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Assertion callbacks #100

Merged
merged 11 commits into from
Dec 26, 2021
8 changes: 8 additions & 0 deletions buildSrc/src/main/groovy/tool/generator/GenerateLibs.groovy
Original file line number Diff line number Diff line change
Expand Up @@ -4,6 +4,7 @@ import com.badlogic.gdx.jnigen.*
import groovy.transform.CompileStatic
import org.gradle.api.DefaultTask
import org.gradle.api.file.CopySpec
import org.gradle.api.file.DuplicatesStrategy
import org.gradle.api.tasks.Internal
import org.gradle.api.tasks.TaskAction

Expand Down Expand Up @@ -53,6 +54,13 @@ class GenerateLibs extends DefaultTask {
}
spec.from(project.rootProject.file('imgui-binding/src/main/native'))
spec.into(jniDir)
spec.duplicatesStrategy = DuplicatesStrategy.INCLUDE //Allows for duplicate imconfig.h, we ensure the correct one is copied below
}

//Ensure we overwrite imconfig.h with our own
project.copy { CopySpec spec ->
spec.from(project.rootProject.file('imgui-binding/src/main/native/imconfig.h'))
spec.into(jniDir)
}

//Copy dirent for ImGuiFileDialog
Expand Down
22 changes: 22 additions & 0 deletions imgui-binding/src/main/java/imgui/ImGui.java
Original file line number Diff line number Diff line change
@@ -1,5 +1,6 @@
package imgui;

import imgui.assertion.ImAssertCallback;
import imgui.flag.ImGuiCond;
import imgui.flag.ImGuiDragDropFlags;
import imgui.flag.ImGuiInputTextFlags;
Expand Down Expand Up @@ -76,6 +77,14 @@ public class ImGui {
ImFontAtlas.nInit();
ImGuiPlatformIO.init();
nInitInputTextData();
setAssertCallback(new ImAssertCallback() {
@Override
public void imAssertCallback(String assertion, int line, String file) {
System.err.println("Dear ImGui Assertion Failed: " + assertion);
System.err.println("Assertion Located At: " + file + ":" + line);
Thread.dumpStack();
}
});
}

private static String resolveFullLibName() {
Expand Down Expand Up @@ -131,7 +140,9 @@ public static void init() {
*/

private static native void nInitJni(); /*
Jni::InitJvm(env);
Jni::InitCommon(env);
Jni::InitAssertion(env);
Jni::InitCallbacks(env);
Jni::InitBindingStruct(env);
*/
Expand Down Expand Up @@ -190,6 +201,17 @@ public static void setCurrentContext(ImGuiContext ctx) {
ImGui::SetCurrentContext((ImGuiContext*) ptr);
*/

/**
* Set a custom assertion callback for ImGui assertions.
* Take note: Any custom assertion callback SHOULD NOT throw any exception.
* After any callback the application will be terminated, any attempt to bypass this behavior
* will result in a EXCEPTION_ACCESS_VIOLATION from within the native layer.
* @param callback The custom ImGui assertion callback
*/
public static native void setAssertCallback(ImAssertCallback callback); /*
Jni::SetAssertionCallback(callback);
*/

// Main

/**
Expand Down
45 changes: 45 additions & 0 deletions imgui-binding/src/main/java/imgui/assertion/ImAssertCallback.java
Original file line number Diff line number Diff line change
@@ -0,0 +1,45 @@

package imgui.assertion;

/**
* Callback for native IM_ASSERT calls.
*/
public abstract class ImAssertCallback {
/**
* Called from native code to bring the callback into java side.
* Will force the application to terminate with exit code 1 after forwarding the callback, this is required, otherwise
* if execution is returned to the native layer, a EXCEPTION_ACCESS_VIOLATION will be thrown.
* If the callback throws an exception, it will be caught and printed along with a warning to prevent execution
* from returning to the native layer.
*
* @param assertion The assertion string
* @param line The line number of the assertion in the source file
* @param file The source file where the assertion occurred
*/
public void imAssert(final String assertion, final int line, final String file) {
try {
imAssertCallback(assertion, line, file);
} catch (Exception ex) {
System.err.println("WARNING: Exception thrown in Dear ImGui Assertion Callback!");
System.err.println("Dear ImGui Assertion Failed: " + assertion);
System.err.println("Assertion Located At: " + file + ":" + line);
ex.printStackTrace();
}
System.exit(1);
}

