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Releases: RxLaboratory/Duik

Duik Ángela 17.1.7

15 Aug 09:58
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Fixes

  • Fixed Copy/Paste anim setting wrong interpolation on some linear keyframes.
  • Fixed Copy/Paste reversed anim setting wrong speed on some keyframe eases

download: https://rxlaboratory.org/tools/duik-angela
changelog: https://github.com/RxLaboratory/Duik/releases

Duik Ángela 17.2.0 Alpha 2

10 Aug 11:26
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Pre-release

This is the second alpha test version of the new Duik Ángela.2

Improvements

  • The wiggle can now be used on colors with separated channels (to wiggle only the luminance or hue for example)

Fixes

  • Fixed Add List changing keyframe interpolations on multi-dimensional non-spatial properties.
  • Fixed incorrect velocities set with some tools (like Snap keys)
  • Fixed incorrect Bézier IK and auto-rig when the bone chain is oriented clockwise

download: http://membership.rxlab.info
changelog: https://github.com/RxLaboratory/Duik/releases

Duik Ángela 17.1.6

10 Aug 11:22
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Improvements

  • The wiggle can now be used on colors with separated channels (to wiggle only the luminance or hue for example)

Fixes

  • Fixed Add List changing keyframe interpolations on multi-dimensional non-spatial properties.
  • Fixed incorrect velocities set with some tools (like Snap keys)
  • Fixed incorrect Bézier IK and auto-rig when the bone chain is oriented clockwise

Other

  • Updated translations

download: https://rxlaboratory.org/tools/duik-angela
changelog: https://github.com/RxLaboratory/Duik/releases

Duik Ángela 17.2.0 Alpha 1

27 Jul 09:36
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Pre-release

This is the first alpha test version of the new Duik Ángela.2

New

  • Added a new Performance panel (button on the bottom right corner of the panel) to help optimize the performance of After Effects and the current composition.
  • Added the new "Duik Optimizer" ScriptUI Panel.
  • Added an "Optimize!" button in the composition tools.

Read the doc for more information about this new Optimizer: http://duik.rxlab.guide/Angela-pre/guide/performance.html


download: http://membership.rxlab.info
changelog: https://github.com/RxLaboratory/Duik/releases

Duik Ángela 17.1.5

24 Jul 14:41
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Fixes

  • Fixed some tools (paste animation, freeze, split, list...) incorrectly setting keyframe interpolation with linear keyframes.
  • Fixed sequencing keyframes in the wrong order with the Sequence tool of the animation panel.

download: https://rxlaboratory.org/tools/duik-angela
changelog: https://github.com/RxLaboratory/Duik/releases

Duik Ángela 17.1.4

13 Jul 10:26
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New

  • You can now manually adjust or animate the position of the bones part of a Bézier IK rig.

Fixes

  • Fixed the ExposeTransform failing with raster or null layers as controllers
  • Fixed the ease sliders in the animation panel not working properly on linear keyframes
  • Fixed Select Keyframes selecting keyframes on locked layers
  • Fixed Randomize key times not randomizing all keys and adding wrong values
  • Fixed pasting/creating/moving keyframes changing the previous and next key ease influences
  • Fixed move Anchor Point failing with keyframes on the property
  • Controllers as null layers are now created on top of the layer stack with the Auto-rig
  • Fixed freeze posefailing with separated dimensions
  • Fixed the "Pick ease" tool in the animation panel failing to pick values from some specific properties (e.g. effects)
  • Fixed location issues of the calf and foot on leg auto-rig (and other specific 2-layer IK rigs)
  • Fixed broken Bézier IK rigs with custom armatures
  • Fixed expression error with the "bounce" extrapolation in the Interpolator
  • Fixed the path constraint incorrectly moving the constrained layer to the path if it's in a transformed group of a shape layer

download: https://rxlaboratory.org/tools/duik-angela
changelog: https://github.com/RxLaboratory/Duik/releases

