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Area2DRED.tscn
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Area2DRED.tscn
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[gd_scene load_steps=7 format=2]
[ext_resource path="res://CarAssets/Race-Track-Tile-Set-PNG/PNG/Decor/Finish.png" type="Texture" id=1]
[ext_resource path="res://Area2DRED.gd" type="Script" id=2]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 17.25, 51.25 )
[sub_resource type="Animation" id=2]
length = 0.001
tracks/0/type = "value"
tracks/0/path = NodePath("TransitionLayer/ColorRect:color")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Color( 1, 1, 1, 0 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("TransitionLayer/ColorRect:visible")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ false ]
}
[sub_resource type="Animation" id=3]
resource_name = "Start"
length = 0.001
tracks/0/type = "value"
tracks/0/path = NodePath("TransitionLayer/ColorRect:color")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Color( 1, 1, 1, 0 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("TransitionLayer/ColorRect:visible")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
[sub_resource type="Animation" id=4]
resource_name = "fade_in"
tracks/0/type = "value"
tracks/0/path = NodePath("TransitionLayer/ColorRect:color")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 1 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Color( 1, 1, 1, 0 ), Color( 0.0235294, 0.0235294, 0.0235294, 1 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("TransitionLayer/ColorRect:visible")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ true ]
}
[node name="Area2DRED" type="Area2D"]
collision_layer = 0
collision_mask = 8
monitorable = false
script = ExtResource( 2 )
[node name="Finish" type="Sprite" parent="."]
position = Vector2( -0.687545, -52.875 )
scale = Vector2( 0.0750002, 0.0743007 )
texture = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( -0.25, -54.75 )
shape = SubResource( 1 )
[node name="TransitionLayer" type="CanvasLayer" parent="."]
[node name="ColorRect" type="ColorRect" parent="TransitionLayer"]
visible = false
anchor_right = 1.0
anchor_bottom = 1.0
color = Color( 1, 1, 1, 0 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
autoplay = "Start"
anims/RESET = SubResource( 2 )
anims/Start = SubResource( 3 )
anims/fade_in = SubResource( 4 )
[connection signal="body_entered" from="." to="." method="_on_Area2DRED_body_entered"]