Actions π #14
main.yml
on: schedule
Build OSX π
54m 59s
Build Windows πͺ
24m 21s
Build WebGL πΈοΈ
19m 59s
Annotations
1 error and 22 warnings
Build OSX π
Unable to fall back to CPU lightmapper.
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Build WebGL πΈοΈ
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/cache@v3, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Build WebGL πΈοΈ
[ServicesCore]: To use Unity's dashboard services, you need to link your Unity project to a project ID. To do this, go to Project Settings to select your organization, select your project and then link a project ID. You also need to make sure your organization has access to the required products. Visit https://dashboard.unity3d.com to sign up.
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Build WebGL πΈοΈ
Shader warning in 'VRM10/Universal Render Pipeline/MToon10': 'MToon_TransformObjectToWorldDir': implicit truncation of vector type at /github/workspace/Library/PackageCache/com.vrmc.vrmshaders@dd50635bed/VRM10/MToon10/Resources/VRM10/vrmc_materials_mtoon_forward_vertex.hlsl(42) (on gles3)
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Build Windows πͺ
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/cache@v3, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Build Windows πͺ
You are trying to import an asset which contains a global game manager. This is not allowed.
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Build Windows πͺ
You are trying to import an asset which contains a global game manager. This is not allowed.
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Build Windows πͺ
You are trying to import an asset which contains a global game manager. This is not allowed.
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Build Windows πͺ
You are trying to import an asset which contains a global game manager. This is not allowed.
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Build Windows πͺ
You are trying to import an asset which contains a global game manager. This is not allowed.
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Build Windows πͺ
You are trying to import an asset which contains a global game manager. This is not allowed.
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Build Windows πͺ
You are trying to import an asset which contains a global game manager. This is not allowed.
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Build Windows πͺ
You are trying to import an asset which contains a global game manager. This is not allowed.
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Build Windows πͺ
You are trying to import an asset which contains a global game manager. This is not allowed.
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Build Windows πͺ
You are trying to import an asset which contains a global game manager. This is not allowed.
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Build OSX π
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/cache@v3, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Build OSX π
No checksum defined for cask 'unity-hub', skipping verification.
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Build OSX π
macOS's Gatekeeper has been disabled for this Cask
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Build OSX π
Failed to find a suitable OpenCL device, baking cannot use GPU lightmapper.
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Build OSX π
[ServicesCore]: To use Unity's dashboard services, you need to link your Unity project to a project ID. To do this, go to Project Settings to select your organization, select your project and then link a project ID. You also need to make sure your organization has access to the required products. Visit https://dashboard.unity3d.com to sign up.
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Build OSX π
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
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Build OSX π
Shader warning in 'VRM10/Universal Render Pipeline/MToon10': 'MToon_TransformObjectToWorldDir': implicit truncation of vector type at /Users/runner/work/backflip-project-one/backflip-project-one/Library/PackageCache/com.vrmc.vrmshaders@dd50635bed/VRM10/MToon10/Resources/VRM10/vrmc_materials_mtoon_forward_vertex.hlsl(42) (on metal)
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Deprecation notice: v1, v2, and v3 of the artifact actions
The following artifacts were uploaded using a version of actions/upload-artifact that is scheduled for deprecation: "OSX", "Web", "Windows".
Please update your workflow to use v4 of the artifact actions.
Learn more: https://github.blog/changelog/2024-04-16-deprecation-notice-v3-of-the-artifact-actions/
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Artifacts
Produced during runtime
Name | Size | |
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OSX
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129 MB |
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Web
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23 MB |
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Windows
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107 MB |
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