Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Option To Make Player Entities Emissive. #32

Open
MaidThatPrograms opened this issue Jun 23, 2024 · 2 comments
Open

Option To Make Player Entities Emissive. #32

MaidThatPrograms opened this issue Jun 23, 2024 · 2 comments
Labels
enhancement New feature or request

Comments

@MaidThatPrograms
Copy link

Is your feature request related to a problem? Please describe.
It can be clunky to always need a torch (or other light emitting item) in your off-hand to have light around you and restrict your ability to use the off-hand feature to its fullest. This can be especially bad if you prefer to have the brightness level lower in game but would like to see your immediate surroundings better. An example of when this is not a fun gameplay feature is during combat, if you want to use a shield in your off-hand, you can't also have a light source which can lead to very dark fights that are not fun.

Describe the solution you'd like
Add the option to make player entities emit light by default.

Describe alternatives you've considered
It could also be specific to make only the player with the mod emit light instead of all players. Alternatively, if you have a light-emitting block anywhere in your hotbar or inventory, it could be treated as being in your off-hand for lighting purposes. Another option is to make certain armor pieces or items like the shield emit light, especially if you have an armor trim that could be emissive.

Additional context
No additional context.

@MaidThatPrograms MaidThatPrograms added the enhancement New feature or request label Jun 23, 2024
@TexBlock
Copy link
Member

try Radiant Gear?

@MaidThatPrograms
Copy link
Author

try Radiant Gear?

Ah, I'm specifically thinking as something that can be done clientside when connecting to a vanilla server. So just visually appearing to light up the world but not actually affecting light levels.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request
Projects
None yet
Development

No branches or pull requests

2 participants