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<h1>2017-10-07: Weekly News<a class="headerlink" href="#weekly-news" title="Permalink to this headline">¶</a></h1>
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<p>Hello and welcome to another issue of <em>This Week in Blender Development</em>!
<a class="reference external" href="https://www.blender.org/">Blender</a> is the free and opensource 3D creation
suite for the next generation of artist. Follow the development on Twitter
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<p class="last">Remember, you can test any changes done in <cite>master</cite> or <cite>blender2.8</cite>
by going to the <a class="reference external" href="https://builder.blender.org/download/">developmental builds download page</a></p>
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<div class="section" id="changes-to-blender">
<h2>Changes to Blender<a class="headerlink" href="#changes-to-blender" title="Permalink to this headline">¶</a></h2>
<p class="rubric">master</p>
<ul class="simple">
<li>Support CUDA 9 toolkit, and automatically disable <code class="docutils literal notranslate"><span class="pre">sm_2x</span></code> binaries
<a class="reference external" href="http://developer.blender.org/rBf55735e533601b559d53fd1e2c5297092e844345">rBf55735e5</a></li>
<li>Vertex Paint: Add projection options (matching projection painting)
<a class="reference external" href="http://developer.blender.org/rBb2a10fa615efcf403a9ca23005d86ca149ebf56b">rBb2a10fa6</a></li>
<li>Weight Paint: disable multi-threaded weight paint when mirroring is enabled.
<a class="reference external" href="http://developer.blender.org/rB88dd45e1e1bde5db43e8807b7def754dea8b01fc">rB88dd45e1</a></li>
<li>Weight Paint: add some color blending modes
<a class="reference external" href="http://developer.blender.org/rB6092ded1279e048709fa0481a5dd314ea9712eea">rB6092ded1</a></li>
<li>Vertex Paint: expose old <em>Spray</em> option as <em>Accumulate</em> (matching sculpt mode)
<a class="reference external" href="http://developer.blender.org/rBf4b1f9b9255cda1af5e093f25cdde816bd94d8cd">rBf4b1f9b9</a></li>
<li>Weight Paint: use brush falloff to blend results of the smear tool
<a class="reference external" href="http://developer.blender.org/rBa4721c05040fce606d6c6ccc4ea91bdf6c8846e8">rBa4721c05</a></li>
<li>Python: bump minimum version to 3.6
<a class="reference external" href="http://developer.blender.org/rBcbe07d980ccc860cb01549272fc95c08912581d7">rBcbe07d98</a></li>
<li>Cycles: CUDA faster rendering of small tiles, using multiple samples like OpenCL.
<a class="reference external" href="http://developer.blender.org/rB6da6f8d33f65b427162d0c8b13a5a5f5043bc8a5">rB6da6f8d3</a></li>
<li>Sculpt Mode: Add 2D falloff option
<a class="reference external" href="http://developer.blender.org/rBd8509b349d1d6219923615e7af81267bb6f06b68">rBd8509b34</a></li>
<li>Vertex Paint: use brush front-face setting
<a class="reference external" href="http://developer.blender.org/rB8ef757df3d2ab5867f2361908e524a7de0f4489e">rB8ef757df</a></li>
<li>Vertex Paint: move normal falloff into the brush
<a class="reference external" href="http://developer.blender.org/rB471be7e7f58a4776857666df13e473c8ea0f4fd5">rB471be7e7</a></li>
<li>Cycles: CUDA bicubic and tricubic texture interpolation
<a class="reference external" href="http://developer.blender.org/rB2d92988f6bc4ec475d685c5cdfb84ba23c1a95ba">rB2d92988f</a></li>
<li>Cycles: OpenCL bicubic and tricubic texture interpolation support
<a class="reference external" href="http://developer.blender.org/rBf61c340bc15ef1573dc48f65fc7c71fce0a47a07">rBf61c340b</a></li>
</ul>
<p class="rubric">blender2.8</p>
<ul class="simple">
<li>Eevee: Lamps: Change ESM default exponent
<a class="reference external" href="http://developer.blender.org/rBdc327e2793ba21df02ee2b7787d35170e92a1521">rBdc327e27</a></li>
<li>Eevee: Shadows: Add Contact Shadows
<a class="reference external" href="http://developer.blender.org/rBdfcdec914ce918adf6c47d3c1e278b5a5c22fb4d">rBdfcdec91</a></li>
</ul>
<p class="rubric">topbar</p>
<ul class="simple">
<li>Add ‘x’ icon to active workspace tab to delete workspace
<a class="reference external" href="http://developer.blender.org/rB33bed11248884334754f9744312e29af8da0b99e">rB33bed112</a></li>
</ul>
<p class="rubric">greasepencil-object</p>
<ul class="simple">
<li>Add curve options to Thick modifier
<a class="reference external" href="http://developer.blender.org/rBef4c69a71594ceb42aac8e4d4cd0ed0523adb34f">rBef4c69a7</a></li>
<li>Add new color pallet slot system
<a class="reference external" href="http://developer.blender.org/rB7c9467ae1fd0bfcf97dd5411fee0be60becb7325">rB7c9467ae</a></li>
<li>Add a work in progress implmentation of FXAA
<a class="reference external" href="http://developer.blender.org/rBcf87d5759bd1ffc87c0ca2128db3425f9062c8e6">rBcf87d575</a></li>
</ul>
<p class="rubric">fluid-mantaflow</p>
<ul class="simple">
<li>Fluid particles: UI update
<a class="reference external" href="http://developer.blender.org/rB949316d0a79373413adaaff041da6661611515ff">rB949316d0</a></li>
<li>Big fluid particles update
<a class="reference external" href="http://developer.blender.org/rBc1fb55b44b6c99248d38a7578e92ea79d95fae36">rBc1fb55b4</a></li>
</ul>
</div>
<div class="section" id="new-patches">
<h2>New Patches<a class="headerlink" href="#new-patches" title="Permalink to this headline">¶</a></h2>
<ul class="simple">
<li>Cycles: schedule more work and prevent CUDA driver timeouts.
<a class="reference external" href="http://developer.blender.org/D2862">D2862</a></li>
<li>Sculpting: Add pressure curve-mapping
<a class="reference external" href="http://developer.blender.org/D2864">D2864</a></li>
<li>UV select overlapping
<a class="reference external" href="http://developer.blender.org/D2865">D2865</a></li>
</ul>
</div>
<div class="section" id="other-projects">
<h2>Other Projects<a class="headerlink" href="#other-projects" title="Permalink to this headline">¶</a></h2>
<ul class="simple">
<li>Blender Addon PBR <a class="reference external" href="http://developer.blender.org/T52987">T52987</a></li>
</ul>
</div>
<div class="section" id="documentation">
<h2>Documentation<a class="headerlink" href="#documentation" title="Permalink to this headline">¶</a></h2>
<ul class="simple">
<li><a class="reference external" href="https://code.blender.org/2017/10/blender-2-8-design-document/">Blender 2.8 Design Document</a></li>
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