkip + stringSkipped + stringAfterSkip;
numChars--;
}
// timeout for any pause after a character
_this2.timeout = setTimeout(function () {
// Accounts for blinking while paused
_this2.toggleBlinking(false);
// We're done with this sentence!
if (curStrPos === curString.length) {
_this2.doneTyping(curString, curStrPos);
} else {
_this2.keepTyping(curString, curStrPos, numChars);
}
// end of character pause
if (_this2.temporaryPause) {
_this2.temporaryPause = false;
_this2.options.onTypingResumed(_this2.arrayPos, _this2);
}
}, pauseTime);
// humanized value for typing
}, humanize);
}
/**
* Continue to the next string & begin typing
* @param {string} curString the current string in the strings array
* @param {number} curStrPos the current position in the curString
* @private
*/
}, {
key: 'keepTyping',
value: function keepTyping(curString, curStrPos, numChars) {
// call before functions if applicable
if (curStrPos === 0) {
this.toggleBlinking(false);
this.options.preStringTyped(this.arrayPos, this);
}
// start typing each new char into existing string
// curString: arg, this.el.html: original text inside element
curStrPos += numChars;
var nextString = curString.substr(0, curStrPos);
this.replaceText(nextString);
// loop the function
this.typewrite(curString, curStrPos);
}
/**
* We're done typing all strings
* @param {string} curString the current string in the strings array
* @param {number} curStrPos the current position in the curString
* @private
*/
}, {
key: 'doneTyping',
value: function doneTyping(curString, curStrPos) {
var _this3 = this;
// fires callback function
this.options.onStringTyped(this.arrayPos, this);
this.toggleBlinking(true);
// is this the final string
if (this.arrayPos === this.strings.length - 1) {
// callback that occurs on the last typed string
this.complete();
// quit if we wont loop back
if (this.loop === false || this.curLoop === this.loopCount) {
return;
}
}
this.timeout = setTimeout(function () {
_this3.backspace(curString, curStrPos);
}, this.backDelay);
}
/**
* Backspaces 1 character at a time
* @param {string} curString the current string in the strings array
* @param {number} curStrPos the current position in the curString
* @private
*/
}, {
key: 'backspace',
value: function backspace(curString, curStrPos) {
var _this4 = this;
if (this.pause.status === true) {
this.setPauseStatus(curString, curStrPos, true);
return;
}
if (this.fadeOut) return this.initFadeOut();
this.toggleBlinking(false);
var humanize = this.humanizer(this.backSpeed);
this.timeout = setTimeout(function () {
curStrPos = _htmlParserJs.htmlParser.backSpaceHtmlChars(curString, curStrPos, _this4);
// replace text with base text + typed characters
var curStringAtPosition = curString.substr(0, curStrPos);
_this4.replaceText(curStringAtPosition);
// if smartBack is enabled
if (_this4.smartBackspace) {
// the remaining part of the current string is equal of the same part of the new string
var nextString = _this4.strings[_this4.arrayPos + 1];
if (nextString && curStringAtPosition === nextString.substr(0, curStrPos)) {
_this4.stopNum = curStrPos;
} else {
_this4.stopNum = 0;
}
}
// if the number (id of character in current string) is
// less than the stop number, keep going
if (curStrPos > _this4.stopNum) {
// subtract characters one by one
curStrPos--;
// loop the function
_this4.backspace(curString, curStrPos);
} else if (curStrPos <= _this4.stopNum) {
// if the stop number has been reached, increase
// array position to next string
_this4.arrayPos++;
// When looping, begin at the beginning after backspace complete
if (_this4.arrayPos === _this4.strings.length) {
_this4.arrayPos = 0;
_this4.options.onLastStringBackspaced();
_this4.shuffleStringsIfNeeded();
_this4.begin();
} else {
_this4.typewrite(_this4.strings[_this4.sequence[_this4.arrayPos]], curStrPos);
}
}
// humanized value for typing
}, humanize);
}
/**
* Full animation is complete
* @private
*/
}, {
key: 'complete',
value: function complete() {
this.options.onComplete(this);
if (this.loop) {
this.curLoop++;
} else {
this.typingComplete = true;
}
}
/**
* Has the typing been stopped
* @param {string} curString the current string in the strings array
* @param {number} curStrPos the current position in the curString
* @param {boolean} isTyping
* @private