/**
* The assertion callback from ImGui.
* Do not throw an exception within this callback, to prevent
* execution from returned to the native layer and cause a EXCEPTION_ACCESS_VIOLATION,
* the callback will catch any exceptions and print a warning.
* <p>
* There is no way to catch the assertion and continue execution.
* You may however call <code>System.exit(code)</code> with your own exit code.
*
* @param assertion The assertion string
* @param line The line number of the assertion in the source file
* @param file The source file where the assertion occurred
*/
public abstract void imAssertCallback(String assertion, int line, String file);
}
2 changes: 2 additions & 0 deletions imgui-binding/src/main/native/_binding.h
Original file line number Diff line number Diff line change
@@ -1,5 +1,7 @@
#pragma once

#include "jni_jvm.h"
#include "jni_common.h"
#include "jni_callbacks.h"
#include "jni_binding_struct.h"
#include "jni_assertion.h"
3 changes: 1 addition & 2 deletions imgui-binding/src/main/native/_imnodes.h
Original file line number Diff line number Diff line change
@@ -1,5 +1,4 @@
#pragma once

#include "_base.h"
#include "_common.h"
#include <imnodes.h>
#include "_binding.h"
3 changes: 1 addition & 2 deletions imgui-binding/src/main/native/_implot.h
Original file line number Diff line number Diff line change
@@ -1,6 +1,5 @@
#pragma once

#include "_base.h"
#include "_binding.h"
#include "_common.h"
#include <imgui_internal.h>
#include "implot.h"
6 changes: 1 addition & 5 deletions imgui-binding/src/main/native/_nodeeditor.h
Original file line number Diff line number Diff line change
@@ -1,9 +1,5 @@
#pragma once

#include <stdint.h>
#include <imgui.h>
#include "_common.h"
#include <imgui_node_editor.h>
#include <imgui_node_editor_internal.h>
#include "jni_common.h"
#include "jni_callbacks.h"
#include "jni_binding_struct.h"
3 changes: 1 addition & 2 deletions imgui-binding/src/main/native/_texteditor.h
Original file line number Diff line number Diff line change
Expand Up @@ -8,6 +8,5 @@
#include <unordered_map>
#include <map>
#include <regex>
#include "_base.h"
#include "_binding.h"
#include "_common.h"
#include "TextEditor.h"
125 changes: 125 additions & 0 deletions imgui-binding/src/main/native/imconfig.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,125 @@
//-----------------------------------------------------------------------------
// COMPILE-TIME OPTIONS FOR DEAR IMGUI
// Runtime options (clipboard callbacks, enabling various features, etc.) can generally be set via the ImGuiIO structure.
// You can use ImGui::SetAllocatorFunctions() before calling ImGui::CreateContext() to rewire memory allocation functions.
//-----------------------------------------------------------------------------
// A) You may edit imconfig.h (and not overwrite it when updating Dear ImGui, or maintain a patch/rebased branch with your modifications to it)
// B) or '#define IMGUI_USER_CONFIG "my_imgui_config.h"' in your project and then add directives in your own file without touching this template.
//-----------------------------------------------------------------------------
// You need to make sure that configuration settings are defined consistently _everywhere_ Dear ImGui is used, which include the imgui*.cpp
// files but also _any_ of your code that uses Dear ImGui. This is because some compile-time options have an affect on data structures.
// Defining those options in imconfig.h will ensure every compilation unit gets to see the same data structure layouts.
// Call IMGUI_CHECKVERSION() from your .cpp files to verify that the data structures your files are using are matching the ones imgui.cpp is using.
//-----------------------------------------------------------------------------

#pragma once
#include "jni_assertion.h"

