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CHANGELOG.md

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Changelog

All notable changes to UKMM will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

Unreleased

[0.15.0] - 2024-08-29

This release is fairly significant and includes multiple breaking changes to the UKMM mod format. This means there is a high likehood that you will need to reinstall and/or repackage existing UKMM mods to avoid errors. Ideally, this should be the last breaking release before stabilizaiton.

Added

  • Added support for new Cemu config paths
  • Experimental support for arm64 macOS
  • Added support for complex emulator command lines

Changed

  • Switched to symlink deployment by default for Cemu
  • Minor performance improvements

Fixed

  • Fixed settings refresh after BCML migration
  • Fixed broken symlink on switching profiles
  • Fixed issues with language differences in text merging
  • Fixed issues with StatusEffectList and LevelSensor mergers. This is a breaking change which requires reinstalling mods which modify StatusEffectList or LevelSensor.
  • Reverted msyt version to fix BNP compatibility. This is a reversion of an unintentional breaking change in the last release. It will require reinstalling mods which modify game texts.

Removed

  • Removed merging for actor recipes (.brecipe). Diffs will be stored whole and merging will simply overwrite with the highest priority. This is a breaking change which requires reinstalling all mods which modify recipe files.

[0.13.0] - 2024-07-28

Added

  • Added full GameBanana 1-click and "open mod with UKMM" support
  • Added Refresh button to file picker
  • Added specific error about mods made with old roead versions

Fixed

  • Fixed crash when reopening tabs closed by their buttons
  • Fixed rare race condition with mod packaging

Removed

  • Removed everything related to the mod editor tool, which will probably never be finished

[0.12.1] - 2024-07-04

Added

  • Added cargo dist integration to provide simpler install and update methods

Fixed

  • Restored missing Package button to Window menu
  • Fixed option descriptions not showing on multiple choice
  • Fixed misidentification of Switch BNPs with a rules.txt as Wii U mods

[0.12.0]

Added

  • Added experimental "binary override," as-is storage of technically invalid resources for mods which work despite minor "errors"

Changed

  • Completely reworked logger using egui_logger, hopefully more performant and maintainable
  • Switched some Arcs to Rcs where possible

[0.11.1]

Changed

  • Stopped caching open directory contents so the file picker is accurate after the app restarts

Fixed

  • Fixed serious issues with reinflating BNPs with options
  • Fixed parsing numeric strings in BCML 2.x deepmerge.yml files

[0.11.0]

Added

  • Added update mod button for developers
  • Added GUI error message for startup panics

Changed

  • Switched back from a custom fork of egui to the latest official version. This brings some minor unwanted UI changes, but nothing, I think, that affects anything functionally.

Fixed

  • Fixed possible errors with missing game languages

[0.10.1]

Added

  • Added open folder buttons to tool menu
  • Added button to open emulator per-deployment config

Changed

  • Use dictionary for ZSTD compression

Fixed

  • Fixed missing AocMainField.pack in some map mods
  • Minor patches to gamedata handling

[0.10.0]

Added

  • Added button to extract mods back into full files (graphic pack/RomFS)
  • Added mod API versioning to better handle format changes across versions

Changed

  • Breaking change: Updated to the newest version of roead, which supports BYML versions 5-7. This means all mods that edit BYML files may need to be reinstalled, which is perhaps a majority of mods. (The good news is this will make TOTK support easier to add in the future.)
  • Updated to work on the stable Rust compiler, nightly no longer required.

Fixed

  • Fixed "no base or DLC content folder" on some Switch mods
  • Fixed panic parsing map logs with deletions in BNPs
  • Fixed weird gamedata flag issue on some BNPs
  • Updated RSTB library to fix mystery panics

[0.9.0]

Added

  • Added "Send to Profile" option for mods

Changed

  • Breaking change: Deeper model data merging. This is a breaking change which will require reinstalling all mods that edit model lists (.bmodellist).
  • Specially flag nested lookup error
  • Even more workarounds for malformed recipe/drop table files

Fixed

  • Fix BFARC and BLARC merging new files
  • Removed almost all possible panics in content merging

[0.8.2]

Changed

  • Workaround for mods with incorrect drop or recipe ColumnNum values
  • Workaround for mods with incorrect drop/recipe numbered names (e.g. ItemNum001)
  • Queue errors for end of batch install
  • More error details, especially to identify mods in batch operations
  • Clearer "no base version" error

Fixed

  • Hacky fix for low Switch RSTB values

[0.8.1]

Fixed

  • Temporarily disabled complex RSTB estimates to fix crashes
  • Fixed issue with handling empty AocMainField.pack

[0.8.0]

Added

  • Added CLI package command (@ArchLeaders)
  • Added support for updating mods with newer versions
  • Added indicator for current platform on top menu
  • Added Shift-Click mod range selection

Changed

  • Reject keyboard input under modals
  • Breaking change: Reworked CookData merger (@GingerAvalanche). This will require reinstalling any mods that modify CookData.sbyml.
  • Improved some warnings
  • Ignore AocMainField.pack when converting BNPs
  • Tolerate bad BNP version fields

Fixed

  • Fixed panics when iterating corrupted SARCs
  • Fixed default scale on Steam Deck
  • Fixed GUI flag handling
  • Fixed older macOS (<12) support
  • Fixed packaging the contents of handled SARCs separately
  • Fixed loading nested files with WUA dump

[0.7.1]

