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Merge pull request godotengine#87597 from zaevi/fix_csharp_aot_initia…
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…lization

C#: Fix not assigning `runtime_initialized` when initializing with AOT.
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akien-mga committed Jan 26, 2024
2 parents 0f6e68a + e868a9f commit 99ac3d3
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1 change: 1 addition & 0 deletions modules/mono/mono_gd/gd_mono.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -395,6 +395,7 @@ void GDMono::initialize() {

if (godot_plugins_initialize != nullptr) {
is_native_aot = true;
runtime_initialized = true;
} else {
ERR_FAIL_MSG(".NET: Failed to load hostfxr");
}
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