//---- Define assertion handler. Defaults to calling assert().
// If your macro uses multiple statements, make sure is enclosed in a 'do { .. } while (0)' block so it can be used as a single statement.
//#define IM_ASSERT(_EXPR) MyAssert(_EXPR)
//#define IM_ASSERT(_EXPR) ((void)(_EXPR)) // Disable asserts
#define IM_ASSERT(_EXPR) do { if (!(_EXPR)) { if (Jni::ImAssertionSet()) { Jni::ImAssertToCallback(#_EXPR, __LINE__, __FILE__); } else { assert(_EXPR); } } } while (0)

//---- Define attributes of all API symbols declarations, e.g. for DLL under Windows
// Using Dear ImGui via a shared library is not recommended, because of function call overhead and because we don't guarantee backward nor forward ABI compatibility.
// DLL users: heaps and globals are not shared across DLL boundaries! You will need to call SetCurrentContext() + SetAllocatorFunctions()
// for each static/DLL boundary you are calling from. Read "Context and Memory Allocators" section of imgui.cpp for more details.
//#define IMGUI_API __declspec( dllexport )
//#define IMGUI_API __declspec( dllimport )

//---- Don't define obsolete functions/enums/behaviors. Consider enabling from time to time after updating to avoid using soon-to-be obsolete function/names.
//#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS

//---- Disable all of Dear ImGui or don't implement standard windows.
// It is very strongly recommended to NOT disable the demo windows during development. Please read comments in imgui_demo.cpp.
//#define IMGUI_DISABLE // Disable everything: all headers and source files will be empty.
//#define IMGUI_DISABLE_DEMO_WINDOWS // Disable demo windows: ShowDemoWindow()/ShowStyleEditor() will be empty. Not recommended.
//#define IMGUI_DISABLE_METRICS_WINDOW // Disable metrics/debugger and other debug tools: ShowMetricsWindow() and ShowStackToolWindow() will be empty.

//---- Don't implement some functions to reduce linkage requirements.
//#define IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS // [Win32] Don't implement default clipboard handler. Won't use and link with OpenClipboard/GetClipboardData/CloseClipboard etc. (user32.lib/.a, kernel32.lib/.a)
//#define IMGUI_ENABLE_WIN32_DEFAULT_IME_FUNCTIONS // [Win32] [Default with Visual Studio] Implement default IME handler (require imm32.lib/.a, auto-link for Visual Studio, -limm32 on command-line for MinGW)
//#define IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS // [Win32] [Default with non-Visual Studio compilers] Don't implement default IME handler (won't require imm32.lib/.a)
//#define IMGUI_DISABLE_WIN32_FUNCTIONS // [Win32] Won't use and link with any Win32 function (clipboard, ime).
//#define IMGUI_ENABLE_OSX_DEFAULT_CLIPBOARD_FUNCTIONS // [OSX] Implement default OSX clipboard handler (need to link with '-framework ApplicationServices', this is why this is not the default).
//#define IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS // Don't implement ImFormatString/ImFormatStringV so you can implement them yourself (e.g. if you don't want to link with vsnprintf)
//#define IMGUI_DISABLE_DEFAULT_MATH_FUNCTIONS // Don't implement ImFabs/ImSqrt/ImPow/ImFmod/ImCos/ImSin/ImAcos/ImAtan2 so you can implement them yourself.
//#define IMGUI_DISABLE_FILE_FUNCTIONS // Don't implement ImFileOpen/ImFileClose/ImFileRead/ImFileWrite and ImFileHandle at all (replace them with dummies)
//#define IMGUI_DISABLE_DEFAULT_FILE_FUNCTIONS // Don't implement ImFileOpen/ImFileClose/ImFileRead/ImFileWrite and ImFileHandle so you can implement them yourself if you don't want to link with fopen/fclose/fread/fwrite. This will also disable the LogToTTY() function.
//#define IMGUI_DISABLE_DEFAULT_ALLOCATORS // Don't implement default allocators calling malloc()/free() to avoid linking with them. You will need to call ImGui::SetAllocatorFunctions().
//#define IMGUI_DISABLE_SSE // Disable use of SSE intrinsics even if available

//---- Include imgui_user.h at the end of imgui.h as a convenience
//#define IMGUI_INCLUDE_IMGUI_USER_H

//---- Pack colors to BGRA8 instead of RGBA8 (to avoid converting from one to another)
//#define IMGUI_USE_BGRA_PACKED_COLOR

