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chore: migrate downsampler to glsl 330 #4687

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merged 3 commits into from
May 27, 2021

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@pollend pollend commented May 17, 2021

migrate down sampler shader to gls330

downsampler is used for the exposure affect but I'm not sure this even works correctly. it should still work the same way in its current state. can be enabled from setting exposure.

PR: Terasology/CoreRendering#49

@github-actions github-actions bot added the Type: Chore Request for or implementation of maintenance changes label May 17, 2021
pollend added a commit to Terasology/CoreRendering that referenced this pull request May 17, 2021
@pollend pollend added the Topic: Rendering Requests, Issues and Changes related to lighting, meshes, camera, etc. label May 17, 2021
@pollend pollend merged commit bea1302 into develop May 27, 2021
pollend added a commit to Terasology/CoreRendering that referenced this pull request May 27, 2021
PR: MovingBlocks/Terasology#4687

Co-authored-by: jdrueckert <jd.rueckert@googlemail.com>
@pollend pollend deleted the chore/migrate-downsampler-glsl-330 branch May 27, 2021 05:00
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OpenGL migrations

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Topic: Rendering Requests, Issues and Changes related to lighting, meshes, camera, etc. Type: Chore Request for or implementation of maintenance changes
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