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Fast_Scene_Tree.pas
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Fast_Scene_Tree.pas
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unit Fast_Scene_Tree;
{This file contains some routines for scene object manager}
{$mode objfpc}{$H+}
interface
uses
{$ifdef Windows}Windows,{$endif} Classes, Fast_Graphics, TypInfo, ComCtrls, SysUtils;
type
TSceneTree =class;
TLayerType =(ltStatic,ltDynamic);
PLayerType =^TLayerType;
TKindOfObject=(kooEmpty,kooBkgnd,kooRGrid,kooSGrid,kooGroup,kooTlMap,kooActor,kooPrtcl,kooCurve,kooFText,kooMiscellaneous);
PKindOfObject=^TKindOfObject;
TBkgndProp =packed record {$region -fold}
bckgd_obj_ind: TColor;
end; {$endregion}
PBkgndProp =^TBkgndProp;
TRGridProp =packed record {$region -fold}
rgrid_obj_ind: TColor;
end; {$endregion}
PRGridProp =^TRGridProp;
TSGridProp =packed record {$region -fold}
sgrid_obj_ind: TColor;
end; {$endregion}
PSGridProp =^TSGridProp;
TGroupProp =packed record {$region -fold}
group_obj_ind: TColor;
children_cnt : TColor;
end; {$endregion}
PGroupProp =^TGroupProp;
TTlMapProp =packed record {$region -fold}
tlmap_obj_ind: TColor;
end; {$endregion}
PTlMapProp =^TTlMapProp;
TActorProp =packed record {$region -fold}
actor_obj_ind: TColor;
end; {$endregion}
PActorProp =^TActorProp;
TPrtclProp =packed record {$region -fold}
prtcl_obj_ind: TColor;
end; {$endregion}
PPrtclProp =^TPrtclProp;
TObjProp =packed record {$region -fold}
// Parallax:
world_axis_shift : TPtPosF;
world_axis_shift_centrify: TPtPosF;
parallax_shift : TPtPosF;
// Local axis:
local_axis : TPtPosF;
// Outer clipping rectangle:
rct_clp_ptr : PPtRect;
// Destination(clipped by outer clipping rectangle) rectangle:
rct_dst_ptr : PPtRect;
// Background (bitmap destination) handle:
bkgnd_ptr : PInteger;
// Background (bitmap destination) width:
bkgnd_width : TColor;
// Background (bitmap destination) height:
bkgnd_height : TColor;
// (Global) Position of object inside object array:
g_ind : TColor;
// (Local ) Position of object inside kind of object:
k_ind : TColor;
// (Global) Position of object inside scene tree:
t_ind : TColor;
// Distance between world axis and local axis:
obj_dist1 : TColor;
// Distance between camera and current object:
obj_dist2 : TColor;
// Animation type of object:
anim_type : TLayerType;
// Kind of object: spline, actor,...etc.:
koo : TKindOfObject;
// Is object visible: bitpacked field:
// {0} obj_show and %00000000 - invisible in editor,invisible in game;
// {1} obj_show and %00000001 - visible in editor,invisible in game;
// {2} obj_show and %00000010 - invisible in editor, visible in game;
// {3} obj_show and %00000011 - visible in editor, visible in game;
// Forced repaint : 3d bit of obj_show;
// Recalculate position : 4th bit of obj_show;
// Movable (Does object allow to move itself): 5th bit of obj_show;
// Scalable (Does object allow to scale itself): 6th bit of obj_show;
// Rotatable(Does object allow to rotate itself): 7th bit of obj_show;
obj_show : byte;
// Is an object abstract(for example prefab/null/group) or drawable in scene:
abstract : boolean;
// Is an object in low(static) layer:
is_low_lr_obj : boolean;
// Is an another kind of object is available after current object:
is_another_obj_kind_after: boolean;
// Is an abstract kind of object is available after current object:
is_an_abst_obj_kind_after: boolean;
// Reserved:
res_fld : byte;
end; {$endregion}
PObjProp =^TObjProp;
TSceneTree =class {$region -fold}
public
global_prop : TObjProp;
// TODO:
obj_arr : array of TObjProp;
// TODO:
FilProc : array of TProc0;
// TODO:
MovProc : array of TProc0;
// TODO:
WrtNodeDataProcArr0: array of TProc21;
// TODO:
WrtNodeDataProcArr1: array of TProc22;
// Array of objects indices inside of object array:
obj_inds_arr : TColorArr;
// Array of selected objects indices inside of scene tree:
sel_inds_arr : TColorArr;
{Array of indices inside of object array} {$region -fold}
empty_inds_obj_arr: TColorArr;
bkgnd_inds_obj_arr: TColorArr;
rgrid_inds_obj_arr: TColorArr;
sgrid_inds_obj_arr: TColorArr;
group_inds_obj_arr: TColorArr;
tlmap_inds_obj_arr: TColorArr;
actor_inds_obj_arr: TColorArr;
prtcl_inds_obj_arr: TColorArr;
curve_inds_obj_arr: TColorArr;
ftext_inds_obj_arr: TColorArr; {$endregion}
{Array of indices inside of scene tree--} {$region -fold}
empty_inds_sct_arr: TColorArr;
bkgnd_inds_sct_arr: TColorArr;
rgrid_inds_sct_arr: TColorArr;
sgrid_inds_sct_arr: TColorArr;
group_inds_sct_arr: TColorArr;
tlmap_inds_sct_arr: TColorArr;
actor_inds_sct_arr: TColorArr;
prtcl_inds_sct_arr: TColorArr;
curve_inds_sct_arr: TColorArr;
ftext_inds_sct_arr: TColorArr; {$endregion}
{Count of items-------------------------} {$region -fold}
empty_cnt: TColor;
bkgnd_cnt: TColor;
rgrid_cnt: TColor;
sgrid_cnt: TColor;
group_cnt: TColor;
tlmap_cnt: TColor;
actor_cnt: TColor;
prtcl_cnt: TColor;
curve_cnt: TColor;
ftext_cnt: TColor; {$endregion}
// Camera speed multiplier:
spd_mul_ptr : PPtPosF;
spd_mul_prev_ptr : PPtPosF;
// Reserved:
res_var_ptr : PBoolean;
// Current object index:
curr_obj_ind : TColor;
// Index of first selected node in scene tree:
first_sel_node_ind : TColor;
// Count of all objects in scene:
obj_cnt : TColor;
// Count of selected objects in scene:
sel_cnt : TColor;
// Lower layer objects count:
low_lr_obj_cnt : TColor;
// Upper
upp_lr_obj_cnt : TColor;
// Kind of selected objects:
sel_koo : TKindOfObject;
// Is item with children in scene tree:
has_it_with_ch : boolean;
// Count of selected objects of "Groups":
group_selected : boolean;
// Count of selected objects of "Tile Map":
tlmap_selected : boolean;
// Count of selected objects of "Actors":
actor_selected : boolean;
// Count of selected objects of "Particles":
prtcl_selected : boolean;
// Count of selected objects of "Splines"("Curves"):
curve_selected : boolean;
// Count of selected objects of "FText":
ftext_selected : boolean;
// Bit mask:
bit_mask : byte;
constructor Create; {$ifdef Linux}[local];{$endif}
destructor Destroy; override; {$ifdef Linux}[local];{$endif}
procedure FilEmpty; inline; {$ifdef Linux}[local];{$endif}
procedure FilBkgnd; inline; {$ifdef Linux}[local];{$endif}
procedure FilRGrid; inline; {$ifdef Linux}[local];{$endif}
procedure FilSGrid; inline; {$ifdef Linux}[local];{$endif}
procedure FilGroup; inline; {$ifdef Linux}[local];{$endif}
procedure FilTlMap; inline; {$ifdef Linux}[local];{$endif}
procedure FilActor; inline; {$ifdef Linux}[local];{$endif}
procedure FilPrtcl; inline; {$ifdef Linux}[local];{$endif}
procedure FilCurve; inline; {$ifdef Linux}[local];{$endif}
procedure FilFText; inline; {$ifdef Linux}[local];{$endif}
procedure FilScene ( start_ind,
end_ind :TColor); inline; {$ifdef Linux}[local];{$endif}
procedure MovEmpty; inline; {$ifdef Linux}[local];{$endif}
procedure MovBkgnd; inline; {$ifdef Linux}[local];{$endif}
procedure MovRGrid; inline; {$ifdef Linux}[local];{$endif}
procedure MovSGrid; inline; {$ifdef Linux}[local];{$endif}
procedure MovGroup; inline; {$ifdef Linux}[local];{$endif}
procedure MovTlMap; inline; {$ifdef Linux}[local];{$endif}
procedure MovActor; inline; {$ifdef Linux}[local];{$endif}
procedure MovPrtcl; inline; {$ifdef Linux}[local];{$endif}
procedure MovCurve; inline; {$ifdef Linux}[local];{$endif}
procedure MovFText; inline; {$ifdef Linux}[local];{$endif}
procedure MovScene ( start_ind,
end_ind :TColor); inline; {$ifdef Linux}[local];{$endif}
procedure MovWorldAxisShiftRight; inline; {$ifdef Linux}[local];{$endif}
procedure MovWorldAxisShiftRight2; inline; {$ifdef Linux}[local];{$endif}
procedure MovWorldAxisShiftLeft; inline; {$ifdef Linux}[local];{$endif}
procedure MovWorldAxisShiftLeft2; inline; {$ifdef Linux}[local];{$endif}
procedure MovWorldAxisShiftDown; inline; {$ifdef Linux}[local];{$endif}
procedure MovWorldAxisShiftDown2; inline; {$ifdef Linux}[local];{$endif}
procedure MovWorldAxisShiftUp; inline; {$ifdef Linux}[local];{$endif}
procedure MovWorldAxisShiftUp2; inline; {$ifdef Linux}[local];{$endif}
procedure SetWorldAxisShift ( world_axis_shift_:TPtPosF); inline; {$ifdef Linux}[local];{$endif}
procedure SetParallaxShift ( parallax_shift_ :TPtPosF); inline; {$ifdef Linux}[local];{$endif}
procedure SetParallaxShift ( parallax_shift_ :TPtPosF;
speed_mul :TPtPosF); inline; {$ifdef Linux}[local];{$endif}
procedure SetRctDstPtr ( rct_dst_ptr_ :PPtRect;
start_ind,
end_ind :TColor); inline; {$ifdef Linux}[local];{$endif}
procedure SetFilMovProc ( abstract_ :boolean;
FilProc_,
MovProc_ :TProc0;
var obj_cnt_ :TColor;
var inds_obj_arr_,
inds_sct_arr_ :TColorArr); inline; {$ifdef Linux}[local];{$endif}
procedure Add (const koo :TKindOfObject;
const world_axis_shift_:TPtPosF); inline; {$ifdef Linux}[local];{$endif}
procedure SetObjBkgnd ( obj_arr_ptr :PObjProp;
const bkgnd_ptr :PInteger;
const bkgnd_width,
bkgnd_height :TColor;
const rct_clp_ptr :PPtRect); inline; {$ifdef Linux}[local];{$endif}
procedure SetObjBkgnd (const bkgnd_ptr :PInteger;
const bkgnd_width,
bkgnd_height :TColor;
const rct_clp_ptr :PPtRect;
start_ind,
end_ind :TColor); inline; {$ifdef Linux}[local];{$endif}
// Create node data:
procedure CrtNodeData ( node_with_data :TTreeNode;
g_ind :TColor); inline; {$ifdef Linux}[local];{$endif}
// Clear node data:
procedure ClrNodeData ( node_with_data :TTreeNode); inline; {$ifdef Linux}[local];{$endif}
// Write data: proc. table:
procedure WrtNodeDataProcArrInit; inline; {$ifdef Linux}[local];{$endif}
// Byte:
procedure WrtNodeDataProc00 (const data_write;
data_shift :integer;
data_ptr0 :pointer); inline; {$ifdef Linux}[local];{$endif}
procedure WrtNodeDataProc01 (const data_write;
data_shift :integer;
data_ptr0,
data_ptr1 :pointer); inline; {$ifdef Linux}[local];{$endif}
// Bitpacked Byte:
procedure WrtNodeDataProc02 (const data_write;
data_shift :integer;
data_ptr0 :pointer); inline; {$ifdef Linux}[local];{$endif}
procedure WrtNodeDataProc03 (const data_write;
data_shift :integer;
data_ptr0,
data_ptr1 :pointer); inline; {$ifdef Linux}[local];{$endif}
// Boolean:
procedure WrtNodeDataProc04 (const data_write;
data_shift :integer;
data_ptr0 :pointer); inline; {$ifdef Linux}[local];{$endif}
procedure WrtNodeDataProc05 (const data_write;
data_shift :integer;
data_ptr0,
data_ptr1 :pointer); inline; {$ifdef Linux}[local];{$endif}
// Word:
procedure WrtNodeDataProc06 (const data_write;
data_shift :integer;
data_ptr0 :pointer); inline; {$ifdef Linux}[local];{$endif}
procedure WrtNodeDataProc07 (const data_write;
data_shift :integer;
data_ptr0,
data_ptr1 :pointer); inline; {$ifdef Linux}[local];{$endif}
// LongWord:
procedure WrtNodeDataProc08 (const data_write;
data_shift :integer;
data_ptr0 :pointer); inline; {$ifdef Linux}[local];{$endif}
procedure WrtNodeDataProc09 (const data_write;
data_shift :integer;
data_ptr0,
data_ptr1 :pointer); inline; {$ifdef Linux}[local];{$endif}
// ShortInt:
procedure WrtNodeDataProc10 (const data_write;
data_shift :integer;
data_ptr0 :pointer); inline; {$ifdef Linux}[local];{$endif}
procedure WrtNodeDataProc11 (const data_write;
data_shift :integer;
data_ptr0,
data_ptr1 :pointer); inline; {$ifdef Linux}[local];{$endif}
// SmallInt:
procedure WrtNodeDataProc12 (const data_write;
data_shift :integer;
data_ptr0 :pointer); inline; {$ifdef Linux}[local];{$endif}
procedure WrtNodeDataProc13 (const data_write;
data_shift :integer;
data_ptr0,
data_ptr1 :pointer); inline; {$ifdef Linux}[local];{$endif}
// LongInt:
procedure WrtNodeDataProc14 (const data_write;
data_shift :integer;
data_ptr0 :pointer); inline; {$ifdef Linux}[local];{$endif}
procedure WrtNodeDataProc15 (const data_write;
data_shift :integer;
data_ptr0,
data_ptr1 :pointer); inline; {$ifdef Linux}[local];{$endif}
// Single:
procedure WrtNodeDataProc16 (const data_write;
data_shift :integer;
data_ptr0 :pointer); inline; {$ifdef Linux}[local];{$endif}
procedure WrtNodeDataProc17 (const data_write;
data_shift :integer;
data_ptr0,
data_ptr1 :pointer); inline; {$ifdef Linux}[local];{$endif}
// Double:
procedure WrtNodeDataProc18 (const data_write;
data_shift :integer;
data_ptr0 :pointer); inline; {$ifdef Linux}[local];{$endif}
procedure WrtNodeDataProc19 (const data_write;
data_shift :integer;
data_ptr0,
data_ptr1 :pointer); inline; {$ifdef Linux}[local];{$endif}
// AnsiString:
procedure WrtNodeDataProc20 (const data_write;
data_shift :integer;
data_ptr0 :pointer); inline; {$ifdef Linux}[local];{$endif}
procedure WrtNodeDataProc21 (const data_write;
data_shift :integer;
data_ptr0,
data_ptr1 :pointer); inline; {$ifdef Linux}[local];{$endif}
// TPtPosF:
procedure WrtNodeDataProc22 (const data_write;
data_shift :integer;
data_ptr0 :pointer); inline; {$ifdef Linux}[local];{$endif}
procedure WrtNodeDataProc23 (const data_write;
data_shift :integer;
data_ptr0,
data_ptr1 :pointer); inline; {$ifdef Linux}[local];{$endif}
procedure WrtNodeDataProc24 (const data_write;
data_shift :integer;
data_ptr0 :pointer); inline; {$ifdef Linux}[local];{$endif}
procedure WrtNodeDataProc25 (const data_write;
data_shift :integer;
data_ptr0,
data_ptr1 :pointer); inline; {$ifdef Linux}[local];{$endif}
// TPtRect:
procedure WrtNodeDataProc26 (const data_write;
data_shift :integer;
data_ptr0 :pointer); inline; {$ifdef Linux}[local];{$endif}
procedure WrtNodeDataProc27 (const data_write;
data_shift :integer;
data_ptr0,
data_ptr1 :pointer); inline; {$ifdef Linux}[local];{$endif}
procedure WrtNodeDataProc28 (const data_write;
data_shift :integer;
data_ptr0 :pointer); inline; {$ifdef Linux}[local];{$endif}
procedure WrtNodeDataProc29 (const data_write;
data_shift :integer;
data_ptr0,
data_ptr1 :pointer); inline; {$ifdef Linux}[local];{$endif}
procedure WrtNodeDataProc30 (const data_write;
data_shift :integer;
data_ptr0 :pointer); inline; {$ifdef Linux}[local];{$endif}
procedure WrtNodeDataProc31 (const data_write;
data_shift :integer;
data_ptr0,
data_ptr1 :pointer); inline; {$ifdef Linux}[local];{$endif}
procedure WrtNodeDataProc32 (const data_write;
data_shift :integer;
data_ptr0 :pointer); inline; {$ifdef Linux}[local];{$endif}
procedure WrtNodeDataProc33 (const data_write;
data_shift :integer;
data_ptr0,
data_ptr1 :pointer); inline; {$ifdef Linux}[local];{$endif}
procedure WrtNodeDataProc34 (const data_write;
data_shift :integer;
data_ptr0 :pointer); inline; {$ifdef Linux}[local];{$endif}
procedure WrtNodeDataProc35 (const data_write;
data_shift :integer;
data_ptr0,
data_ptr1 :pointer); inline; {$ifdef Linux}[local];{$endif}
procedure WrtNodeDataProc36 (const data_write;
data_shift :integer;
data_ptr0 :pointer); inline; {$ifdef Linux}[local];{$endif}
procedure WrtNodeDataProc37 (const data_write;
data_shift :integer;
data_ptr0,
data_ptr1 :pointer); inline; {$ifdef Linux}[local];{$endif}
// TPtPos3:
procedure WrtNodeDataProc38 (const data_write;
data_shift :integer;
data_ptr0 :pointer); inline; {$ifdef Linux}[local];{$endif}
procedure WrtNodeDataProc39 (const data_write;
data_shift :integer;
data_ptr0,
data_ptr1 :pointer); inline; {$ifdef Linux}[local];{$endif}
procedure WrtNodeDataProc40 (const data_write;
data_shift :integer;
data_ptr0 :pointer); inline; {$ifdef Linux}[local];{$endif}
procedure WrtNodeDataProc41 (const data_write;
data_shift :integer;
data_ptr0,
data_ptr1 :pointer); inline; {$ifdef Linux}[local];{$endif}
procedure WrtNodeDataProc42 (const data_write;
data_shift :integer;
data_ptr0 :pointer); inline; {$ifdef Linux}[local];{$endif}
procedure WrtNodeDataProc43 (const data_write;
data_shift :integer;
data_ptr0,
data_ptr1 :pointer); inline; {$ifdef Linux}[local];{$endif}
procedure WrtNodeDataProc44 (const data_write;
data_shift :integer;
data_ptr0 :pointer); inline; {$ifdef Linux}[local];{$endif}
procedure WrtNodeDataProc45 (const data_write;
data_shift :integer;
data_ptr0,
data_ptr1 :pointer); inline; {$ifdef Linux}[local];{$endif}
procedure WrtNodeDataProc46 (const data_write;
data_shift :integer;
data_ptr0 :pointer); inline; {$ifdef Linux}[local];{$endif}
procedure WrtNodeDataProc47 (const data_write;
data_shift :integer;
data_ptr0,
data_ptr1 :pointer); inline; {$ifdef Linux}[local];{$endif}
procedure WrtNodeDataProc48 (const data_write;
data_shift :integer;
data_ptr0 :pointer); inline; {$ifdef Linux}[local];{$endif}
procedure WrtNodeDataProc49 (const data_write;
data_shift :integer;
data_ptr0,
data_ptr1 :pointer); inline; {$ifdef Linux}[local];{$endif}
procedure WrtNodeDataProc50 (const data_write;
data_shift :integer;
data_ptr0 :pointer); inline; {$ifdef Linux}[local];{$endif}
procedure WrtNodeDataProc51 (const data_write;
data_shift :integer;
data_ptr0,
data_ptr1 :pointer); inline; {$ifdef Linux}[local];{$endif}
procedure WrtNodeDataProc52 (const data_write;
data_shift :integer;
data_ptr0 :pointer); inline; {$ifdef Linux}[local];{$endif}
procedure WrtNodeDataProc53 (const data_write;
data_shift :integer;
data_ptr0,
data_ptr1 :pointer); inline; {$ifdef Linux}[local];{$endif}
procedure WrtNodeDataProc54 (const data_write;
data_shift :integer;
data_ptr0 :pointer); inline; {$ifdef Linux}[local];{$endif}
procedure WrtNodeDataProc55 (const data_write;
data_shift :integer;
data_ptr0,
data_ptr1 :pointer); inline; {$ifdef Linux}[local];{$endif}
// Write data:
procedure WrtNodeData (const data_write;
data_shift :integer;
proc0 :TProc21;
proc1 :TProc22); inline; {$ifdef Linux}[local];{$endif}
// (Checks if another kind of object is available after selected object(from start_ind) in objects array(obj_arr)) Проверяет есть ли другой вид обьектов после выбранного(начиная с start_ind) в массиве обьектов(obj_arr):
function IsAnotherObjKindAfter1(const koo :TKindOfObject;
const start_ind :TColor=0): boolean; inline; {$ifdef Linux}[local];{$endif}
function IsAnotherObjKindAfter2(const start_ind :TColor=0): boolean; inline; {$ifdef Linux}[local];{$endif}
function IsAnotherObjKindAfter3(const koo :TKindOfObject;
const start_ind :TColor=0): boolean; inline; {$ifdef Linux}[local];{$endif}
function IsAnotherObjKindAfter4(const koo :TKindOfObject;
const start_ind :TColor=0): boolean; inline; {$ifdef Linux}[local];{$endif}
// (Calculate low and upper layer objects count) Подсчет количества обьектов "нижнего" и "верхнего" слоев:
function LowLrObjCntCalc1: TColor; inline; {$ifdef Linux}[local];{$endif}
procedure LowLrObjCntCalc2; inline; {$ifdef Linux}[local];{$endif}
// (Check equality of two objects by kind) Проверка на равенство двух обьектов по виду:
function AreTwoObjKindEqual (const obj_ind1,
obj_ind2 :TColor): boolean; inline; {$ifdef Linux}[local];{$endif}
// TODO:
function Min9 (const obj_inds_arr_ :TColorArr;
const arr :TEdgeArr;
const max_item_val :TColor;
const item_cnt :TColor): TColor; inline; {$ifdef Linux}[local];{$endif}
function Min9 (const obj_inds_arr_ :TColorArr;
const arr :TSlPtArr;
const max_item_val :TColor;
const item_cnt :TColor): TColor; inline; {$ifdef Linux}[local];{$endif}
// (Bounding rectangle of points set) Ограничиваюший прямоугольник множества точек:
function PtsRngIndsRctCalc (const pts :TPtPosFArr;
const sel_pts_inds :TColorArr;
const pts_cnt :TColor): TPtRectF; inline; {$ifdef Linux}[local];{$endif}
end; {$endregion}
PSceneTree =^TSceneTree;
TNodeData =packed record {$region -fold}
// Global index of tree node:
g_ind: TColor;
// Insert here the required data if needed?
// ...
end; {$endregion}
PNodeData =^TNodeData;
TRecInfo =class {$region -fold}
// Record type data:
rec_data : PTypeData;
// Record type data pointer:
rec_data_ptr : PManagedField;
// Pointers to source and destination instances of the same record type:
rec_src__ptr,rec_dst__ptr: pointer;
// Reserved:
res_var : byte;
// Rec. name:
rec_name : shortstring;
// Count of rec. fields:
rec_flds_cnt : integer;
// Is type a record:
loaded_successfully : boolean;
// Each array item value is equal to the size of the corresponding record field:
fld_size_arr : array of int64;
// Array of record fields used(non-zero(used) items indices):
used_fld_inds_arr : TListItemArr;
// Each array item value is equal to a specified value obtained by comparing two fields of two different instances(records):
// 1 - two fields are equal;
// 0 - otherwise;
cmp_it_arr : T2ByteArr;
// Proc. table:
proc_arr : array of array of procedure(pointer0,pointer1:pointer; fld_byte_size:int64; b_sh:byte) of object;
// Array of procedure indices:
proc_ind_arr : T1Byte1Arr;
// Init. part:
constructor Create;
// Fin. part:
destructor Destroy; override;
// Proc. table:
procedure Proc00 ( pointer0,pointer1:pointer;
fld_byte_size :int64;
b_sh :byte); inline;
procedure Proc01 ( pointer0,pointer1:pointer;
