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pubspec.yaml
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pubspec.yaml
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name: flutter_book
description: A new Flutter project.
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 2.0.0+1
environment:
sdk: ">=2.1.0-dev <3.0.0"
dependencies:
flutter:
sdk: flutter
mobx: 1.2.0
flutter_mobx: 1.1.0
shared_preferences: 0.5.3+4
url_launcher: 5.1.2
webview_flutter: 0.3.21
image_cropper: 1.0.2
image_picker: 0.6.1+4
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^0.1.2
flutter_svg: 0.17.4
carousel_slider: 2.1.0
fluro: 1.6.3
provider: 4.1.2
dio: 3.0.9
photo_view: 0.9.2
json_annotation: 3.0.1
dev_dependencies:
flutter_test:
sdk: flutter
build_runner: 1.10.0
mobx_codegen: 1.1.0
json_serializable: 3.3.0
flutter_easyrefresh: 2.0.4
# For information on the generic Dart part of this file, see the
# following page: https://www.dartlang.org/tools/pub/pubspec
# The following section is specific to Flutter.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
assets:
- assets/icon/
- lib/containers/
- lib/model/
- lib/helpers/
- lib/routers/
- lib/stores/
- lib/api/
- assets/images/
- lib/models/
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.io/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.io/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.io/custom-fonts/#from-packages