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feat(JOML): Migrate PlayerSystem #3933

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pollend
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@pollend pollend commented May 4, 2020

changed ViewDistance#chunkDistance to Vector3ic to avoid potential changes to properties in ViewDistance. Worked on migrating PlayerSystem to joml and made a small modification to ViewDistance. what kind of serialization do we do with ViewDistance with game settings.

changed ViewDistance#chunkDistance to Vector3ic to avoid potential changes to properties in ViewDistance.
@pollend pollend requested a review from skaldarnar May 8, 2020 21:29
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keturn commented May 16, 2020

Do you still have open questions about serialization for this PR?

@pollend pollend added this to the v3.2.0 milestone May 16, 2020
@Cervator Cervator modified the milestones: v3.2.0, v3.2.1 May 16, 2020
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Cervator commented Aug 8, 2020

Merged with conflicts resolved (a rendering file was moved to CoreRendering, will commit the tiny change there), did general testing in a multiplayer setup, seems fine. Also changed the view distance several times to make sure it was fine. I figure the serialization note is about how we translate the view distance setting to config.cfg which I assume remains unaffected by this, but I tested anyway :-)

@Cervator Cervator added the Topic: Architecture Requests, Issues and Changes related to software architecture, programming patterns, etc. label Aug 8, 2020
@Cervator Cervator merged commit 44ddf3a into MovingBlocks:develop Aug 8, 2020
Cervator added a commit to Terasology/CoreRendering that referenced this pull request Aug 8, 2020
@pollend pollend deleted the feature/joml-migrate-playersystem branch August 9, 2020 02:50
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4 participants