Duik Ángela 17.1.3

02 Jun 10:57
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New

  • Tweaked the connector setup UI

Fixes

  • Fixed the OCO default bone type being modified by the OCO panel on first run.
  • Fixed several character encoding issues in the English translation.
  • Fixed the "Auto-Swing" options of the IK effect not working on extracted controllers.
  • Include DuSan fixes: settings are no longer ignored, After Effects up time is now correctly monitored.
  • Fixed an expression error in the Swink tool using the Javascript Engine

download: https://rxlaboratory.org/tools/duik-angela
changelog: https://github.com/RxLaboratory/Duik/releases

Duik Ángela 17.1.2

25 May 08:25
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New

  • Hold [Ctrl] with the auto-parent tool to parent the selected layers as a chain, from ancestor to child, in the order of the selection.
  • New options to adjust the appearance of the controller anchors in the controller edit panel.
  • The "Remove Expressions" button (Automation panel) is now also a "Toggle Expressions" button (using [Ctrl] and [Alt] keys for options)
  • Added a Penguin OCO Meta-Rig

Fixes

  • The "Select Keyframes" feature no longer selects layers with markers
  • The behavior of the ease and velocity sliders in the animation panel now work as expected when in and out values are not linked together.
  • When using null layers for controllers, the connector no longer creates nulls instead of sliders, 2D sliders and angle controllers.
  • The options of the "Freeze pose" tweening tool now work correctly.
  • Temporary fix for the rigs used with the NLA containing expressions in precomps linked to the main comp: the expressions are now updated to be linked to the NLA::Render comp, but a better future fix will duplicate all precomps so that the animation can be the same in NLA::Clips and the render comp.
  • The auto-rig of specific arms (i.e. with missing parts) now works correctly

Other

  • Updated translations

download: https://rxlaboratory.org/tools/duik-angela
changelog: http://duik.rxlab.guide/Angela/misc/changelog.html

Duik Ángela 17.1.1

15 May 09:58
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New

This new version of Duik Ángela introduces important features to help color animation, which may be extended later into more features or tools in another dedicated tool set.

  • Added new controls and interpolation options for the Swink when it is used on colors.
  • Added color options for the Interpolator. You can now select a better colorspace to use during the interpolation, to have better (brightest) colors in between keyframes.
  • Added the ability to add lists to color properties

Performance improvements and options were also added.

  • Added new "Light Bones" ; they can be activated in the bone settings panel or OCO Create Metarig options.
  • Added optional raster (PNG) controllers ; this improves a lot the performance compared to shape layers. The option can be set in the settings panel of the controllers.
  • The bone settings panel can now edit the bone color and opacity even if they're already baked.
  • The Bake Expression tool has been slightly improved to generate keyframe interpolations closer to the original one in specific cases. This is part of an ongoing work on all keyframe and timeline stuff. Stay in touch!

And this version also has introduces many other improvements to make your life easier.

  • Added an Extrapolation weight, a % you can animate to adjust the extrapolation (e.g. start and stop a loopout/in cycle) on the Looper/Interpolator.
  • Added an option to not lock the scale of null controllers by default (so you can use them to quickly scale several layers at once).
  • Added an option to automatically create a root controller in the autorig.
  • Added opacity controls to the pins.
  • Refactored the pin settings panel, which is now similar to other settings panels.
  • Allow negative anticipation in the Kleaner (to simulate some kind of rusty thing, or hesitation when starting a movement)
  • Alt Click the List button to automatically add a keyframe to the second slot (and quickly reveal it with 'U' in the timeline)
  • OCO Update: OCO now uses an "OCO.config" files to share settings and the OCO Library between all applications using OCO, a bit like OpenColorIO config files. OCO is still under heavy development, and many new features will be added in the next months, both in After Effects, Blender and Krita.
  • The 'Bug report' button now redirects to a new and better form on rxlaboratory.org, pre-filled with details about your system.

Finally, new OCO metarigs were included:

  • Horse
  • Bear
  • Lemur
  • Tyrannosaurus
  • Scorpion
  • Whale
  • Monkey

Fixes

  • Automatically replace/recreate raster controllers if they're missing in a project.
  • Reset Transformation (Alt +Click on the Zero button) now works if the layer is animated.
  • Fixed auto-link art by distance with the new Light Bones.
  • Fixed Measure Distance not returning any value.
  • When pasting an animation reversed in time, influences and spatial tangents are now correctly reversed too.
  • Influence presets in the animation panel are now correctly saved
  • Fixed some expression error (especially in the interpolator) when using the legacy expression engine in AE.
  • Fixed the NLA breaking some rigs; it won't setup effects on the controllers by default, but you can still add any property to the NLA later by selecting it and running the tool again.
  • The IK "Auto Swing" now works correctly on legs too.
  • Fixed the rigging of Spines (and all Bézier IK) when using Nulls or raster layers as controllers.
  • Added a single undo group for bones & pins edit panel.
  • Creating layers with the layer manager now generates unique layer names (with a number).
  • The effect name of the wiggle now includes the property name (if it controls a single property).
  • Correct setup of the Pin tangents when they're created after the vertices.
  • The move anchor point tool now correctly moves the anchor point even for layers without parent and rotation or scale values.
  • The tweening "Freeze" tool now works correctly on all position properties.
  • Fixed the Pins button tooltip.
  • Better re-selection of layers after Duik operations.
  • Moved back the settings, help, bug report and translate buttons to the main panel, as the popup may fail sometimes. This helps discoverability too.

Misc

  • Updated translations

download: https://rxlaboratory.org/tools/duik-angela
changelog: http://duik.rxlab.guide/Angela/misc/changelog.html

Duik Ángela 17.1.0

15 Apr 16:15
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Duik Ángela 17.1.0 Pre-release
Pre-release

New

This new version of Duik Ángela introduces important features to help color animation, which may be extended later into more features or tools in another dedicated tool set.

  • Added new controls and interpolation options for the Swink when it is used on colors.
  • Added color options for the Interpolator. You can now select a better colorspace to use during the interpolation, to have better (brightest) colors in between keyframes.
  • Added the ability to add lists to color properties

Performance improvements and options were also added.

  • Added new "Light Bones" ; they can be activated in the bone settings panel or OCO Create Metarig options.
  • Added optional raster (PNG) controllers ; this improves a lot the performance compared to shape layers. The option can be set in the settings panel of the controllers.
  • The bone settings panel can now edit the bone color and opacity even if they're already baked.

And this version also has introduces many other improvements to make your life easier.

  • Added an option to not lock the scale of null controllers by default (so you can use them to quickly scale several layers at once).
  • Added an option to automatically create a root controller in the autorig.
  • Added opacity controls to the pins.
  • Refactored the pin settings panel, which is now similar to other settings panels.
  • Allow negative anticipation in the Kleaner (to simulate some kind of rusty thing, or hesitation when starting a movement)
  • Alt Click the List button to automatically add a keyframe to the second slot (and quickly reveal it with 'U' in the timeline)
  • OCO Update: OCO now uses an "OCO.config" files to share settings and the OCO Library between all applications using OCO, a bit like OpenColorIO config files. OCO is still under heavy development, and many new features will be added in the next months, both in After Effects, Blender and Krita.
  • The 'Bug report' button now redirects to a new and better form on rxlaboratory.org, pre-filled with details about your system.

Finally, new OCO metarigs were included:

  • Horse
  • Bear
  • Lemur
  • Tyrannosaurus
  • Scorpion
  • Whale
  • Monkey

Fixes

  • Fixed the NLA breaking some rigs; it won't setup effects on the controllers by default, but you can still add any property to the NLA later by selecting it and running the tool again.
  • The IK "Auto Swing" now works correctly on legs too.
  • Fixed the rigging of Spines (and all Bézier IK) when using Nulls or raster layers as controllers.
  • Added a single undo group for bones & pins edit panel.
  • Creating layers with the layer manager now generates unique layer names (with a number).
  • The effect name of the wiggle now includes the property name (if it controls a single property).
  • Correct setup of the Pin tangents when they're created after the vertices.
  • The move anchor point tool now correctly moves the anchor point even for layers without parent and rotation or scale values.
  • The tweening "Freeze" tool now works correctly on all position properties.
  • Fixed the Pins button tooltip.
  • Better re-selection of layers after Duik operations.
  • Moved back the settings, help, bug report and translate buttons to the main panel, as the popup may fail sometimes. This helps discoverability too.

Misc

  • Updated translations

download: https://membership.rxlab.info
changelog: http://duik.rxlab.guide/Angela/misc/changelog.html