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README.md

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Old-School-3D-Engine

  This is a game engine inspired by early 1990's first-person shooters, such as Wolfenstein 3D (1992) and Doom (1993).
  Levels are easily-customisable in the form of 2D arrays, yet they are rendered in 3D using RayCasting algorithms.
  Collision detection and resolution are implemented.

Controls:

  • WASD for moving around