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SystemAndEntityQueryTypes.json
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SystemAndEntityQueryTypes.json
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{
"SystemEntityQueryDump": {
"CompanionGameObjectUpdateSystem": [
"[0] CompanionGameObjectActiveSystemState [S],CompanionLink",
"[0] Prefab,CompanionGameObjectActiveSystemState,Disabled,CompanionLink",
"[0] CompanionGameObjectActiveSystemState,CompanionLink [S]"
],
"CompanionGameObjectUpdateTransformSystem": [
"[0] CompanionGameObjectUpdateTransformSystemState [S],CompanionLink",
"[0] LocalToWorld,CompanionGameObjectUpdateTransformSystemState,CompanionLink",
"[0] CompanionGameObjectUpdateTransformSystemState,CompanionLink [S]"
],
"CritterGroupSystem": [
"[5] CritterGroup,LocalToWorld",
"[5] CritterGroup,LocalToWorld,CritterDataBuffer [B]",
"[5] CritterGroup,CritterDataBuffer [B]",
"[463] Translation,User"
],
"DayNightCycleSystem": [
"[1] DayNightCycle",
"[1] ServerTime",
"[1] ServerGameBalanceSettings",
"[1] SyncedServerDebugSettings"
],
"ProjectM.AbilityCast_SetupStartValues_Shared": [
"[8] EntityInput,Translation,Float3ModificationBuffer [B],Rotation,Movement,TargetDirection"
],
"ProjectM.AbilityCastingStateSystem_Client": [
"[0] Dead,AbilityBar_Client",
"[0] AbilityCastStartedEvent",
"[0] AbilityIsCastingState",
"[0] AbilityCastAimPreviewActive"
],
"ProjectM.AbilityCastStarted_SetupAbilityTargetSystem_Shared": [
"[0] AbilityCastStartedEvent",
"[1] AbilityTargetSource,EntityOwner,Buff,PrefabGUID"
],
"ProjectM.AbilityDisableHeightCorrectionSystem_OnDestroy": [
"[0] DisableHeightCorrectionDuringCastModificationData,DisableHeightCorrectionDuringCast,DestroyTag,EntityOwner"
],
"ProjectM.AbilityDisableHeightCorrectionSystem_Shared": [
"[0] AbilityCastStartedEvent",
"[0] AbilityCastEndedEvent"
],
"ProjectM.AbilityModifyMovementDuringCastSystem_Shared": [
"[0] ModifyMovementDuringCastActive",
"[0] AbilityCastStartedEvent",
"[0] AbilityInterruptedEvent"
],
"ProjectM.AbilityModifyRotationDuringCastSystem_Shared": [
"[0] AbilityCastStartedEvent",
"[0] AbilityCastFinishedEvent",
"[1] ModifyRotation,EntityOwner",
"[0] AbilityCastEndedEvent",
"[0] AbilityPostCastEndedEvent"
],
"ProjectM.AbilityMoveDuringCastSystem_Shared": [
"[0] AbilityCastStartedEvent",
"[0] MoveDuringCastActive"
],
"ProjectM.AbilityMoveStop_Shared": [
"[0] EntityOwner,AbilityIsCastingState"
],
"ProjectM.AbilityRotateTowardAimDuringCastSystem_Shared": [
"[0] AbilityCastStartedEvent",
"[0] RotateTowardsAimDirectionDuringCastActive"
],
"ProjectM.AbilityRunScriptsSystem_Client": [
"[0] AbilityCastEndedEvent"
],
"ProjectM.AbilityStartCastingSystem_Client": [
"[8] EntityInput,UnitStats,AbilityBar_Shared,AbilityBar_Client,AbilityGroupSlotBuffer [B]",
"[1] LocalControlled",
"[0] AbilityCastStartedEvent",
"[0] AbilityCastFinishedEvent",
"[0] AbilityPostCastFinishedEvent",
"[0] AbilityCastEndedEvent",
"[0] AbilityPostCastEndedEvent",
"[0] AbilityInterruptedEvent"
],
"ProjectM.AbilityStopSequenceOnInterrupt_Client": [
"[0] AbilityInterruptedEvent"
],
"ProjectM.ActivePrisonSequenceSystem": [
"[2] Prisonstation,Translation,QueuedWorkstationCraftAction [B],Rotation"
],
"ProjectM.ActivePylonstationSequenceSystem": [
"[1] Translation,Pylonstation,Rotation"
],
"ProjectM.ActiveRefinementSequenceSystem": [
"[1] Translation,Refinementstation,Rotation"
],
"ProjectM.ActiveResearchstationSequenceSystem": [
"[1] Translation,ResearchStation,Rotation,HaveUnlocksInStation,EditableTileModel"
],
"ProjectM.ActiveSalvageSequenceSystem": [
"[1] Translation,Rotation,Salvagestation"
],
"ProjectM.ActiveUnitSpawnerstationSequenceSystem": [
"[0] Translation,Rotation,UnitSpawnerstation"
],
"ProjectM.ActiveWorkstationSequenceSystem": [
"[3] Translation,Workstation,QueuedWorkstationCraftAction [B],Rotation"
],
"ProjectM.ActuallyDisableSystem": [
