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Render checkboard-like texture on flame models #74

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GainiK opened this issue Mar 2, 2023 · 1 comment
Open

Render checkboard-like texture on flame models #74

GainiK opened this issue Mar 2, 2023 · 1 comment

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@GainiK
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GainiK commented Mar 2, 2023

Hi!
Thank you for the excellent work!
I wanted to create and render checkboard-like textures on Flame models. Can you please advise on the best approaches for that?
I saw that there is a way to render texture from BFM and AlbedoMM, but what is the best way to render checkboard-like texture?

@TimoBolkart
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Hi, the rendering is the same, regardless if you have a texture from the parametric texture models (BFM, AlbedoMM, or the FLAME texture space). The easiest way is to just take the textured FLAME mesh that the sample_texture script outputs and just replace the texture image with a checkerboard image. This would give you something like this:
checkerboard

If you want the checkerboard to be not distorted on the mesh, you would need to adapt the texture according to FLAME's UV map.

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