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Paths to call Boogie and the solver it should use for memory splitting are hard-coded in VCSplitter.cs, They are also relative, which means stuff will break if not called from the right folder.
The text was updated successfully, but these errors were encountered:
Paths to call Boogie and the solver it should use for memory splitting are hard-coded in VCSplitter.cs, They are also relative, which means stuff will break if not called from the right folder.
The text was updated successfully, but these errors were encountered: