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basic.rs
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basic.rs
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use super::{dis_fn, dis_globals, val, val_vulkan};
use std::ffi::OsStr;
struct SetEnvVar<'a> {
k: &'a OsStr,
}
impl<'a> SetEnvVar<'a> {
fn new(k: &'a impl AsRef<OsStr>, v: impl AsRef<OsStr>) -> Self {
let k = k.as_ref();
std::env::set_var(k, v);
Self { k }
}
}
impl<'a> Drop for SetEnvVar<'a> {
fn drop(&mut self) {
std::env::remove_var(self.k)
}
}
#[test]
fn hello_world() {
val(r#"
#[allow(unused_attributes)]
#[spirv(fragment)]
pub fn main() {
}
"#);
}
#[test]
// blocked on: https://github.com/EmbarkStudios/rust-gpu/issues/69
#[ignore]
fn no_dce() {
let _var = SetEnvVar::new(&"NO_DCE", "1");
val(r#"
#[allow(unused_attributes)]
#[spirv(fragment)]
pub fn no_dce() {
}
"#);
}
#[test]
fn add_two_ints() {
dis_fn(
r#"
fn add_two_ints(x: u32, y: u32) -> u32 {
x + y
}
#[allow(unused_attributes)]
#[spirv(fragment)]
pub fn main() {
add_two_ints(2, 3);
}
"#,
"add_two_ints",
r#"%1 = OpFunction %2 None %3
%4 = OpFunctionParameter %2
%5 = OpFunctionParameter %2
%6 = OpLabel
%7 = OpIAdd %2 %4 %5
OpReturnValue %7
OpFunctionEnd"#,
);
}
#[test]
fn asm() {
dis_fn(
r#"
fn asm() {
unsafe {
asm!(
"%int = OpTypeInt 32 0",
"%scope = OpConstant %int 2",
"%semantics = OpConstant %int 8452",
"OpMemoryBarrier %scope %semantics",
);
}
}
#[allow(unused_attributes)]
#[spirv(fragment)]
pub fn main() {
asm();
}
"#,
"asm",
// note: the OpConstants get hoisted out to global in the linker merge pass
r#"%1 = OpFunction %2 None %3
%4 = OpLabel
OpMemoryBarrier %5 %6
OpReturn
OpFunctionEnd"#,
);
}
#[test]
fn asm_add_two_ints() {
dis_fn(
r#"
fn add_two_ints(x: u32, y: u32) -> u32 {
let result;
unsafe {
asm!(
"{0} = OpIAdd typeof{0} {1} {2}",
out(reg) result,
in(reg) x,
in(reg) y,
);
}
result
}
#[allow(unused_attributes)]
#[spirv(fragment)]
pub fn main() {
add_two_ints(2, 3);
}
"#,
"add_two_ints",
r#"%1 = OpFunction %2 None %3
%4 = OpFunctionParameter %2
%5 = OpFunctionParameter %2
%6 = OpLabel
%7 = OpIAdd %2 %4 %5
OpReturnValue %7
OpFunctionEnd"#,
);
}
#[test]
fn asm_op_decorate() {
// Tests that OpDecorate gets parsed and emitted properly since it's a vararg style instruction
dis_globals(
r#"
fn add_decorate() {
unsafe {
let offset = 1u32;
asm!(
"OpExtension \"SPV_EXT_descriptor_indexing\"",
"OpCapability RuntimeDescriptorArray",
"OpDecorate %image_2d_var DescriptorSet 0",
"OpDecorate %image_2d_var Binding 0",
"%uint = OpTypeInt 32 0",
"%float = OpTypeFloat 32",
"%uint_0 = OpConstant %uint 0",
"%image_2d = OpTypeImage %float Dim2D 0 0 0 1 Unknown",
"%sampled_image_2d = OpTypeSampledImage %image_2d",
"%image_array = OpTypeRuntimeArray %sampled_image_2d",
// NOTE(eddyb) `Generic` is used here because it's the placeholder
// for storage class inference - both of the two `OpTypePointer`
// types below should end up inferring to `UniformConstant`.
"%ptr_image_array = OpTypePointer Generic %image_array",
"%image_2d_var = OpVariable %ptr_image_array UniformConstant",
"%ptr_sampled_image_2d = OpTypePointer Generic %sampled_image_2d",
"", // ^^ type preamble
"%offset = OpLoad _ {0}",
"%24 = OpAccessChain %ptr_sampled_image_2d %image_2d_var %offset",
"%25 = OpLoad %sampled_image_2d %24",
in(reg) &offset,
);
}
}
#[allow(unused_attributes)]
#[spirv(fragment)]
pub fn main() {
add_decorate();
}"#,
r#"OpCapability Shader
OpCapability VulkanMemoryModel
OpCapability VariablePointers
OpCapability RuntimeDescriptorArray
OpExtension "SPV_KHR_vulkan_memory_model"
OpExtension "SPV_EXT_descriptor_indexing"
OpMemoryModel Logical Vulkan
OpEntryPoint Fragment %1 "main"
OpExecutionMode %1 OriginUpperLeft
OpName %2 "test_project::add_decorate"
OpName %3 "test_project::main"
OpDecorate %4 DescriptorSet 0
OpDecorate %4 Binding 0
%5 = OpTypeVoid
%6 = OpTypeFunction %5
%7 = OpTypeInt 32 0
%8 = OpTypePointer Function %7
%9 = OpConstant %7 1
%10 = OpTypeFloat 32
%11 = OpTypeImage %10 2D 0 0 0 1 Unknown
%12 = OpTypeSampledImage %11
%13 = OpTypeRuntimeArray %12
%14 = OpTypePointer UniformConstant %13
%4 = OpVariable %14 UniformConstant
%15 = OpTypePointer UniformConstant %12"#,
);
}
#[test]
fn asm_const_arg() {
val(r#"
fn asm() {
unsafe {
const N: usize = 3;
asm!(
"%int = OpTypeInt 32 0",
"%type = OpTypeVector %int {len}",
len = const N,
);
}
}
#[allow(unused_attributes)]
#[spirv(fragment)]
pub fn main() {
asm();
}
"#);
}
#[test]
fn logical_and() {
val(r#"
fn f(x: bool, y: bool) -> bool {
x && y
}
#[allow(unused_attributes)]
#[spirv(fragment)]
pub fn main() {
f(false, true);
}"#);
}
#[test]
fn panic() {
val(r#"
#[allow(unused_attributes)]
#[spirv(fragment)]
pub fn main() {
panic!("aaa");
}
"#);
}
#[test]
fn panic_builtin() {
val(r#"
fn int_div(x: usize) -> usize {
1 / x
}
#[allow(unused_attributes)]
#[spirv(fragment)]
pub fn main() {
int_div(0);
}
"#);
}
#[test]
fn panic_builtin_bounds_check() {
val(r#"
fn array_bounds_check(x: [u32; 4], i: usize) -> u32 {
x[i]
}
#[allow(unused_attributes)]
#[spirv(fragment)]
pub fn main() {
array_bounds_check([0, 1, 2, 3], 5);
}
"#);
}
// NOTE(eddyb) this won't pass Vulkan validation (see `push_constant_vulkan`),
// but should still pass the basline SPIR-V validation.
#[test]
fn push_constant() {
val(r#"
#[derive(Copy, Clone)]
pub struct ShaderConstants {
pub width: u32,
pub height: u32,
pub time: f32,
}
#[allow(unused_attributes)]
#[spirv(fragment)]
pub fn main(constants: PushConstant<ShaderConstants>) {
let _constants = *constants;
}
"#);
}
// NOTE(eddyb) we specifically run Vulkan validation here, as the default
// validation rules are more lax and don't require a `Block` decoration
// (`#[spirv(block)]` here) on `struct ShaderConstants`.
#[test]
fn push_constant_vulkan() {
val_vulkan(
r#"
#[derive(Copy, Clone)]
#[allow(unused_attributes)]
#[spirv(block)]
pub struct ShaderConstants {
pub width: u32,
pub height: u32,
pub time: f32,
}
#[allow(unused_attributes)]
#[spirv(fragment)]
pub fn main(constants: PushConstant<ShaderConstants>) {
let _constants = *constants;
}
"#,
);
}
#[test]
fn infinite_loop() {
val(r#"
#[allow(unused_attributes)]
#[spirv(fragment)]
pub fn main() {
loop {}
}"#);
}
#[test]
fn unroll_loops() {
dis_fn(
// FIXME(eddyb) use `for _ in 0..10` here when that works.
r#"
#[allow(unused_attributes)]
#[spirv(unroll_loops)]
fn java_hash_ten_times(mut x: u32, y: u32) -> u32 {
let mut i = 0;
while i < 10 {
x = 31 * x + y;
i += 1;
}
x
}
#[allow(unused_attributes)]
#[spirv(fragment)]
pub fn main() {
java_hash_ten_times(7, 42);
}
"#,
"java_hash_ten_times",
// NOTE(eddyb) this is very verbose because of the new structurizer
// producing messier control-flow than necessary, but the important part
// being tested is `OpLoopMerge` having `Unroll` as its "Loop Control".
r#"%1 = OpFunction %2 None %3
%4 = OpFunctionParameter %2
%5 = OpFunctionParameter %2
%6 = OpLabel
OpBranch %7
%7 = OpLabel
OpBranch %8
%8 = OpLabel
%9 = OpPhi %10 %11 %7 %12 %13
%14 = OpPhi %2 %4 %7 %15 %13
%16 = OpPhi %17 %18 %7 %19 %13
OpLoopMerge %20 %13 Unroll
OpBranchConditional %16 %21 %20
%21 = OpLabel
%22 = OpSLessThan %17 %9 %23
OpSelectionMerge %24 None
OpBranchConditional %22 %25 %26
%25 = OpLabel
%27 = OpIMul %2 %28 %14
%29 = OpIAdd %2 %27 %5
%30 = OpIAdd %10 %9 %31
OpBranch %24
%26 = OpLabel
OpReturnValue %14
%24 = OpLabel
%12 = OpPhi %10 %30 %25
%15 = OpPhi %2 %29 %25
%19 = OpPhi %17 %32 %25
OpBranch %13
%13 = OpLabel
OpBranch %8
%20 = OpLabel
OpUnreachable
OpFunctionEnd"#,
);
}
#[test]
fn signum() {
val(r#"
#[allow(unused_attributes)]
#[spirv(fragment)]
pub fn main(i: Input<f32>, mut o: Output<f32>) {
*o = i.signum();
}"#);
}
#[test]
// Doesn't work, only worked before because I think it got optimized away before hitting the
// backend.
#[ignore]
fn allocate_const_scalar_pointer() {
val(r#"
use core::ptr::Unique;
const POINTER: Unique<[u8;4]> = Unique::<[u8; 4]>::dangling();
#[allow(unused_attributes)]
#[spirv(fragment)]
pub fn main() {
let _pointer = POINTER;
}"#);
}
#[test]
fn allocate_vec_like_pointer() {
val(r#"
use core::ptr::Unique;
const VEC_LIKE: (Unique<usize>, usize, usize) = (Unique::<usize>::dangling(), 0, 0);
pub fn assign_vec_like() {
let _vec_like = VEC_LIKE;
}
#[allow(unused_attributes)]
#[spirv(fragment)]
pub fn main() {}"#);
}
#[test]
fn allocate_null_pointer() {
val(r#"
use core::ptr::null;
const NULL_PTR: *const i32 = null();
#[allow(unused_attributes)]
#[spirv(fragment)]
pub fn main() {
let _null_ptr = NULL_PTR;
}"#);
}
#[test]
fn create_uninitialized_memory() {
val(r#"
use core::mem::MaybeUninit;
const MAYBEI32: MaybeUninit<&i32> = MaybeUninit::<&i32>::uninit();
pub fn create_uninit_and_write() {
let mut maybei32 = MAYBEI32;
unsafe { maybei32.as_mut_ptr().write(&0); }
let _maybei32 = unsafe { maybei32.assume_init() };
}
#[allow(unused_attributes)]
#[spirv(fragment)]
pub fn main() {}"#);
}
#[test]
fn vector_extract_dynamic() {
val(r#"
#[allow(unused_attributes)]
#[spirv(fragment)]
pub fn main() {
let vector = glam::Vec2::new(1.0, 2.0);
let element = unsafe { spirv_std::arch::vector_extract_dynamic(vector, 1) };
assert!(2.0 == element);
}
"#);
}
#[test]
fn vector_insert_dynamic() {
val(r#"
#[allow(unused_attributes)]
#[spirv(fragment)]
pub fn main() {
let vector = glam::Vec2::new(1.0, 2.0);
let expected = glam::Vec2::new(1.0, 3.0);
let new_vector = unsafe { spirv_std::arch::vector_insert_dynamic(vector, 1, 3.0) };
assert!(new_vector == expected);
}
"#);
}
#[test]
fn mat3_vec3_multiply() {
val(r#"
#[allow(unused_attributes)]
#[spirv(fragment)]
pub fn main(input: Input<glam::Mat3>, mut output: Output<glam::Vec3>) {
let input = *input;
let vector = input * glam::Vec3::new(1.0, 2.0, 3.0);
*output = vector;
}
"#);
}
#[test]
fn complex_image_sample_inst() {
dis_fn(
r#"
fn sample_proj_lod(coord: glam::Vec4, ddx: glam::Vec2, ddy: glam::Vec2, offset_x: i32, offset_y: i32) -> glam::Vec4 {
unsafe {
let mut result = glam::Vec4::default();
let index = 0u32;
asm!(
"OpExtension \"SPV_EXT_descriptor_indexing\"",
"OpCapability RuntimeDescriptorArray",
"OpDecorate %image_2d_var DescriptorSet 0",
"OpDecorate %image_2d_var Binding 0",
"%uint = OpTypeInt 32 0",
"%int = OpTypeInt 32 1",
"%float = OpTypeFloat 32",
"%v2int = OpTypeVector %int 2",
"%uint_0 = OpConstant %uint 0",
"%int_0 = OpConstant %int 0",
"%image_2d = OpTypeImage %float Dim2D 0 0 0 1 Unknown",
"%sampled_image_2d = OpTypeSampledImage %image_2d",
"%image_array = OpTypeRuntimeArray %sampled_image_2d",
// NOTE(eddyb) `Generic` is used here because it's the placeholder
// for storage class inference - both of the two `OpTypePointer`
// types below should end up inferring to `UniformConstant`.
"%ptr_image_array = OpTypePointer Generic %image_array",
"%image_2d_var = OpVariable %ptr_image_array UniformConstant",
"%ptr_sampled_image_2d = OpTypePointer Generic %sampled_image_2d",
"", // ^^ type preamble
"%offset = OpLoad _ {1}",
"%24 = OpAccessChain %ptr_sampled_image_2d %image_2d_var %offset",
"%25 = OpLoad %sampled_image_2d %24",
"%coord = OpLoad _ {0}",
"%ddx = OpLoad _ {3}",
"%ddy = OpLoad _ {4}",
"%offset_x = OpLoad _ {5}",
"%offset_y = OpLoad _ {6}",
"%const_offset = OpConstantComposite %v2int %int_0 %int_0",
"%result = OpImageSampleProjExplicitLod _ %25 %coord Grad|ConstOffset %ddx %ddy %const_offset",
"OpStore {2} %result",
in(reg) &coord,
in(reg) &index,
in(reg) &mut result,
in(reg) &ddx,
in(reg) &ddy,
in(reg) &offset_x,
in(reg) &offset_y,
);
result
}
}
#[allow(unused_attributes)]
#[spirv(fragment)]
pub fn main() {
sample_proj_lod(glam::Vec4::zero(), glam::Vec2::zero(), glam::Vec2::zero(), 0, 0);
}"#,
"sample_proj_lod",
"%1 = OpFunction %2 None %3
%4 = OpFunctionParameter %2
%5 = OpFunctionParameter %6
%7 = OpFunctionParameter %6
%8 = OpFunctionParameter %9
%10 = OpFunctionParameter %9
%11 = OpLabel
%12 = OpAccessChain %13 %14 %15
%16 = OpLoad %17 %12
%18 = OpImageSampleProjExplicitLod %2 %16 %4 Grad|ConstOffset %5 %7 %19
OpReturnValue %18
OpFunctionEnd",
);
}
#[test]
fn any() {
val(r#"
#[allow(unused_attributes)]
#[spirv(fragment)]
pub fn main() {
let vector = glam::BVec2::new(true, false);
assert!(arch::any(vector));
}
"#);
}
#[test]
fn all() {
val(r#"
#[allow(unused_attributes)]
#[spirv(fragment)]
pub fn main() {
let vector = glam::BVec2::new(true, true);
assert!(arch::all(vector));
}
"#);
}
#[test]
fn image_read() {
val(r#"
#[allow(unused_attributes)]
#[spirv(fragment)]
pub fn main(image: UniformConstant<StorageImage2d>, mut output: Output<glam::Vec2>) {
let coords = image.read(glam::IVec2::new(0, 1));
*output = coords;
}
"#);
}
#[test]
fn image_write() {
val(r#"
#[allow(unused_attributes)]
#[spirv(fragment)]
pub fn main(input: Input<glam::Vec2>, image: UniformConstant<StorageImage2d>) {
let texels = *input;
image.write(glam::UVec2::new(0, 1), texels);
}
"#);
}