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name: Actions 😎 | ||
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on: [push, pull_request] | ||
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jobs: | ||
build_windows: | ||
name: Build Windows 🪟 | ||
runs-on: ubuntu-latest | ||
steps: | ||
# Checkout (without LFS) | ||
- name: Checkout repository | ||
uses: actions/checkout@v4 | ||
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# Git LFS | ||
- name: Create LFS file list | ||
run: git lfs ls-files -l | cut -d' ' -f1 | sort > .lfs-assets-id | ||
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- name: Restore LFS cache | ||
uses: actions/cache@v3 | ||
id: lfs-cache | ||
with: | ||
path: .git/lfs | ||
key: ${{ runner.os }}-lfs-${{ hashFiles('.lfs-assets-id') }} | ||
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- name: Git LFS Pull | ||
run: | | ||
git lfs pull | ||
git add . | ||
git reset --hard | ||
# Cache | ||
- uses: actions/cache@v3 | ||
with: | ||
path: Library | ||
key: Library-${{ hashFiles('Assets/**', 'Packages/**', 'ProjectSettings/**') }} | ||
restore-keys: | | ||
Library- | ||
# Test | ||
#- name: Run tests | ||
# uses: game-ci/unity-test-runner@v4 | ||
# env: | ||
# UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} | ||
# UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} | ||
# UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} | ||
# with: | ||
# githubToken: ${{ secrets.GITHUB_TOKEN }} | ||
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# Build Windows | ||
- name: Build project | ||
uses: game-ci/unity-builder@v4 | ||
env: | ||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} | ||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} | ||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} | ||
with: | ||
targetPlatform: StandaloneWindows64 | ||
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# Output | ||
- uses: actions/upload-artifact@v3 | ||
with: | ||
name: Windows | ||
path: build | ||
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build_osx: | ||
name: Build OSX 🍎 | ||
runs-on: ubuntu-latest | ||
steps: | ||
# Checkout (without LFS) | ||
- name: Checkout repository | ||
uses: actions/checkout@v4 | ||
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||
# Git LFS | ||
- name: Create LFS file list | ||
run: git lfs ls-files -l | cut -d' ' -f1 | sort > .lfs-assets-id | ||
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- name: Restore LFS cache | ||
uses: actions/cache@v3 | ||
id: lfs-cache | ||
with: | ||
path: .git/lfs | ||
key: ${{ runner.os }}-lfs-${{ hashFiles('.lfs-assets-id') }} | ||
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- name: Git LFS Pull | ||
run: | | ||
git lfs pull | ||
git add . | ||
git reset --hard | ||
# Cache | ||
- uses: actions/cache@v3 | ||
with: | ||
path: Library | ||
key: Library-${{ hashFiles('Assets/**', 'Packages/**', 'ProjectSettings/**') }} | ||
restore-keys: | | ||
Library- | ||
# Build OSX | ||
- name: Build project | ||
uses: game-ci/unity-builder@v4 | ||
env: | ||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} | ||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} | ||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} | ||
with: | ||
targetPlatform: StandaloneOSX | ||
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# Output | ||
- uses: actions/upload-artifact@v3 | ||
with: | ||
name: OSX | ||
path: build | ||
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build_web: | ||
name: Build WebGL 🕸️ | ||
runs-on: ubuntu-latest | ||
steps: | ||
# Checkout (without LFS) | ||
- name: Checkout repository | ||
uses: actions/checkout@v4 | ||
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# Git LFS | ||
- name: Create LFS file list | ||
run: git lfs ls-files -l | cut -d' ' -f1 | sort > .lfs-assets-id | ||
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- name: Restore LFS cache | ||
uses: actions/cache@v3 | ||
id: lfs-cache | ||
with: | ||
path: .git/lfs | ||
key: ${{ runner.os }}-lfs-${{ hashFiles('.lfs-assets-id') }} | ||
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- name: Git LFS Pull | ||
run: | | ||
git lfs pull | ||
git add . | ||
git reset --hard | ||
# Cache | ||
- uses: actions/cache@v3 | ||
with: | ||
path: Library | ||
key: Library-${{ hashFiles('Assets/**', 'Packages/**', 'ProjectSettings/**') }} | ||
restore-keys: | | ||
Library- | ||
# Build WebGL | ||
- name: Build project | ||
uses: game-ci/unity-builder@v4 | ||
env: | ||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} | ||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} | ||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} | ||
with: | ||
targetPlatform: WebGL | ||
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# Output | ||
- uses: actions/upload-artifact@v3 | ||
with: | ||
name: Web | ||
path: build |
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