"[0] ToggleDisabledEvent"
],
"ProjectM.AddDestroyDataSystem": [
"[0] DestroyTag,DestroyState [S]"
],
"ProjectM.AgeSystem": [
"[5] UpdateAgeWhenDisabled [S],Age",
"[0] UpdateAgeWhenDisabled,Age"
],
"ProjectM.AiDynamicCollisionSystem": [
"[7] PlayerCharacter [S],Dead [S],Translation,DynamicCollision,NetworkInterpolated_Shared,LastTranslation,CollisionRadius"
],
"ProjectM.AiMoveSystem_Client": [
"[7] EntityInput,Dead [S],Translation,Velocity,MapCollision,NetworkInterpolated_Shared,AiMove_Shared"
],
"ProjectM.AnalyticsReportingSystem": [
"[0] UnlockProgressionServerEvent",
"[0] AchievementClaimedServerEvent",
"[0] UserDownedServerEvent",
"[0] UserKillServerEvent",
"[1] LocalCharacter",
"[1] ServerGameBalanceSettings"
],
"ProjectM.Apply_BuffModificationsSystem_Client": [
"[0] ModifyObstacleFadeoutBuff,Buff,SpawnTag,ModifyObstacleFadeoutModifications [S]"
],
"ProjectM.AreaSequenceSystem": [
"[0] AreaSequence [B],Translation,Rotation,EntityOwner"
],
"ProjectM.AssignTeamColorSystem": [
"[1] LocalUser,Controller",
"[8] Team,AssignTeamColor,HealthBarHUD",
"[8] Team,CharacterHUD,AssignTeamColor"
],
"ProjectM.AttachSystem_Spawn": [
"[0] Attach,Attached [S],DisabledWaitingForSync [S]"
],
"ProjectM.Audio.DebugSoundEventSystem": [
"[52] LocalToWorld,StudioEventInstance",
"[1] StudioListener,Rotation"
],
"ProjectM.Audio.FootstepSystem": [
"[0] FootstepEvent"
],
"ProjectM.Audio.IdleAISoundSystem": [
"[0] LocalToWorld,IdleAISoundBuffer [B]",
"[0] UninitializedAISound",
"[0] IdleAISound,IdleAISoundBuffer [B],AggroConsumer",
"[0] Dead,IdleAISoundBuffer [B],AggroConsumer"
],
"ProjectM.Audio.StudioEventSystem": [
"[52] StudioEventInstance",
"[2] StudioEventParameterBuffer [B],StudioEventInstance",
"[52] LocalToWorld,StudioEventInstance",
"[0] Disabled,StudioEventInstance",
"[0] StudioEvent [S],StudioEventInstance",
"[0] Disabled [S],StudioEventInstance_Finished [S],StudioEvent,StudioEventInstance [S]"
],
"ProjectM.Audio.StudioListenerSystem": [
"[1] LocalToWorld,StudioListener",
"[0] FakeTurnOffStudioListener"
],
"ProjectM.Audio.UIAudioSystem": [
"[0] UISoundEvent"
],
"ProjectM.BeforeTileModelUpdate": [
"[0] DisabledWaitingForTransform [S],DisabledTileModel [S],DestroyTag [S],TileModelRegistrationState,DisabledDueToTimeout [S]",
"[0] DisabledWaitingForTransform,DisabledTileModel,DestroyTag,TileModelRegistrationState,DisabledDueToTimeout"
],
"ProjectM.Behaviours.DisableNpcsSystem": [
"[7] EntityInput,MoveEntity"
],
"ProjectM.BlueprintDestroySystem": [
"[310] BlueprintData,DismantleDestroyData",
"[0] BlueprintData,DestroyTag,DismantleDestroyData"
],
"ProjectM.BonfireSystem_Client": [
"[0] Translation,Bonfire,Rotation"
],
"ProjectM.BonfireSystemUpdateCloud": [
"[0] CloudCookie,Bonfire"
],
"ProjectM.BuffSystem_Spawn_Client": [
"[0] Buff,SpawnTag",
"[1] ServerTime"
],
"ProjectM.BuildMenuImpairSystem": [
"[0] BuildMenuImpairBuff,Buff,SpawnTag",
"[1] LocalUser"
],
"ProjectM.CastleBuilding.CastleAreasTeamsSystem": [
"[124] CastleTeam,HandledEvent [S],CastleAreaConnection"
],
"ProjectM.CastleBuilding.CastleFloorAndWallsUpdateSystem": [
"[0] AddedEvent,EntityEvent",
"[0] EntityEvent,UpdatedEvent",
"[0] EntityEvent,RemovedEvent",
"[0] EntityEvent,AddedEvent"
],
"ProjectM.CastleBuilding.CastleFloorEvents": [
"[0] DisabledWaitingForTransform [S],CastleFloor,TilePosition,DisabledTileModel [S],EventData [S],DestroyTag [S],DisabledDueToTimeout [S]",
"[0] DisabledWaitingForTransform,DisabledTileModel,EventData,DestroyTag,DisabledDueToTimeout",
"[0] EntityEvent"
],
"ProjectM.CastleBuilding.CastleFloorUpdateEvents": [
"[0] DisabledWaitingForTransform [S],CastleFloor,TilePosition,DisabledTileModel [S],EventData,DestroyTag [S],DisabledDueToTimeout [S]"
],
"ProjectM.CastleBuilding.CastleWallEvents": [
"[0] DisabledWaitingForTransform [S],TilePosition,DisabledTileModel [S],CastleWall,DestroyTag [S],DisabledDueToTimeout [S],EventData [S]",
"[0] DisabledWaitingForTransform,DisabledTileModel,DestroyTag,DisabledDueToTimeout,EventData",
"[0] EntityEvent"
],
"ProjectM.CastleBuilding.CastleWallUpdateEvents": [
"[0] DisabledWaitingForTransform [S],TilePosition,DisabledTileModel [S],CastleWall,DestroyTag [S],DisabledDueToTimeout [S],EventData"
],
"ProjectM.CastleBuilding.CastleWorkstationEvents": [
"[0] DisabledWaitingForTransform [S],TilePosition,DisabledTileModel [S],DestroyTag [S],CastleWorkstation,EventData [S],DisabledDueToTimeout [S]",
"[0] DisabledWaitingForTransform,DisabledTileModel,DestroyTag,EventData,DisabledDueToTimeout",
"[0] EntityEvent"
],
"ProjectM.CastleBuilding.CastleWorkstationUpdateEvents": [
"[0] DisabledWaitingForTransform [S],TilePosition,DisabledTileModel [S],DestroyTag [S],CastleWorkstation,EventData,DisabledDueToTimeout [S]"
],
"ProjectM.CastleBuilding.DisableShowOnlyInPreviewSystem_Client": [
"[0] DisabledTileModel [S],Disabled [S],CastleBuildingShowOnlyInPreview"
],
"ProjectM.CastleBuilding.TerritoryFloorSystem": [
"[68] CastleFloor,Translation,TerritoryTile",
"[68] CastleFloor,TilePosition,TerritoryTile,EditableTileModel",
"[0] EntityEvent",
"[1] LocalUser,Controller"
],
"ProjectM.CastleBuilding.UpdateTerritoryRelationToLocalPlayer": [
"[0] ClanModifiedEvent",
"[68] CastleFloor,TerritoryTile",
"[0] BuildMenuState",
"[1] LocalUser,Controller"
],
"ProjectM.CastleIslandSystem": [
"[0] AdditionalChunkScene [S],CastleIsland",
"[1] WorldTypeSingleton"
],
"ProjectM.ChangeKnockbackResistanceDuringCast_OnDestroy": [
"[0] ChangeKnockbackResistanceDuringCast,DestroyTag,EntityOwner"
],
"ProjectM.ChangeKnockbackResistanceDuringCast_Shared": [
"[0] AbilityCastStartedEvent",
"[0] AbilityCastEndedEvent"
],
"ProjectM.CheckInSunSystem": [
"[1] TakeDamageInSun",
"[4] LocalToWorld,CloudCookie,CloudLight [S]",
"[0] LocalToWorld,CloudCookie,CloudLight",
"[1] Translation,TakeDamageInSun",
"[1] Dead [S],Translation,TakeDamageInSun",
"[1] DayNightCycle",
"[1] Sun",
"[1] SyncedServerDebugSettings"
],
"ProjectM.CheckOnScreenSystem": [
"[1] HybridCameraData",
"[8] Translation,CheckOnScreen"
],
"ProjectM.CheckWorldTypeDebugSystem": [
"[1] WorldTypeSingleton"
],
"ProjectM.ChunkDataRemappingManager": [
"[0] TerrainChunkLoadedEvent",
"[1] WorldAssetSingleton"
],
"ProjectM.ClaimedAchievementsClientSystem": [
"[0] AchievementClaimedServerEvent",
"[0] ClaimedAchievementsEvent"
],
"ProjectM.CleanupInvalidRegisterPrefabRequests": [
"[0] RegisterPrefab",
"[0] EntityNameCollectionBuffer [B],Initialized [S]"
],
"ProjectM.ClearAnimationStatesSystem": [
"[45] AnimationStateBuffer [B]"
],
"ProjectM.ClientAdminConsoleCommandSystem": [
"[1] LocalUser,User",
"[463] User",
"[1] LocalControlled"
],
"ProjectM.ClientBootstrapSystem": [
"[0] StatusChangedEvent",
"[0] ReceivedPacket,ReceivedPacketBuffer [B]",
"[1] HailMessageStruct_Server",
"[1] GameDataInitializedSingleton"
],
"ProjectM.ClientConsoleCommandSystem": [
"[42] SequenceInstance,EventStateElement [B],SequenceAsset",
"[2976] Prefab,CreateSequence,PrefabGUID",
"[1] LocalCharacter",
"[115] WallpaperStyles",
"[1] PerformanceSummaryElement [B]",
"[0] ClanInviteRequest",
"[463] User",
"[1] Team,LocalControlled"
],
"ProjectM.CollisionDetectionSystem_Client": [
"[31] AiPointOfInterest,Translation,DynamicCollision,Door,Aggroable"
],
"ProjectM.ConsumeRevealedMapEventSystem": [
"[0] RevealedMapEvent"
],
"ProjectM.CorrectDynamicBodyTransformsSystem": [
"[0] CorrectDynamicBodyTransforms,EntityMatrixElement [B],SpawnTag"
],
"ProjectM.CreateInputCommandsSystem": [
"[1] EntityInput,LocalUser,InputCommandBufferElement [B],Controller",
"[1] ClientNetworkState",
"[1] LocalUser",
"[0] ClientReplayPlayerEnabled"
],
"ProjectM.CurveCollectionSystem": [
"[0] CurveData,RegisterPrefabEvent"
],
"ProjectM.DeadSequenceSystem": [
"[0] PlayerCharacter [S],Dead,HybridModelUser",
"[0] Dead,Translation,DeadSequence,Rotation",
"[8] Dead [S],DeadSequence",
"[1] SyncedServerDebugSettings",
"[0] Disabled,RagdollDriven"
],
"ProjectM.DeathMenuSystem": [
"[1] LocalControlled",
"[1] SpawnSleepingBuff,Buff"
],
"ProjectM.DebugAttachSystem": [
"[0] AttachedDepth,Attached [S]"
],
"ProjectM.DebugWorldCastleAreaBoundsSystem": [
"[0] Translation,DebugWorldCastleAreaBounds",
"[68] TileCastleAreaTag,TileBounds"
],
"ProjectM.DebugWorldLineOfSightBoundsSystem": [
"[0] Translation,DebugWorldLineOfSightBounds",
"[402] TileLineOfSightTag,TileBounds"
],
"ProjectM.DebugWorldRestrictionAreaBoundsSystem": [
"[0] Translation,DebugWorldRestrictionAreaBounds",
"[161] TileBounds,TileRestrictionAreaTag"
],
"ProjectM.DebugWorldSurfaceFluffBoundsSystem": [
"[0] Translation,DebugWorldSurfaceFluffBounds",
"[221] TileBounds,TileSurfaceFluffTag"
],
"ProjectM.DebugWorldTileCollisionBoundsSystem": [
"[0] Translation,DebugWorldTileCollisionBounds",
"[402] TileCollisionTag,TileBounds"
],
"ProjectM.DebugWorldTileHeightBoundsSystem": [
"[0] Translation,DebugWorldTileHeightBounds",
"[163] TileHeightTag,TileBounds"
],
"ProjectM.DebugWorldTilePlacementBoundsSystem": [
"[0] DebugWorldTilePlacementBounds,Translation",
"[717] TileBounds,TilePlacementTag"
],
"ProjectM.DeserializeMapIconSystem": [
"[0] Translation,MapIconPosition"
],
"ProjectM.Destroy_BuffModificationsSystem_Client": [
"[0] ModifyObstacleFadeoutBuff,DestroyTag,Buff,ModifyObstacleFadeoutModifications"
],
"ProjectM.DestroyHealthChangeEventSystem": [
"[0] StatChangeEvent"
],
"ProjectM.DestroyInFixed": [
"[0] DestroyTag,DestroyState"
],
"ProjectM.DestroySystem_Client": [
"[0] DestroyTag,DestroyState",
"[0] DestroyTag"
],
"ProjectM.DestroyTagChildrenSystem": [
"[0] DestroyTag"
],
"ProjectM.DetachSystem_Client": [
"[0] Attach [S],Attached",
"[0] AttachedBuffer [B],AttachParentId"
],
"ProjectM.DetectModificationLeaksSystem": [
"[0] DestroyTag"
],
"ProjectM.DirtyTileBoundsManager": [
"[0] CustomDirtyTileBoundsEvent"
],
"ProjectM.DisableWhenNoPlayersInRangeSystem_Client": [
"[0] Disabled [S],DestroyTag [S],DisabledDueToNoPlayersInRange",
"[0] ToggleDisabledEvent",
"[855] Translation,DestroyTag [S],Attach [S],DisableWhenNoPlayersInRange,IsConnected [S]",
"[2] Translation,Disabled,DisabledDueToInactivity [S],DestroyTag [S],DisableWhenNoPlayersInRange,DisabledDueToNoPlayersInRange"
],
"ProjectM.DiscoveredMapZonesClientSystem": [
"[0] MapZoneDiscoveredEvent",
"[0] DiscoveredMapZonesEvent"
],
"ProjectM.DrawColoredGridSystem": [
"[0] DrawGrid,DrawGridBuffer [B]"
],
"ProjectM.EnableDestroyEarly": [
"[0] Disabled,DestroyTag,DestroyState"
],
"ProjectM.EnableDestroyLate": [
"[0] Disabled,DestroyTag,DestroyState"
],
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],
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"[463] User,Controller"
],
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"[30] Equippable,Equipped"
],
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],
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"[0] FadeToBlack_Manual,FadeToBlack"
],
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],
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],
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],
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"[7] PrefabCollectionTag",
"[0] RegisterPrefab,RegisterPrefabEvent",
"[0] GameDataSubSceneTag,WaitingForSceneLoad"
],
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],
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"[0] RegisterPrefab",
"[0] ItemData,RegisterPrefabEvent",
"[0] ItemDataDropGroup,RegisterPrefabEvent",
"[0] DropTableData,RegisterPrefabEvent",
"[0] RecipeData,RegisterPrefabEvent",
"[14] Prefab,RefinementstationRecipesBuffer [B]",
"[19] Prefab,WorkstationRecipesBuffer [B]",
"[0] UpgradeData,RegisterPrefabEvent",
"[0] CastleClaimData,RegisterPrefabEvent",
"[0] CastleDestroyData,RegisterPrefabEvent",
"[0] BlueprintData,RegisterPrefabEvent",
"[0] StationBonusData,RegisterPrefabEvent",
"[0] RepairstationData,RegisterPrefabEvent",
"[0] Altarstation,RegisterPrefabEvent",
"[0] RegisterManagedDataEvent,RegisterPrefab,RegisterPrefabEvent"
],
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],
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],
"ProjectM.Gameplay.CheckBadDestroyTagsSystem_Check_Client": [
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],
"ProjectM.Gameplay.CheckSpawnTagWithoutPrefabGuidSystem": [
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],
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"[0] ClanInvitationResponse",
"[0] LeaveClanResultResponse",
"[0] AcceptClanInviteResultResponse"
],
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],
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],
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"[0] DisabledWaitingForTransform [S],SceneTag,SpawnTag,PrefabGUID"
],
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],
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],
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],
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"[0] LocalToWorld,RadialZone_Sequence"
],
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],
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],
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],
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],
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],
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],
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],
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],
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],
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"[1] DayNightCycle"
],
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"[1] ServerTime"
],
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],
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],
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],
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"[0] InteractableSequence,InteractableWasActive",
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],
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],
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],
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"[0] ClientReplayPlayerEnabled",
"[0] ResetMovementCameraDirection",
"[0] DisableSendAimInput"
],
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],
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"[99] LocalToWorld,CritterSpawn",
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],
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"[0] Translation,WorldVFXSpawnManagerIndex,WorldVFXSpawn",
"[0] WorldVFXSpawnManagerIndex,WorldVFXSpawn [S]",
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],
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"[0] ClientActionResponseEvent"
],
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"[1] Buff,SpellTarget,InsideBuff"
],
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"[7] SnapToHeight,Translation,Height",
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"[1] Translation,CanFly,Height,FallToHeight"
],
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],
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"[0] LocalToWorld,Translation,CritterData,Rotation",
"[0] CritterData",
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],
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],
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"[1] HybridModelPlayerTransformData,HybridModelAnimData,Transform,HybridModel",
"[37] HybridModelRendererComponent,HybridModel"
],
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"[37] AnimationLayerToAnimatorLayerBuffer [B],AnimatorPlayAnimationBuffer [B],AnimatorLastState,AnimatorNewState"
],
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"[0] UseCombatAnimationState,Buff",
"[463] Controller",
"[1] HybridModelStrafeLocomotionData,HybridModel"
],
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"[1] HybridCurrentCustomization,HybridModel",
"[1] LocalCharacter"
],
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"[4] Translation,HybridModelUser [S],UseHybridModel",
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"[1] LocalCharacter",
"[0] HybridModelUser,UseHybridModel [S]",
"[0] Disabled,HybridModelUser,UseHybridModel",
"[0] UpdateHybridModel,HybridModelUser",
"[37] HybridModelUser,UseHybridModel"
],
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],
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],
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],
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],
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"[0] HybridCamera,HybridCameraInstancedTag [S]",
"[0] ScreenShake,LifeTime,Age",
"[1] Translation,HybridCamera,Rotation",
"[1] HybridCameraFrustumPlanes [B],HybridCamera,HybridCameraData",
"[1] HybridCamera,CameraTarget",
"[1] CameraTarget,HybridCameraData",
"[1] HybridCameraData"
],
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"[0] InitialUnlockedProgressionEvent"
],
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"[1] Resident",
"[1] Buff,InsideBuff"
],
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"[0] MapIconPerUserData [B],Translation,AttachMapIconsToEntity [B],MapIcon_Client"
],
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"[0] NetworkId,EntityOwner,GoToHUDMenu,SpellTarget",
"[1] SyncedServerDebugSettings"
],
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],
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"[1] LocalCharacter,JumpFromCliffs"
],
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],
"ProjectM.JumpFromCliffsTravelSpawnSystem": [
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],
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],
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],
"ProjectM.KillSystemClient": [
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"[0] Dead,Health"
],
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"[0] CameraRequest",
"[1] LocalUser",
"[0] SetLocalUserIndexEvent",
"[463] User",
"[0] CameraRequest,SetLocalUserIndexEvent",
"[1] GameDataInitializedSingleton"
],
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],
"ProjectM.MenuInputSystem": [
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],
"ProjectM.MipMapLevelSystem": [
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],
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"[0] MountBuff,DestroyTag,Buff"
],
"ProjectM.MountBuffSpawnSystem_Client": [
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],
"ProjectM.MountSystem_Shared": [
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"[1] Mounter"
],
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],
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],
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],
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],
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],
"ProjectM.Network.CommandUtility+InputCommandStateHistorySystem_Client": [
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],
"ProjectM.Network.CommandUtility+RemoveOldInputCommands": [
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"[1] ClientNetworkState"
],
"ProjectM.Network.CommandUtility+TileCollisionHistorySystem_Base": [
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],
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],
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],
