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Migrate Shader Logic to 330 #4713

Closed
10 tasks done
pollend opened this issue May 25, 2021 · 0 comments
Closed
10 tasks done

Migrate Shader Logic to 330 #4713

pollend opened this issue May 25, 2021 · 0 comments
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Topic: Rendering Requests, Issues and Changes related to lighting, meshes, camera, etc.

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@pollend
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pollend commented May 25, 2021

setting core profile to 3.3 will break all support for immediate mode so these changes attempt to migrate the shader code to 330. at the end of all these changes we should be able to drop OpenGLUtils from the engine and just rely on the asset system to provide the screen buffer mesh.

list of PR:

@skaldarnar skaldarnar added the Topic: Rendering Requests, Issues and Changes related to lighting, meshes, camera, etc. label Jun 10, 2021
@pollend pollend closed this as completed Jun 30, 2021
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Labels
Topic: Rendering Requests, Issues and Changes related to lighting, meshes, camera, etc.
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