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Make "entity" have a method for serialization and add either a constructor that takes in the deserialized object, or a method to set the saved values. This should be applied to game saves and run between every wave and when quitting to main menu.
The text was updated successfully, but these errors were encountered:
Make "entity" have a method for serialization and add either a constructor that takes in the deserialized object, or a method to set the saved values. This should be applied to game saves and run between every wave and when quitting to main menu.
The text was updated successfully, but these errors were encountered: