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Simulate optimal outcome using simple Minmax AI or some ML experiment #117

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Greenheart opened this issue Jun 9, 2020 · 0 comments
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@Greenheart
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Idea: Since GameScenario is now stateless, it will allow us to "play" the game using different agents than just the UI for human players.

It would be a fun experiment to see if we can find the optimal path to win the game, either using a simple minmax AI or some ML experiment.

@Greenheart Greenheart added the idea Discussions and inspiration label Jun 9, 2020
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