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This example shows how simple it is to draw a (TMX) map made with Tiled in MonoGame project.

Used the MonoGame Cross-Platform Desktop Application (OpenGL) template.

Note: Because someone wanted to learn, I have updated this example to work with the newest (3.8) MonoGame version and the new TiledCS that succeeded TiledSharp.

How it should look image

Notes:

The TMX and TSX map files is not supposed to be build with content pipeline. Just add it to the project and set Copy if newer from the files properties.

TiledCS does not seem to like embedded tilesets so make sure "Embed in map" is false when adding new tilesets in Tiled.