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3D- Project

This project was done during a course called 3D-Programming. The project contains various rendering techniques.

Included techniques are

  • phong shading
  • Pivot transformation
  • .md5mesh import
  • .md5anim import
  • .obj import
  • Dynamic cube mapping
  • Quad tree culling
  • Frustum culling
  • Height map geometry generation
  • Gaussian blur post process with compute shader
  • Render to texture function, (used for dynamic cube mapping)
  • Skeletal animation
  • Normal mapping
  • Skybox render

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A collection of various 3D rendering techniques

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