//---- Use 32-bit for ImWchar (default is 16-bit) to support unicode planes 1-16. (e.g. point beyond 0xFFFF like emoticons, dingbats, symbols, shapes, ancient languages, etc...)
//#define IMGUI_USE_WCHAR32

//---- Avoid multiple STB libraries implementations, or redefine path/filenames to prioritize another version
// By default the embedded implementations are declared static and not available outside of Dear ImGui sources files.
//#define IMGUI_STB_TRUETYPE_FILENAME "my_folder/stb_truetype.h"
//#define IMGUI_STB_RECT_PACK_FILENAME "my_folder/stb_rect_pack.h"
//#define IMGUI_DISABLE_STB_TRUETYPE_IMPLEMENTATION
//#define IMGUI_DISABLE_STB_RECT_PACK_IMPLEMENTATION

//---- Use stb_printf's faster implementation of vsnprintf instead of the one from libc (unless IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS is defined)
// Requires 'stb_sprintf.h' to be available in the include path. Compatibility checks of arguments and formats done by clang and GCC will be disabled in order to support the extra formats provided by STB sprintf.
// #define IMGUI_USE_STB_SPRINTF

//---- Use FreeType to build and rasterize the font atlas (instead of stb_truetype which is embedded by default in Dear ImGui)
// Requires FreeType headers to be available in the include path. Requires program to be compiled with 'misc/freetype/imgui_freetype.cpp' (in this repository) + the FreeType library (not provided).
// On Windows you may use vcpkg with 'vcpkg install freetype --triplet=x64-windows' + 'vcpkg integrate install'.
//#define IMGUI_ENABLE_FREETYPE

//---- Use stb_truetype to build and rasterize the font atlas (default)
// The only purpose of this define is if you want force compilation of the stb_truetype backend ALONG with the FreeType backend.
//#define IMGUI_ENABLE_STB_TRUETYPE

//---- Define constructor and implicit cast operators to convert back<>forth between your math types and ImVec2/ImVec4.
// This will be inlined as part of ImVec2 and ImVec4 class declarations.
/*
#define IM_VEC2_CLASS_EXTRA \
ImVec2(const MyVec2& f) { x = f.x; y = f.y; } \
operator MyVec2() const { return MyVec2(x,y); }

#define IM_VEC4_CLASS_EXTRA \
ImVec4(const MyVec4& f) { x = f.x; y = f.y; z = f.z; w = f.w; } \
operator MyVec4() const { return MyVec4(x,y,z,w); }
*/

//---- Use 32-bit vertex indices (default is 16-bit) is one way to allow large meshes with more than 64K vertices.
// Your renderer backend will need to support it (most example renderer backends support both 16/32-bit indices).
// Another way to allow large meshes while keeping 16-bit indices is to handle ImDrawCmd::VtxOffset in your renderer.
// Read about ImGuiBackendFlags_RendererHasVtxOffset for details.
//#define ImDrawIdx unsigned int

//---- Override ImDrawCallback signature (will need to modify renderer backends accordingly)
//struct ImDrawList;
//struct ImDrawCmd;
//typedef void (*MyImDrawCallback)(const ImDrawList* draw_list, const ImDrawCmd* cmd, void* my_renderer_user_data);
//#define ImDrawCallback MyImDrawCallback

//---- Debug Tools: Macro to break in Debugger
// (use 'Metrics->Tools->Item Picker' to pick widgets with the mouse and break into them for easy debugging.)
//#define IM_DEBUG_BREAK IM_ASSERT(0)
//#define IM_DEBUG_BREAK __debugbreak()

//---- Debug Tools: Have the Item Picker break in the ItemAdd() function instead of ItemHoverable(),
// (which comes earlier in the code, will catch a few extra items, allow picking items other than Hovered one.)
// This adds a small runtime cost which is why it is not enabled by default.
//#define IMGUI_DEBUG_TOOL_ITEM_PICKER_EX