*/
}, {
key: 'setPauseStatus',
value: function setPauseStatus(curString, curStrPos, isTyping) {
this.pause.typewrite = isTyping;
this.pause.curString = curString;
this.pause.curStrPos = curStrPos;
}
/**
* Toggle the blinking cursor
* @param {boolean} isBlinking
* @private
*/
}, {
key: 'toggleBlinking',
value: function toggleBlinking(isBlinking) {
if (!this.cursor) return;
// if in paused state, don't toggle blinking a 2nd time
if (this.pause.status) return;
if (this.cursorBlinking === isBlinking) return;
this.cursorBlinking = isBlinking;
var status = isBlinking ? 'infinite' : 0;
this.cursor.style.animationIterationCount = status;
}
/**
* Speed in MS to type
* @param {number} speed
* @private
*/
}, {
key: 'humanizer',
value: function humanizer(speed) {
return Math.round(Math.random() * speed / 2) + speed;
}
/**
* Shuffle the sequence of the strings array
* @private
*/
}, {
key: 'shuffleStringsIfNeeded',
value: function shuffleStringsIfNeeded() {
if (!this.shuffle) return;
this.sequence = this.sequence.sort(function () {
return Math.random() - 0.5;
});
}
/**
* Adds a CSS class to fade out current string
* @private
*/
}, {
key: 'initFadeOut',
value: function initFadeOut() {
var _this5 = this;
this.el.className += ' ' + this.fadeOutClass;
if (this.cursor) this.cursor.className += ' ' + this.fadeOutClass;
return setTimeout(function () {
_this5.arrayPos++;
_this5.replaceText('');
// Resets current string if end of loop reached
if (_this5.strings.length > _this5.arrayPos) {
_this5.typewrite(_this5.strings[_this5.sequence[_this5.arrayPos]], 0);
} else {
_this5.typewrite(_this5.strings[0], 0);
_this5.arrayPos = 0;
}
}, this.fadeOutDelay);
}
/**
* Replaces current text in the HTML element
* depending on element type
* @param {string} str
* @private
*/
}, {
key: 'replaceText',
value: function replaceText(str) {
if (this.attr) {
this.el.setAttribute(this.attr, str);
} else {
if (this.isInput) {
this.el.value = str;
} else if (this.contentType === 'html') {
this.el.innerHTML = str;
} else {
this.el.textContent = str;
}
}
}
/**
* If using input elements, bind focus in order to
* start and stop the animation
* @private
*/
}, {
key: 'bindFocusEvents',
value: function bindFocusEvents() {
var _this6 = this;
if (!this.isInput) return;
this.el.addEventListener('focus', function (e) {
_this6.stop();
});
this.el.addEventListener('blur', function (e) {
if (_this6.el.value && _this6.el.value.length !== 0) {
return;
}
_this6.start();
});
}
/**
* On init, insert the cursor element
* @private
*/
}, {
key: 'insertCursor',
value: function insertCursor() {
if (!this.showCursor) return;
if (this.cursor) return;
this.cursor = document.createElement('span');
this.cursor.className = 'typed-cursor';
this.cursor.innerHTML = this.cursorChar;
this.el.parentNode && this.el.parentNode.insertBefore(this.cursor, this.el.nextSibling);
}
}]);
return Typed;
})();
exports['default'] = Typed;
module.exports = exports['default'];
/***/ }),
/* 1 */
/***/ (function(module, exports, __webpack_require__) {
'use strict';
Object.defineProperty(exports, '__esModule', {
value: true
});
var _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; };
var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })();
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
var _defaultsJs = __webpack_require__(2);
var _defaultsJs2 = _interopRequireDefault(_defaultsJs);
/**
* Initialize the Typed object
*/
var Initializer = (function () {
function Initializer() {
_classCallCheck(this, Initializer);
}
_createClass(Initializer, [{
key: 'load',
/**
* Load up defaults & options on the Typed instance
* @param {Typed} self instance of Typed
* @param {object} options options object
* @param {string} elementId HTML element ID _OR_ instance of HTML element
* @private
*/
value: function load(self, options, elementId) {
// chosen element to manipulate text
if (typeof elementId === 'string') {
self.el = document.querySelector(elementId);
} else {
self.el = elementId;
}
self.options = _extends({}, _defaultsJs2['default'], options);
// attribute to type into
self.isInput = self.el.tagName.toLowerCase() === 'input';
self.attr = self.options.attr;
self.bindInputFocusEvents = self.options.bindInputFocusEvents;
// show cursor
self.showCursor = self.isInput ? false : self.options.showCursor;
