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Wide characters from a font will use the colour of the nearby colour set in the system at the end of their glyph #3225

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Mimigris opened this issue May 13, 2024 · 0 comments
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@Mimigris
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Player platform:

Windows, 64 bits continuous build of the Player (tested with pr3168).

Describe the issue in detail and how to reproduce it:

When using a custom font that has wide characters, they will use a bit of the colour of the font after their entry (you can see a bit of the dark blue being present on some of the webdings here while the colour that should be used is the light blue); This issue shouldn't affect games that don't use custom fonts and as such may not be really important unless a specific language really requires to use very wide characters.

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@Mimigris Mimigris added the Fonts label May 13, 2024
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