fld_byte_size :int64;
b_sh :byte); inline;
procedure Proc02 ( pointer0,pointer1:pointer;
fld_byte_size :int64;
b_sh :byte); inline;
procedure Proc03 ( pointer0,pointer1:pointer;
fld_byte_size :int64;
b_sh :byte); inline;
procedure Proc04 ( pointer0,pointer1:pointer;
fld_byte_size :int64;
b_sh :byte); inline;
procedure Proc05 ( pointer0,pointer1:pointer;
fld_byte_size :int64;
b_sh :byte); inline;
procedure Proc06 ( pointer0,pointer1:pointer;
fld_byte_size :int64;
b_sh :byte); inline;
procedure Proc07 ( pointer0,pointer1:pointer;
fld_byte_size :int64;
b_sh :byte); inline;
procedure Proc08 ( pointer0,pointer1:pointer;
fld_byte_size :int64;
b_sh :byte); inline;
procedure Proc09 ( pointer0,pointer1:pointer;
fld_byte_size :int64;
b_sh :byte); inline;
procedure Proc10 ( pointer0,pointer1:pointer;
fld_byte_size :int64;
b_sh :byte); inline;
procedure Proc11 ( pointer0,pointer1:pointer;
fld_byte_size :int64;
b_sh :byte); inline;
procedure Proc12 ( pointer0,pointer1:pointer;
fld_byte_size :int64;
b_sh :byte); inline;
procedure Proc13 ( pointer0,pointer1:pointer;
fld_byte_size :int64;
b_sh :byte); inline;
procedure Proc14 ( pointer0,pointer1:pointer;
fld_byte_size :int64;
b_sh :byte); inline;
procedure Proc15 ( pointer0,pointer1:pointer;
fld_byte_size :int64;
b_sh :byte); inline;
procedure Proc16 ( pointer0,pointer1:pointer;
fld_byte_size :int64;
b_sh :byte); inline;
procedure Proc17 ( pointer0,pointer1:pointer;
fld_byte_size :int64;
b_sh :byte); inline;
procedure Proc18 ( pointer0,pointer1:pointer;
fld_byte_size :int64;
b_sh :byte); inline;
procedure Proc19 ( pointer0,pointer1:pointer;
fld_byte_size :int64;
b_sh :byte); inline;
procedure Proc20 ( pointer0,pointer1:pointer;
fld_byte_size :int64;
b_sh :byte); inline;
procedure Proc21 ( pointer0,pointer1:pointer;
fld_byte_size :int64;
b_sh :byte); inline;
procedure Proc22 ( pointer0,pointer1:pointer;
fld_byte_size :int64;
b_sh :byte); inline;
procedure Proc23 ( pointer0,pointer1:pointer;
fld_byte_size :int64;
b_sh :byte); inline;
procedure Proc24 ( pointer0,pointer1:pointer;
fld_byte_size :int64;
b_sh :byte); inline;
procedure Proc25 ( pointer0,pointer1:pointer;
fld_byte_size :int64;
b_sh :byte); inline;
procedure Proc26 ( pointer0,pointer1:pointer;
fld_byte_size :int64;
b_sh :byte); inline;
procedure Proc27 ( pointer0,pointer1:pointer;
fld_byte_size :int64;
b_sh :byte); inline;
procedure Proc28 ( pointer0,pointer1:pointer;
fld_byte_size :int64;
b_sh :byte); inline;
procedure Proc29 ( pointer0,pointer1:pointer;
fld_byte_size :int64;
b_sh :byte); inline;
// Assign record to TRecInfo instance:
// bitp_fld_arr is a bitmask where each element corresponds to a record field starting from the top field;
// 1 - field is bitpacked byte;
// 0 - otherwise;
procedure Assign (const rec_info :PTypeInfo;
const bitp_fld_arr :T1Byte1Arr); inline;
// Each next element of mask_val corresponds to each next eight fields in the record in little endian order:
procedure MaskTo (const mask_val :T1Byte1Arr); inline;
// Fill array cmp_it_arr with specified value "val":
procedure CmpFil (const val :byte=1); inline;
// Compares the fields of each of the elements of the array of records and stores in the array cmp_it_arr the index of the first record with a field that differs in value:
procedure CmpRec0(const rec_ptr :pointer;
const rec_instance_size,
start_ind,
instance_cnt,
arr_length :integer); inline;
procedure CmpRec1(const rec_ptr :pointer;
const rec_instance_size:integer;
const first_sel_node :TTreeNode); inline;
end; {$endregion}
PRecInfo =^TRecInfo;
var
{Object properties}
bkgnd_prop: TBkgndProp;
rgrid_prop: TRGridProp;
sgrid_prop: TSGridProp;
group_prop: TGroupProp;
tlmap_prop: TTlMapProp;
actor_prop: TActorProp;
prtcl_prop: TPrtclProp;
curve_prop: TCurveProp;
ftext_prop: TFTextProp;
{Object default properties}
obj_default_prop: TObjProp={$region -fold}
(
world_axis_shift : (x:00.0; y:00.0);
world_axis_shift_centrify: (x:00.0; y:00.0);
parallax_shift : (x:16.0; y:16.0);
local_axis : (x:0000; y:0000);
rct_clp_ptr : Nil;
rct_dst_ptr : Nil;
bkgnd_ptr : Nil;
bkgnd_width : 0;
bkgnd_height : 0;
g_ind : 0;
k_ind : 0;
t_ind : 0;
obj_dist1 : 0;
obj_dist2 : 0;
anim_type : TLayerType (00);
koo : TKindOfObject(10);
obj_show : %01110011;
abstract : True;
is_low_lr_obj : True;
is_another_obj_kind_after: False;
is_an_abst_obj_kind_after: False;
res_fld : 0;
); {$endregion}
implementation
uses
Main;
constructor TSceneTree.Create; {$ifdef Linux}[local];{$endif} {$region -fold}
begin
global_prop :=obj_default_prop;
curr_obj_ind:=0;
WrtNodeDataProcArrInit;
end; {$endregion}
destructor TSceneTree.Destroy; {$ifdef Linux}[local];{$endif} {$region -fold}
begin
self.Free;
inherited Destroy;
end; {$endregion}
procedure TSceneTree.FilEmpty; inline; {$ifdef Linux}[local];{$endif} {$region -fold}
begin
end; {$endregion}
procedure TSceneTree.FilBkgnd; inline; {$ifdef Linux}[local];{$endif} {$region -fold}
var
srf_var_inst_ptr: PSurface=Nil;
begin
srf_var_inst_ptr:=@srf_var;
srf_var_inst_ptr^.FilBkgndObj(curr_obj_ind);
end; {$endregion}
procedure TSceneTree.FilRGrid; inline; {$ifdef Linux}[local];{$endif} {$region -fold}
var
rgr_var_inst_ptr: PRGrid=Nil;
begin
rgr_var_inst_ptr:=@rgr_var;
rgr_var_inst_ptr^.FilRGridObj(curr_obj_ind);
end; {$endregion}
procedure TSceneTree.FilSGrid; inline; {$ifdef Linux}[local];{$endif} {$region -fold}
var
sgr_var_inst_ptr: PSGrid=Nil;
begin
sgr_var_inst_ptr:=@sgr_var;
sgr_var_inst_ptr^.FilSGridObj(curr_obj_ind);
end; {$endregion}
procedure TSceneTree.FilGroup; inline; {$ifdef Linux}[local];{$endif} {$region -fold}
begin
end; {$endregion}
procedure TSceneTree.FilTlMap; inline; {$ifdef Linux}[local];{$endif} {$region -fold}
var
tlm_var_inst_ptr: PTlMap=Nil;
begin
tlm_var_inst_ptr:=Unaligned(@tlm_var);
tlm_var_inst_ptr^.FilTileMapObj(curr_obj_ind);
end; {$endregion}
procedure TSceneTree.FilActor; inline; {$ifdef Linux}[local];{$endif} {$region -fold}
begin
end; {$endregion}
procedure TSceneTree.FilPrtcl; inline; {$ifdef Linux}[local];{$endif} {$region -fold}
begin
end; {$endregion}
procedure TSceneTree.FilFText; inline; {$ifdef Linux}[local];{$endif} {$region -fold}
begin
end; {$endregion}
procedure TSceneTree.FilCurve; inline; {$ifdef Linux}[local];{$endif} {$region -fold}
var
sln_var_inst_ptr: PCurve=Nil;
begin
sln_var_inst_ptr:=Unaligned(@sln_var);
sln_var_inst_ptr^.FilSplineObj(curr_obj_ind);
end; {$endregion}
procedure TSceneTree.FilScene (start_ind,end_ind:TColor); inline; {$ifdef Linux}[local];{$endif} {$region -fold}
var
obj_arr_ptr : PObjProp;
obj_inds_arr_ptr: PColor;
i : integer;
editor_or_game : set of byte;
begin
if (obj_cnt=0) then
Exit;
editor_or_game :=[1+Byte(res_var_ptr^), 3] ;
obj_arr_ptr :=Unaligned(@obj_arr [0]);
obj_inds_arr_ptr:=Unaligned(@obj_inds_arr[0]);
for i:=start_ind to end_ind do
if (((obj_arr_ptr+(obj_inds_arr_ptr+i)^)^.obj_show and %00000011) in editor_or_game) then
begin
curr_obj_ind:=(obj_arr_ptr+(obj_inds_arr_ptr+i)^)^.k_ind;
FilProc[(obj_inds_arr_ptr+i)^];
end;
end; {$endregion}
procedure TSceneTree.MovEmpty; inline; {$ifdef Linux}[local];{$endif} {$region -fold}
begin
end; {$endregion}
procedure TSceneTree.MovBkgnd; inline; {$ifdef Linux}[local];{$endif} {$region -fold}
var
srf_var_inst_ptr: PSurface=Nil;
begin
srf_var_inst_ptr:=@srf_var;
srf_var_inst_ptr^.MovBkgndObj(curr_obj_ind);
end; {$endregion}
procedure TSceneTree.MovRGrid; inline; {$ifdef Linux}[local];{$endif} {$region -fold}
var
rgr_var_inst_ptr: PRGrid=Nil;
begin
rgr_var_inst_ptr:=Unaligned(@rgr_var);
rgr_var_inst_ptr^.MovRGridObj(curr_obj_ind);
end; {$endregion}
procedure TSceneTree.MovSGrid; inline; {$ifdef Linux}[local];{$endif} {$region -fold}
var
sgr_var_inst_ptr: PSGrid=Nil;
begin
sgr_var_inst_ptr:=Unaligned(@sgr_var);
sgr_var_inst_ptr^.MovSGridObj(curr_obj_ind);
end; {$endregion}
procedure TSceneTree.MovGroup; inline; {$ifdef Linux}[local];{$endif} {$region -fold}
begin
end; {$endregion}
procedure TSceneTree.MovTlMap; inline; {$ifdef Linux}[local];{$endif} {$region -fold}
var
tlm_var_inst_ptr: PTlMap=Nil;
begin
tlm_var_inst_ptr:=Unaligned(@tlm_var);
tlm_var_inst_ptr^.MovTileMapObj(curr_obj_ind);
end; {$endregion}
procedure TSceneTree.MovActor; inline; {$ifdef Linux}[local];{$endif} {$region -fold}