// custom cursor
self.cursorChar = self.options.cursorChar;
// Is the cursor blinking
self.cursorBlinking = true;
// text content of element
self.elContent = self.attr ? self.el.getAttribute(self.attr) : self.el.textContent;
// html or plain text
self.contentType = self.options.contentType;
// typing speed
self.typeSpeed = self.options.typeSpeed;
// add a delay before typing starts
self.startDelay = self.options.startDelay;
// backspacing speed
self.backSpeed = self.options.backSpeed;
// only backspace what doesn't match the previous string
self.smartBackspace = self.options.smartBackspace;
// amount of time to wait before backspacing
self.backDelay = self.options.backDelay;
// Fade out instead of backspace
self.fadeOut = self.options.fadeOut;
self.fadeOutClass = self.options.fadeOutClass;
self.fadeOutDelay = self.options.fadeOutDelay;
// variable to check whether typing is currently paused
self.isPaused = false;
// input strings of text
self.strings = self.options.strings.map(function (s) {
return s.trim();
});
// div containing strings
if (typeof self.options.stringsElement === 'string') {
self.stringsElement = document.querySelector(self.options.stringsElement);
} else {
self.stringsElement = self.options.stringsElement;
}
if (self.stringsElement) {
self.strings = [];
self.stringsElement.style.display = 'none';
var strings = Array.prototype.slice.apply(self.stringsElement.children);
var _iteratorNormalCompletion = true;
var _didIteratorError = false;
var _iteratorError = undefined;
try {
for (var _iterator = strings[Symbol.iterator](), _step; !(_iteratorNormalCompletion = (_step = _iterator.next()).done); _iteratorNormalCompletion = true) {
var s = _step.value;
self.strings.push(s.innerHTML.trim());
}
} catch (err) {
_didIteratorError = true;
_iteratorError = err;
} finally {
try {
if (!_iteratorNormalCompletion && _iterator['return']) {
_iterator['return']();
}
} finally {
if (_didIteratorError) {
throw _iteratorError;
}
}
}
}
// character number position of current string
self.strPos = 0;
// current array position
self.arrayPos = 0;
// index of string to stop backspacing on
self.stopNum = 0;
// Looping logic
self.loop = self.options.loop;
self.loopCount = self.options.loopCount;
self.curLoop = 0;
// shuffle the strings
self.shuffle = self.options.shuffle;
// the order of strings
self.sequence = [];
self.pause = {
status: false,
typewrite: true,
curString: '',
curStrPos: 0
};
// When the typing is complete (when not looped)
self.typingComplete = false;
// Set the order in which the strings are typed
for (var i in self.strings) {
self.sequence[i] = i;
}
// If there is some text in the element
self.currentElContent = this.getCurrentElContent(self);
self.autoInsertCss = self.options.autoInsertCss;
this.appendAnimationCss(self);
}
}, {
key: 'getCurrentElContent',
value: function getCurrentElContent(self) {
var elContent = '';
if (self.attr) {
elContent = self.el.getAttribute(self.attr);
} else if (self.isInput) {
elContent = self.el.value;
} else if (self.contentType === 'html') {
elContent = self.el.innerHTML;
} else {
elContent = self.el.textContent;
}
return elContent;
}
}, {
key: 'appendAnimationCss',
value: function appendAnimationCss(self) {
if (!self.autoInsertCss) {
return;
}
if (!self.showCursor || !self.fadeOut) {
return;
}
var css = document.createElement('style');
css.type = 'text/css';
var innerCss = '';
if (self.showCursor) {
innerCss += '\n .typed-cursor{\n opacity: 1;\n animation: typedjsBlink 0.7s infinite;\n -webkit-animation: typedjsBlink 0.7s infinite;\n animation: typedjsBlink 0.7s infinite;\n }\n @keyframes typedjsBlink{\n 50% { opacity: 0.0; }\n }\n @-webkit-keyframes typedjsBlink{\n 0% { opacity: 1; }\n 50% { opacity: 0.0; }\n 100% { opacity: 1; }\n }\n ';
}
if (self.fadeOut) {
innerCss += '\n .typed-fade-out{\n opacity: 0;\n transition: opacity .25s;\n -webkit-animation: 0;\n animation: 0;\n }\n ';
}
if (css.length === 0) {
return;
}
css.innerHTML = innerCss;
document.head.appendChild(css);
}
}]);
return Initializer;
})();
exports['default'] = Initializer;
var initializer = new Initializer();
exports.initializer = initializer;
/***/ }),
/* 2 */
/***/ (function(module, exports) {
/**
* Defaults & options
* @returns {object} Typed defaults & options