//---- Debug Tools: Enable slower asserts
//#define IMGUI_DEBUG_PARANOID

//---- Tip: You can add extra functions within the ImGui:: namespace, here or in your own headers files.
/*
namespace ImGui
{
void MyFunction(const char* name, const MyMatrix44& v);
}
*/
37 changes: 37 additions & 0 deletions imgui-binding/src/main/native/jni_assertion.cpp
Original file line number Diff line number Diff line change
@@ -0,0 +1,37 @@
#include "jni_assertion.h"

jmethodID jImAssertCallbackMID = NULL;
jobject jImAssertCallbackInstance = NULL;

namespace Jni
{
void InitAssertion(JNIEnv* env) {
jclass jImAssertCallback = env->FindClass("imgui/assertion/ImAssertCallback");
jImAssertCallbackMID = env->GetMethodID(jImAssertCallback, "imAssert", "(Ljava/lang/String;ILjava/lang/String;)V");
}

void SetAssertionCallback(jobject func) {
JNIEnv* env = Jni::GetEnv();
if (jImAssertCallbackInstance != NULL) {
env->DeleteGlobalRef(jImAssertCallbackInstance);
}
if (func != NULL) {
jImAssertCallbackInstance = env->NewGlobalRef(func);
} else {
jImAssertCallbackInstance = NULL;
}
}

void ImAssertToCallback(const char* assertion, int line, const char* file) {
JNIEnv* env = Jni::GetEnv();
assert(jImAssertCallbackMID != NULL);
assert(assertion != NULL);
if (jImAssertCallbackInstance != NULL) {
env->CallVoidMethod(jImAssertCallbackInstance, jImAssertCallbackMID, env->NewStringUTF(assertion), line, env->NewStringUTF(file));
}
}

bool ImAssertionSet() {
return jImAssertCallbackInstance != NULL;
}
}
15 changes: 15 additions & 0 deletions imgui-binding/src/main/native/jni_assertion.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,15 @@
#pragma once

#include "jni_jvm.h"
#include <assert.h>

namespace Jni
{
void InitAssertion(JNIEnv* env);

void SetAssertionCallback(jobject func);

void ImAssertToCallback(const char* assertion, int line, const char* file);

bool ImAssertionSet();
}
11 changes: 0 additions & 11 deletions imgui-binding/src/main/native/jni_common.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -8,13 +8,9 @@ jfieldID imVec4YID;
jfieldID imVec4ZID;
jfieldID imVec4WID;

static JavaVM* jvm;

namespace Jni
{
void InitCommon(JNIEnv* env) {
env->GetJavaVM(&jvm);

jclass jImVec2Class = env->FindClass("imgui/ImVec2");
imVec2XID = env->GetFieldID(jImVec2Class, "x", "F");
imVec2YID = env->GetFieldID(jImVec2Class, "y", "F");
Expand All @@ -26,13 +22,6 @@ namespace Jni
imVec4WID = env->GetFieldID(jImVec4Class, "w", "F");
}

JNIEnv* GetEnv() {
JNIEnv* env;
jint res = jvm->GetEnv((void**)(&env), JNI_VERSION_1_8);
assert(res == JNI_OK);
return env;
}

void ImVec2Cpy(JNIEnv* env, ImVec2* src, jobject dst) {
env->SetFloatField(dst, imVec2XID, src->x);
env->SetFloatField(dst, imVec2YID, src->y);
Expand Down
2 changes: 0 additions & 2 deletions imgui-binding/src/main/native/jni_common.h
Original file line number Diff line number Diff line change
Expand Up @@ -7,8 +7,6 @@ namespace Jni
{
void InitCommon(JNIEnv* env);

JNIEnv* GetEnv();

void ImVec2Cpy(JNIEnv* env, ImVec2* src, jobject dst);
void ImVec2Cpy(JNIEnv* env, ImVec2 src, jobject dst);

Expand Down
17 changes: 17 additions & 0 deletions imgui-binding/src/main/native/jni_jvm.cpp
Original file line number Diff line number Diff line change
@@ -0,0 +1,17 @@
#include "jni_jvm.h"

static JavaVM* jvm;

namespace Jni
{
void InitJvm(JNIEnv* env) {
env->GetJavaVM(&jvm);
}

JNIEnv* GetEnv() {
JNIEnv* env;
jint res = jvm->GetEnv((void**)(&env), JNI_VERSION_1_8);
assert(res == JNI_OK);
return env;
}
}
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