-
Notifications
You must be signed in to change notification settings - Fork 0
/
main.cpp
37 lines (27 loc) · 920 Bytes
/
main.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
#include "BrickStacker.h"
#include "WindowsApi.h"
#include <iostream>
#include <string>
#include <opencv2/opencv.hpp>
using namespace std;
using namespace cv;
int main() {
cout << "qua" << endl;
BrickStacker game;
Mat info(120, 100, CV_8UC3, Scalar(0, 0, 0));
int key = 0;
while (key != 27) {
game.play();
info.setTo(Scalar(0, 0, 0));
circle(info, Point(game.getHandPosition().x * 100 / 2880,
game.getHandPosition().y * 100 / 1800), 5, Scalar(255, 255, 255));
putText(info, to_string(game.getHandPosition().x),
Point(0, 110), FONT_HERSHEY_SIMPLEX, 0.6, Scalar(255, 255, 255));
putText(info, to_string(game.getHandPosition().y),
Point(50, 110), FONT_HERSHEY_SIMPLEX, 0.6, Scalar(255, 255, 255));
imshow("info", info);
key = waitKey(1);
}
cout << "Program returned 0" << endl;
return 0;
}