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Actions 😎

Actions 😎 #14

Triggered via schedule August 10, 2024 23:59
Status Success
Total duration 55m 8s
Billable time 1h 40m
Artifacts 3

main.yml

on: schedule
Build OSX 🍎
54m 59s
Build OSX 🍎
Build Windows πŸͺŸ
24m 21s
Build Windows πŸͺŸ
Build WebGL πŸ•ΈοΈ
19m 59s
Build WebGL πŸ•ΈοΈ
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1 error and 22 warnings
Build OSX 🍎
Unable to fall back to CPU lightmapper.
Build WebGL πŸ•ΈοΈ
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/cache@v3, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build WebGL πŸ•ΈοΈ
[ServicesCore]: To use Unity's dashboard services, you need to link your Unity project to a project ID. To do this, go to Project Settings to select your organization, select your project and then link a project ID. You also need to make sure your organization has access to the required products. Visit https://dashboard.unity3d.com to sign up.
Build WebGL πŸ•ΈοΈ
Shader warning in 'VRM10/Universal Render Pipeline/MToon10': 'MToon_TransformObjectToWorldDir': implicit truncation of vector type at /github/workspace/Library/PackageCache/com.vrmc.vrmshaders@dd50635bed/VRM10/MToon10/Resources/VRM10/vrmc_materials_mtoon_forward_vertex.hlsl(42) (on gles3)
Build Windows πŸͺŸ
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/cache@v3, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build Windows πŸͺŸ
You are trying to import an asset which contains a global game manager. This is not allowed.
Build Windows πŸͺŸ
You are trying to import an asset which contains a global game manager. This is not allowed.
Build Windows πŸͺŸ
You are trying to import an asset which contains a global game manager. This is not allowed.
Build Windows πŸͺŸ
You are trying to import an asset which contains a global game manager. This is not allowed.
Build Windows πŸͺŸ
You are trying to import an asset which contains a global game manager. This is not allowed.
Build Windows πŸͺŸ
You are trying to import an asset which contains a global game manager. This is not allowed.
Build Windows πŸͺŸ
You are trying to import an asset which contains a global game manager. This is not allowed.
Build Windows πŸͺŸ
You are trying to import an asset which contains a global game manager. This is not allowed.
Build Windows πŸͺŸ
You are trying to import an asset which contains a global game manager. This is not allowed.
Build Windows πŸͺŸ
You are trying to import an asset which contains a global game manager. This is not allowed.
Build OSX 🍎
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/cache@v3, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build OSX 🍎
No checksum defined for cask 'unity-hub', skipping verification.
Build OSX 🍎
macOS's Gatekeeper has been disabled for this Cask
Build OSX 🍎
Failed to find a suitable OpenCL device, baking cannot use GPU lightmapper.
Build OSX 🍎
[ServicesCore]: To use Unity's dashboard services, you need to link your Unity project to a project ID. To do this, go to Project Settings to select your organization, select your project and then link a project ID. You also need to make sure your organization has access to the required products. Visit https://dashboard.unity3d.com to sign up.
Build OSX 🍎
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Build OSX 🍎
Shader warning in 'VRM10/Universal Render Pipeline/MToon10': 'MToon_TransformObjectToWorldDir': implicit truncation of vector type at /Users/runner/work/backflip-project-one/backflip-project-one/Library/PackageCache/com.vrmc.vrmshaders@dd50635bed/VRM10/MToon10/Resources/VRM10/vrmc_materials_mtoon_forward_vertex.hlsl(42) (on metal)
Deprecation notice: v1, v2, and v3 of the artifact actions
The following artifacts were uploaded using a version of actions/upload-artifact that is scheduled for deprecation: "OSX", "Web", "Windows". Please update your workflow to use v4 of the artifact actions. Learn more: https://github.blog/changelog/2024-04-16-deprecation-notice-v3-of-the-artifact-actions/

Artifacts

Produced during runtime
Name Size
OSX
129 MB
Web
23 MB
Windows
107 MB