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Knowing that now the player has a fixed size cached that handle show pictures and sounds on screen, I propose a dynamic version of it, that looks at user's computer/console/smartphone resources and uses a percentage of it instead of a fixed amount of memory.
Brief discussion about it:
The text was updated successfully, but these errors were encountered:
This was discussed on discord:
Knowing that now the player has a fixed size cached that handle show pictures and sounds on screen, I propose a dynamic version of it, that looks at user's computer/console/smartphone resources and uses a percentage of it instead of a fixed amount of memory.
Brief discussion about it:
The text was updated successfully, but these errors were encountered: