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[Feat]: Decouple render from physics #33

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anuraghazra opened this issue Feb 10, 2024 · 1 comment
Open

[Feat]: Decouple render from physics #33

anuraghazra opened this issue Feb 10, 2024 · 1 comment

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@anuraghazra
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Right now we have render() functions inside entity/point & stick, ideally we can keep the physics simulation renderer agnostic and have a separate Renderer class which can be swapped for any other renderer eg #9 webgl.

@mreinstein
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I could take this one on if you like, @anuraghazra

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