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In the video in #1004 at 7:00 minutes the player intercepts the Garthog fleet with the prototype destroyer passing above Achilles.
In the script related to Mission17, once the prototype is destroyed, the remaining ships are forcefully moved to the right of the battle screen and once the fleet is out of bounds, the battle is won by the player.
In the intercept case, this of course moves them over Achilles' defenses which looks odd and the fleet should exit on the left side instead.
It was a bit long ago but I think there should be a way to check war if there is a support planet involved in this space battle and if so, make the forces exit on the left instead.
The text was updated successfully, but these errors were encountered:
In the video in #1004 at 7:00 minutes the player intercepts the Garthog fleet with the prototype destroyer passing above Achilles.
In the script related to
Mission17
, once the prototype is destroyed, the remaining ships are forcefully moved to the right of the battle screen and once the fleet is out of bounds, the battle is won by the player.In the intercept case, this of course moves them over Achilles' defenses which looks odd and the fleet should exit on the left side instead.
It was a bit long ago but I think there should be a way to check
war
if there is a support planet involved in this space battle and if so, make the forces exit on the left instead.The text was updated successfully, but these errors were encountered: