Name | Type | Description | Notes |
---|---|---|---|
ModulePath | Pointer to string | [optional] [readonly] | |
ClassName | Pointer to string | [optional] [readonly] |
func NewClassReference() *ClassReference
NewClassReference instantiates a new ClassReference object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewClassReferenceWithDefaults() *ClassReference
NewClassReferenceWithDefaults instantiates a new ClassReference object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *ClassReference) GetModulePath() string
GetModulePath returns the ModulePath field if non-nil, zero value otherwise.
func (o *ClassReference) GetModulePathOk() (*string, bool)
GetModulePathOk returns a tuple with the ModulePath field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ClassReference) SetModulePath(v string)
SetModulePath sets ModulePath field to given value.
func (o *ClassReference) HasModulePath() bool
HasModulePath returns a boolean if a field has been set.
func (o *ClassReference) GetClassName() string
GetClassName returns the ClassName field if non-nil, zero value otherwise.
func (o *ClassReference) GetClassNameOk() (*string, bool)
GetClassNameOk returns a tuple with the ClassName field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ClassReference) SetClassName(v string)
SetClassName sets ClassName field to given value.
func (o *ClassReference) HasClassName() bool
HasClassName returns a boolean if a field has been set.