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changelog.md

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Changelog

v2.11.0

  • Add metadata parsing for autocompletion of song info (experimental)
  • Add "song offset" option for importing nongs (thanks Flafy)
  • Fix "Level name" doing absolutely nothing in the add popup
  • Small visual improvements to the app song popup
  • Bump to Geode v3.1.1

v2.10.1

  • Fix visual bugs
  • Remove debug logs

v2.10.0

  • Redesign the NONG UI
  • Make a fix for non-ascii user dirs on Windows
  • Fix crash on editor settings (thanks Flafy)
  • Fix delete song for default songs (thanks Flafy)
  • Fix deleting songs not actually working (thanks Flafy)
  • 2.206 support
  • Bump to Geode v3.0.0-beta.1
  • Whatever other migrations were needed in the process

v2.9.0

  • Add jukebox::getActiveNong, jukebox::deleteNong and jukebox::getDefaultNong to the API (thanks Flaafy!)
  • Add a Ref CustomSongWidget param in jukebox::setActiveNong for updating the UI (thanks Flaafy!)
  • Bump Geode version to v2.0.0-beta.27

v2.8.0

  • Add support for main level songs

v2.7.1

  • Fix bugs

v2.7.0

  • Fix a bug that made the nong menu inaccessible on levels with multiple songs, out of which one was invalid (not found on NG) - go play Golden Hope 8)
  • Add a song ID label to the multiple song list of the nong menu

v2.6.0

  • Expose a minimal API for interacting with NONG data (Thanks to Flafy)

v2.5.2

  • Fix dailies and weeklies setting their song name to "Unknown"

v2.5.1

  • Fix fixDefault running for every single CustomSongWidget instance

v2.5.0

  • Fix the download slider being made invisible
  • Make file IO error messages more descriptive
  • Add a button for joining the Discord server

v2.4.0

  • Fix a bug that caused defaultValid to be undefined when writing to JSON
  • Fix crashing if JSON is invalid
  • Backup invalid JSONs

v2.3.0

  • Redesign NongDropdownLayer and NongAddPopup, using the new initAnchored
  • Use more layouts in the UI
  • Fix a bug that made the download bar visible after fixing the default song

v2.2.5

  • Prevent CustomSongWidget update after adding a new song
  • Add a way to refetch default song info if it somehow is broken
  • Bugfixes

v2.2.4

  • Try and fix crash on startup from invalid JSON

v2.2.3 (Cocos2dx reference)

  • Fix NongAddPopup filters
  • Fix random letter generator sometimes getting \0 as a character
  • Write JSON on DataSaved
  • Move initial JSON read to on_mod(Loaded)
  • Remove permission check for Android

v2.2.2

  • Actually bump mod.json version

v2.2.1

  • Fixed the "Unknown" bug
  • Try and fix songs that have been broken by said "Unknown" bug
  • Copy the song ID to the clipboard when opening Song File Hub
  • Add a label with the chosen file path in the add popup
  • Ask for permissions on Android before trying to pick a song

v2.2.0

  • Removed Song File Hub integration

v2.1.5

  • Reenable manual song add on Android

v2.1.4

  • Temporarily disable manual song add on Android
  • Fix touch priority issues in the song list

v2.1.3

  • Fix buttons not working in the song list

v2.1.2

  • Fix crashes on Android
  • Fix manual song add on Android

v2.1.1

  • Fix the Robtop Music Library being... a little weird
  • Fix the random Error text that would appear in the song widget sometimes
  • 0.0B fix now accounts for songs that are included with the game (GD/Resources/songs folder)
  • Fix some editor song select issues
  • Android support (experimental)

v2.1.0

  • Correctly disable nongs for levels that have robtop levels
  • Fix a crash that happened when entering a level with an invalid song id
  • Store level name separate from song name (and display it in the song list)
  • Store song data as minified json
  • Fix 0.0B on multi asset levels (experimental)

v2.0.1

  • Fix a crash that happens when entering a level with song info data not fetched

v2.0.0

  • Add 2.2 support
  • Add support for levels with multiple songs (experimental)
  • Optimizations and bug fixes
  • Rebranding!

This release is only available on Windows, next one should be available on Android too. (Sorry android fellas)

v1.2.3

  • Fix crash when adding a NONG manually for the first time

v1.2.2

  • Fix crashes on Android

v1.2.1

  • Increased the Z Layer for the NONG popup

v1.2.0

  • Replace old popup with a layer that fits the game more
  • Recompile for Android NDK r26b

v1.1.1

  • Add experimental Android support

v1.1.0

  • Changed the song size label to show N/A instead of 0.00MB for songs that are missing their file
  • Added a setting that prevents mashup downloading from Song File Hub
  • Added a "Remove All" button to the NONG list
  • Fixed aspect ratio issues in the popups
  • Copy locally added nongs to the mod storage instead of using the file provided by the user
  • Created a manifest system to track JSON structure updates
  • Added a button that opens the settings page in the nong popup

v1.0.6

  • Fixed a bug that prevented saving songs to disk if the Song File Hub name contained Unicode characters

v1.0.4

  • Switched to using the new API for Song File Hub
  • Gave the add song popup some elasticity

v1.0.3

  • Removed all filters for the song file picker so that MacOS can actually use it.

v1.0.2

  • Fixed a crash that occured by pressing ESC while downloading a NONG
  • Disable NONGd for levels that use Robtop level songs
  • Update json impl to match the new json library version API
  • Add a small indicator to the song label to hint that you can click it
  • Fixed text inputs for Geode v1.0.0-beta.14

v1.0.1

  • Mod can now build on MacOS

v1.0.0

  • Implement async file downloads
  • Fix some crashes
  • Only download one song at a time instead of downloading all of them
  • Fix size label showing 0.00mb for undownloaded newgrounds songs
  • Reduce calls to updateSongObject

v1.0.0-beta.3

  • Fix the invalid SFH download popup being positioned weirdly
  • Update the Custom Song Widget on every nong update
  • Use layouts for list cells
  • Try to fix unicode not being parsed correctly
  • Fix nongd folder not being created properly on some occasions

v1.0.0-beta.1

  • Initial version