begin
end; {$endregion}
procedure TSceneTree.MovPrtcl; inline; {$ifdef Linux}[local];{$endif} {$region -fold}
begin
end; {$endregion}
procedure TSceneTree.MovFText; inline; {$ifdef Linux}[local];{$endif} {$region -fold}
begin
end; {$endregion}
procedure TSceneTree.MovCurve; inline; {$ifdef Linux}[local];{$endif} {$region -fold}
var
sln_var_inst_ptr: PCurve=Nil;
begin
sln_var_inst_ptr:=Unaligned(@sln_var);
sln_var_inst_ptr^.MovSplineObj(curr_obj_ind);
end; {$endregion}
procedure TSceneTree.MovScene (start_ind,end_ind:TColor); inline; {$ifdef Linux}[local];{$endif} {$region -fold}
var
obj_arr_ptr : PObjProp;
obj_inds_arr_ptr: PColor;
i : integer;
editor_or_game : set of byte;
begin
if (obj_cnt=0) then
Exit;
editor_or_game :=[1+Byte(res_var_ptr^), 3] ;
obj_arr_ptr :=Unaligned(@obj_arr [0]);
obj_inds_arr_ptr:=Unaligned(@obj_inds_arr[0]);
for i:=start_ind to end_ind do
if (((obj_arr_ptr+(obj_inds_arr_ptr+i)^)^.obj_show and %00000011) in editor_or_game) then
begin
curr_obj_ind:=(obj_arr_ptr+(obj_inds_arr_ptr+i)^)^.k_ind;
MovProc[(obj_inds_arr_ptr+i)^];
end;
end; {$endregion}
procedure TSceneTree.MovWorldAxisShiftRight; inline; {$ifdef Linux}[local];{$endif} {$region -fold}
var
i: integer;
begin
if (obj_cnt=0) then
Exit;
for i:=0 to obj_cnt-1 do
with obj_arr[i] do
world_axis_shift.x-=parallax_shift.x;
end; {$endregion}
procedure TSceneTree.MovWorldAxisShiftRight2; inline; {$ifdef Linux}[local];{$endif} {$region -fold}
var
i: integer;
begin
if (obj_cnt=0) then
Exit;
for i:=0 to obj_cnt-1 do
with obj_arr[i] do
world_axis_shift.x-=spd_mul_ptr^.x*parallax_shift.x;
end; {$endregion}
procedure TSceneTree.MovWorldAxisShiftLeft; inline; {$ifdef Linux}[local];{$endif} {$region -fold}
var
i: integer;
begin
if (obj_cnt=0) then
Exit;
for i:=0 to obj_cnt-1 do
with obj_arr[i] do
world_axis_shift.x+=parallax_shift.x;
end; {$endregion}
procedure TSceneTree.MovWorldAxisShiftLeft2; inline; {$ifdef Linux}[local];{$endif} {$region -fold}
var
i: integer;
begin
if (obj_cnt=0) then
Exit;
for i:=0 to obj_cnt-1 do
with obj_arr[i] do
world_axis_shift.x+=spd_mul_ptr^.x*parallax_shift.x;
end; {$endregion}
procedure TSceneTree.MovWorldAxisShiftDown; inline; {$ifdef Linux}[local];{$endif} {$region -fold}
var
i: integer;
begin
if (obj_cnt=0) then
Exit;
for i:=0 to obj_cnt-1 do
with obj_arr[i] do
world_axis_shift.y-=parallax_shift.y;
end; {$endregion}
procedure TSceneTree.MovWorldAxisShiftDown2; inline; {$ifdef Linux}[local];{$endif} {$region -fold}
var
i: integer;
begin
if (obj_cnt=0) then
Exit;
for i:=0 to obj_cnt-1 do
with obj_arr[i] do
world_axis_shift.y-=spd_mul_ptr^.y*parallax_shift.y;
end; {$endregion}
procedure TSceneTree.MovWorldAxisShiftUp; inline; {$ifdef Linux}[local];{$endif} {$region -fold}
var
i: integer;
begin
if (obj_cnt=0) then
Exit;
for i:=0 to obj_cnt-1 do
with obj_arr[i] do
world_axis_shift.y+=parallax_shift.y;
end; {$endregion}
procedure TSceneTree.MovWorldAxisShiftUp2; inline; {$ifdef Linux}[local];{$endif} {$region -fold}
var
i: integer;
begin
if (obj_cnt=0) then
Exit;
for i:=0 to obj_cnt-1 do
with obj_arr[i] do
world_axis_shift.y+=spd_mul_ptr^.y*parallax_shift.y;
end; {$endregion}
procedure TSceneTree.SetWorldAxisShift (world_axis_shift_:TPtPosF); inline; {$ifdef Linux}[local];{$endif} {$region -fold}
var
i: integer;
begin
if (obj_cnt=0) then
Exit;
for i:=0 to obj_cnt-1 do
with obj_arr[i] do
begin
world_axis_shift :=world_axis_shift_;
world_axis_shift_centrify:=world_axis_shift ;
end;
end; {$endregion}
procedure TSceneTree.SetParallaxShift (parallax_shift_ :TPtPosF); inline; {$ifdef Linux}[local];{$endif} {$region -fold}
var
i: integer;
begin
if (obj_cnt=0) then
Exit;
for i:=0 to obj_cnt-1 do
with obj_arr[i] do
begin
parallax_shift.x+=parallax_shift_.x;
parallax_shift.y+=parallax_shift_.y;
end;
end; {$endregion}
procedure TSceneTree.SetParallaxShift (parallax_shift_ :TPtPosF; speed_mul:TPtPosF); inline; {$ifdef Linux}[local];{$endif} {$region -fold}
var
i: integer;
begin
if (obj_cnt=0) then
Exit;
for i:=0 to obj_cnt-1 do
with obj_arr[i] do
begin
parallax_shift.x*=speed_mul.x;