* @public
*/
'use strict';
Object.defineProperty(exports, '__esModule', {
value: true
});
var defaults = {
/**
* @property {array} strings strings to be typed
* @property {string} stringsElement ID of element containing string children
*/
strings: ['These are the default values...', 'You know what you should do?', 'Use your own!', 'Have a great day!'],
stringsElement: null,
/**
* @property {number} typeSpeed type speed in milliseconds
*/
typeSpeed: 0,
/**
* @property {number} startDelay time before typing starts in milliseconds
*/
startDelay: 0,
/**
* @property {number} backSpeed backspacing speed in milliseconds
*/
backSpeed: 0,
/**
* @property {boolean} smartBackspace only backspace what doesn't match the previous string
*/
smartBackspace: true,
/**
* @property {boolean} shuffle shuffle the strings
*/
shuffle: false,
/**
* @property {number} backDelay time before backspacing in milliseconds
*/
backDelay: 700,
/**
* @property {boolean} fadeOut Fade out instead of backspace
* @property {string} fadeOutClass css class for fade animation
* @property {boolean} fadeOutDelay Fade out delay in milliseconds
*/
fadeOut: false,
fadeOutClass: 'typed-fade-out',
fadeOutDelay: 500,
/**
* @property {boolean} loop loop strings
* @property {number} loopCount amount of loops
*/
loop: false,
loopCount: Infinity,
/**
* @property {boolean} showCursor show cursor
* @property {string} cursorChar character for cursor
* @property {boolean} autoInsertCss insert CSS for cursor and fadeOut into HTML <head>
*/
showCursor: true,
cursorChar: '|',
autoInsertCss: true,
/**
* @property {string} attr attribute for typing
* Ex: input placeholder, value, or just HTML text
*/
attr: null,
/**
* @property {boolean} bindInputFocusEvents bind to focus and blur if el is text input
*/
bindInputFocusEvents: false,
/**
* @property {string} contentType 'html' or 'null' for plaintext
*/
contentType: 'html',
/**
* All typing is complete
* @param {Typed} self
*/
onComplete: function onComplete(self) {},
/**
* Before each string is typed
* @param {number} arrayPos
* @param {Typed} self
*/
preStringTyped: function preStringTyped(arrayPos, self) {},
/**
* After each string is typed
* @param {number} arrayPos
* @param {Typed} self
*/
onStringTyped: function onStringTyped(arrayPos, self) {},
/**
* During looping, after last string is typed
* @param {Typed} self
*/
onLastStringBackspaced: function onLastStringBackspaced(self) {},
/**
* Typing has been stopped
* @param {number} arrayPos
* @param {Typed} self
*/
onTypingPaused: function onTypingPaused(arrayPos, self) {},
/**
* Typing has been started after being stopped
* @param {number} arrayPos
* @param {Typed} self
*/
onTypingResumed: function onTypingResumed(arrayPos, self) {},
/**
* After reset
* @param {Typed} self
*/
onReset: function onReset(self) {},
/**
* After stop
* @param {number} arrayPos
* @param {Typed} self
*/
onStop: function onStop(arrayPos, self) {},
/**
* After start
* @param {number} arrayPos
* @param {Typed} self
*/
onStart: function onStart(arrayPos, self) {},
/**
* After destroy
* @param {Typed} self
*/
onDestroy: function onDestroy(self) {}
};
exports['default'] = defaults;
module.exports = exports['default'];
/***/ }),
/* 3 */
/***/ (function(module, exports) {
/**
* TODO: These methods can probably be combined somehow
* Parse HTML tags & HTML Characters
*/
'use strict';
Object.defineProperty(exports, '__esModule', {
value: true
});
var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })();
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
var HTMLParser = (function () {
function HTMLParser() {
_classCallCheck(this, HTMLParser);
}
_createClass(HTMLParser, [{
key: 'typeHtmlChars',
/**
* Type HTML tags & HTML Characters
* @param {string} curString Current string
* @param {number} curStrPos Position in current string
* @param {Typed} self instance of Typed
* @returns {number} a new string position
* @private
*/
value: function typeHtmlChars(curString, curStrPos, self) {
if (self.contentType !== 'html') return curStrPos;
var curChar = curString.substr(curStrPos).charAt(0);
if (curChar === '<' || curChar === '&') {
var endTag = '';
if (curChar === '<') {
endTag = '>';
} else {
endTag = ';';
}
while (curString.substr(curStrPos + 1).charAt(0) !== endTag) {
curStrPos++;