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],
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"[0] ReceivedPacket,ReceivedPacketBuffer [B]"
],
"ProjectM.Network.ReturnNetworkIdSystemClient": [
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],
"ProjectM.Network.SerializeAndSendClientEventsSystem": [
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],
"ProjectM.Network.SerializeAndSendUserInputSystem": [
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"[1] LocalUser",
"[1] ClientNetworkState",
"[1] OutgoingNetBuffer [B],ClientNetworkState",
"[0] ClientReplayPlayerEnabled"
],
"ProjectM.Network.ShowNetworkInterpolationSystem": [
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"[0] ShowNetworkInterpolation"
],
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"[7213] Prefab,PrefabGUID,NetworkSnapshotType"
],
"ProjectM.Network.TimeoutSystem": [
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],
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"[1] Translation,LocalUser,User,Controller",
"[463] Translation,User"
],
"ProjectM.OrbitCameraSystem": [
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],
"ProjectM.PathDebugSystem": [
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"[0] ShowWorldPathsEnabled"
],
"ProjectM.PathRecorderSystem": [
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"[1] LocalUser,Controller"
],
"ProjectM.PerformanceLoggerSystem": [
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"[1] DayNightCycle",
"[1] ServerDebugViewData"
],
"ProjectM.Physics.PickingSystem": [
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"[1] Picker"
],
"ProjectM.Physics.ShowPhysicsCollidersSystem_Impl": [
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],
"ProjectM.Physics.ShowPickingSystem": [
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"[0] ShowPicking"
],
"ProjectM.PlayerTeleportCommandSystem": [
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"[463] User",
"[1] NetworkId,Translation,ChunkWaypoint"
],
"ProjectM.PlayMountedSequenceSystem": [
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],
"ProjectM.PrefabCollectionSystem": [
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"[0] EntityNameCollectionBuffer [B],Initialized [S]",
"[0] RegisterPrefab,RegisterPrefabEvent",
"[0] RegisterPrefabInheritance",
"[0] RegisterPrefab,SilentPrefabConversionTag [S],RegisterPrefabEvent",
"[0] PrefabCollectionBuffer [B],Initialized [S],SilentPrefabConversionTag [S]"
],
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"[1388] ShaderProperty_DitherAlpha,AnimateDitherAlpha"
],
"ProjectM.Presentation.CalculateVisionSystem": [
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],
"ProjectM.Presentation.CloudCookieSystem": [
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"[4] LocalToWorld,CloudCookie,CloudLight [S]",
"[0] LocalToWorld,CloudCookie,CloudLight",
"[1] HybridCameraData",
"[1] DayNightCycle",
"[1] SyncedServerDebugSettings"
],
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"[1] HybridCameraData",
"[1] LocalControlled"
],
"ProjectM.Presentation.FadeOutUpperRoomPartsSystem": [
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],
"ProjectM.Presentation.MoodSystem": [
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"[2] LocalToWorld,MoodIndex,MoodColliderBox",
"[1] CameraTarget",
"[1] LocalControlled",
"[1] DayNightCycle",
"[0] MoodIndex [S],MoodAssetRef",
"[463] IndoorMusic"
],
"ProjectM.Presentation.PhysicsRubbleSystem": [
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],
"ProjectM.Presentation.ProxyPrefabSystem": [
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"[1] LocalUser",
"[0] InstantiatedProxyPrefab,ProxyPrefab [S]",
"[0] InstantiatedProxyPrefab,Disabled,ProxyPrefab",
"[0] InstantiatedProxyPrefab,LocalToWorld"
],
