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to export in Xcode give me that error #3

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carlosjoseju5 opened this issue Jun 17, 2023 · 6 comments
Open

to export in Xcode give me that error #3

carlosjoseju5 opened this issue Jun 17, 2023 · 6 comments

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@carlosjoseju5
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Undefined symbol: Object::emit_signal(StringName const&, Variant const&, Variant const&, Variant const&, Variant const&, Variant const&)

@dpensky
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dpensky commented Jun 19, 2023

Godot 3.5 changed the signature of this method and broke the compatibility of many plugins.
You need to use an older version of Godot (3.4.2 probably), update the plugin by yourself or wait for a plugin update.

@carlosjoseju5
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Godot 3.5 changed the signature of this method and broke the compatibility of many plugins.
You need to use an older version of Godot (3.4.2 probably), update the plugin by yourself or wait for a plugin update.

the problem is I have other plugins like ianppstore, Facebook that maybe are bro in 3.4.2 , How can I update my game has been closed for 3 weeks

@carlosjoseju5
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apple wanna sign in with apple yes or yes

@dpensky
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dpensky commented Jun 21, 2023

Godot 3.5 changed the signature of this method and broke the compatibility of many plugins.
You need to use an older version of Godot (3.4.2 probably), update the plugin by yourself or wait for a plugin update.

the problem is I have other plugins like ianppstore, Facebook that maybe are bro in 3.4.2 , How can I update my game has been closed for 3 weeks

I'm also using the same plugins you mentioned. They all work on Godot version 3.4.2.
It was the simplest solution I found.

PS: Which Facebook plugin are you using?

apple wanna sign in with apple yes or yes

If your game/application has any login option, Apple requires the game/application to have the option to login with the Apple account and the option has to be first in the list of options.

@carlosjoseju5
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I Download Godot 3.4.2 and template too, export to iOS and give me several error check:
Captura de Pantalla 2023-06-21 a la(s) 7 27 55 p  m

@carlosjoseju5
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no one can help me?

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