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feat: add slimeBall projectile and clean up projectile assets #93

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merged 4 commits into from
Mar 6, 2022

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jdrueckert
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@jdrueckert jdrueckert commented Mar 6, 2022

  • rename basicProjectile -> basicShootWithGravity to make clearer what it is
  • align references with renaming
  • remove duplicated Components that are already present in parent prefabs
  • add slimeBall projectile
  • add PlasmaShot sound

Extracted from GooKeeper module in the context of Terasology-Archived/GooKeeper#59

Depends on MovingBlocks/Terasology#5000

How to test

Reference CombatSystem:slimeBall as launchEntityPrefab in assets/prefabs/items/staff.prefab.
Start the game and give staff. Right-click to see the slimeball projectile.

- rename basicProjectile -> basicShootWithGravity to make clearer what it is
- align references with renaming
- remove duplicated Components that are already present in parent prefabs
- extracted from GooKeeper
@skaldarnar skaldarnar merged commit 85c39e2 into develop Mar 6, 2022
@skaldarnar skaldarnar deleted the feat/add-slimeball-throwable-and-thrower branch March 6, 2022 15:33
@jdrueckert
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Sunsetting GooKeeper

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2 participants