Changed

  • Automatically enable new mods
  • Catch panic errors on manual threads

Fixed

  • Fixed running GUI with args
  • Fixed default dock/tab settings

Removed

  • Removed "Unpack mods" setting

[0.7.0]

Added

  • Added drag-and-drop installation
  • Now saves tab/dock layout

Changed

  • Breaking Change: Make BFARC files mergeable. All mods which edit UI game fonts will need to be reinstalled.
  • Ignore invalid gamedata flags
  • Switch to folder selector for Cemu

Fixed

  • Fixed updater
  • Fixed parsing meta.yml for autofill
  • Fixed CLI on Windows (closes #62)

[0.6.0] - 2023-03-10

Added

  • Added meta autofill when packaging source contains meta file
  • Added setting to control system 7z
  • Added macOS release

Changed

  • Skip copying mod on install if already stored from another profile
  • More error details with anyhow_ext

Fixed

  • Fixed profile corruption when uninstalling a mod used by multiple profiles
  • Fixed thumbnail compression issue with unpack mods setting
  • Fixed unpacked ROM optional DLC folder check
  • Fixed font loading on macOS and certain Linux distros
  • Experimental fix for BNPs with UNDERRIDE_CONST in drop logs

[0.5.0] - 2023-03-02

Added

  • Added mod preview image packaging. You can include a preview image in a mod by placing it in the root folder and naming it thumb.jpg or similar (all options listed in docs).
  • Added more error details

Changed

  • [Breaking change] Made BLARCs mergeable. All mods which contain Bootup.pack will need to be repackaged/reinstalled.
  • Ignore zero byte when processing mods
  • Further improved mod filename sanitation
  • Switched to safe error for potential issues with BNP text logs
  • Updated roead for MacOS support progress
  • Various UI tweaks (courtesy of ArchLeaders)

Fixed

  • Fixed handling required field for BNP options
  • Fixed BCML settings path on Windows
  • Fixed parsing empty dump folder settings in BCML migration
  • Minor fixes to logging

[0.4.0] - 2023-02-27

Added

  • Added "Reset Pending" option to menu
  • Added experimental BCML migration tool
  • Added log file and panic details

Changed

  • Moved rules.txt setting to deployment config
  • Improved message pack processing to report the paths of problem files and filter for only MSBTs (should fix Zelda's Ballad compatibility)

Fixed

  • Exclude bootup language packs from BNP pack converter to solve cross-region issues
  • Fixed panic on zero-length mod files
  • Fixed cross-region bootup language pack deployment

[0.3.1] - 2023-02-22

Changed

  • Default to portable storage folder in portable mode
  • Clear resource cache on settings change
  • Update deps to improve binary size

Fixed

  • Fixed missing non-US languages in nested SARC map

[0.3.0] - 2023-02-19

Added

  • Added experimental updater
  • Added support for BCML 2.x BNPs
  • Added basic cross-region language support

Changed

  • Strip and compress release builds

[0.2.6] - 2023-02-15

Added

  • Added GitHub workflow for potential Steam Deck support

Changed

  • Improve editor UI file tree
  • Implement NamedEnumerate for slight perf boost
  • Added scrolling to options selection dialog

Fixed

  • Fixed crash from bad damage param RSTB
  • Fixed missing parent folder with BNP logs
  • Fixed required field parsing for BNP mod options
  • Matching fix for certain AS nodes
  • Fixed max width for busy dialog
  • Fixed edit UI for ElementParams
  • Fixed font loading on Linux

[0.2.5] - 2023-02-11

Added

  • More mod categories
  • Install multiple mods at once

Fixed

  • Fixed parent folder creation for BNP SARCs
  • Fixed portable mode flag
  • Statically link OpenSSL for Steam Deck support
  • Fixed SARC inflation for BNP options
  • Fixed repeated None radio for mod options

Changed

  • Show BNPs in file browser
  • Support reading UKMM ZIPs with compressed metadata
  • Updated roead for more flexible param types
  • More error details for some content

[0.2.4] - 2023-02-09

Added

  • Added welcome/changelog popup on new version

Fixed

  • Fixed BNP SARC inflation for edge cases
  • Fixed issue with optional BNP option fields
  • Fixed platform detection for "graphic pack" mods
  • Fixed AI program serialization
  • Fixed illegitimate RSTB entries causing crashes in-game (probably fixing #23)

Changed

  • Significant pointless changes to AS merger
  • Fixed mod meta issues by switching to YAML
  • Modified progress message to improve performance

[0.2.3] - 2023-02-02

Added

  • More docs
  • Cross-platform mods (experimental)
  • Initial theme support

[0.2.2] - 2023-02-01

Added

  • Added required setting for option groups
  • Added support for converting BNP options

Fixed

  • Fixed BNP conversion missing dump reference
  • Fixed mod option descriptions
  • Updated roead to fix SARC debugging
  • Fixed BNP SARC inflation (partially fixes #23)

Changed

  • Added alignment to SARC info

[0.2.1] - 2023-01-30

Changed

  • Fixed mod option default display
  • Fixed problem with delete collection length
  • Fixed BNP temp file and improved temp file cleanup
  • Fixed some tooltip formatting

[0.2.0] - 2023-01-28

Added

  • Readme
  • Support for converting and installing BNPs (no option support yet)

Changed

  • Switched mod versions to semantic version strings
  • Fixed various mod option UI limitations