"ProjectM.Presentation.TileLightAtlasSystem": [
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],
"ProjectM.Presentation.TileLightSystem": [
"[0] LocalToWorld,TileLightCollisionBuffer [B]",
"[0] LocalToWorld,TileLightResultBuffer [B],TileLightCollisionBuffer [B]"
],
"ProjectM.Presentation.VolumeCompanionSystem": [
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"[0] LocalToWorld,VolumeCompanion,VolumeCompanionSphereCollider,VolumeCompanionInstantiated [S]",
"[0] VolumeCompanion,Disabled,VolumeCompanionInstantiated",
"[0] VolumeCompanion [S],VolumeCompanionInstantiated",
"[0] VolumeCompanion,VolumeCompanionInstantiated [S]"
],
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"[0] CastleHeartConnection [S],ChangeModelWhenDecaying,WallpaperForceDamaged",
"[115] CastleHeartConnection,Health,ChangeModelWhenDecaying,WallpaperForceDamaged",
"[0] LocalToWorld,WallpaperInstanceBuffer [B],Wallpaper_NotSplit,WallpaperStyles,WallpaperForceDamaged",
"[72] LocalToWorld,WallpaperInstanceBuffer [B],WallpaperStyles,WallpaperForceDamaged,Wallpaper_TwoSplits",
"[43] LocalToWorld,WallpaperInstanceBuffer [B],WallpaperStyles,Wallpaper_FourSplits,WallpaperForceDamaged",
"[0] WallpaperInstanceBuffer [B],Translation,Rotation,PreviewPlacementSequence",
"[1] ServerTime",
"[1] SyncedServerDebugSettings"
],
"ProjectM.PreviewPlacementBuffSystem": [
"[1] HybridCameraData",
"[0] PreviewPlacementBuff"
],
"ProjectM.ProcessDestroyEventSystem": [
"[0] DestroyTagEvent"
],
"ProjectM.ProgressionDependencySystem": [
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],
"ProjectM.ProjectileSystem": [
"[0] Translation,LastTranslation,ProjectileSnapToHeight,GetOwnerTranslationOnSpawn"
],
"ProjectM.ProjectileSystem_Spawn_Client": [
"[0] Rotation,SpawnTag,SpellMovement"
],
"ProjectM.RagdollDriverSystem_Destroy": [
"[4] HybridRagdollComponent",
"[0] RagdollDriver"
],
"ProjectM.RagdollDriverSystem_WriteBones": [
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"[0] RagdollBoneTransformElement [B],RagdollDriver,HybridRagdollComponent"
],
"ProjectM.RagdollifyBuffTargetSystem": [
"[0] RagdollifyBuffTarget,Buff"
],
"ProjectM.RagdollifySystem_Cleanup": [
"[0] PhysicsCollider [S],RagdollPhysicsColliderState"
],
"ProjectM.RagdollifySystem_Setup": [
"[0] RagdollDriver,SpawnTag,RagdollCreateData",
"[0] RagdollBoneEntityElement [B]"
],
"ProjectM.RagdollifySystem_Spawn": [
"[0] HybridModelUser,RagdollDriven"
],
"ProjectM.ReactToCharacterSpawned_Client": [
"[0] CharacterHasRespawnedEvent",
"[1] TopdownCameraState"
],
"ProjectM.ReplaceMapIconNamesByChunkSystem": [
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],
"ProjectM.Replays.ClientReplayPlayerSystem": [
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"[1] LocalUser",
"[0] ReplayJumpToSnapshotEvent"
],
"ProjectM.Replays.ClientReplayRecorderSystem": [
"[1] HailMessage,HailMessageBuffer [B]",
"[0] ReplayStoreSnapshotEventBuffer [B],ReplayStoreSnapshotEvent,ReplayScreenshotBuffer [B]",
"[1] LocalUser",
"[0] ReceivedPacket,ReceivedPacketBuffer [B]",
"[0] ClientReplayRecorderEnabled"
],
"ProjectM.Replays.SerializeReplaySnapshotSystem": [
"[0] ReplayCreateSnapshotEvent",
"[0] ClientReplayRecorderEnabled"
],
"ProjectM.ResetBuffAgeEventSystem_Client": [
"[0] ResetBuffAgeServerEvent"
],
"ProjectM.ResetMapCollisionResultSystem": [
"[8] MapCollision"
],
"ProjectM.RotateAroundAxisSystem": [
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],
"ProjectM.RotateTowardsTargetDirection_Server": [
"[7] EntityInput,Dead [S],Translation,Rotation,NetworkInterpolated_Shared,EntityAimData,TargetDirection,MoveEntity",
"[1] SyncedServerDebugSettings"
],
"ProjectM.RuntimeConversionSystem": [
"[1] WorldTypeSingleton",
"[0] ServerRuntimeSettings"
],
"ProjectM.SalvageSystem_Client": [
"[0] ServerSalvageEventSucceeded"
],
"ProjectM.SceneLoadSystem": [
"[0] WaitForTargetSceneLoad"
],