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Actions 😎

Actions 😎 #11

Triggered via schedule August 7, 2024 23:58
Status Success
Total duration 1h 3m 29s
Billable time 2h 1m
Artifacts 3

main.yml

on: schedule
Build OSX 🍎
1h 3m
Build OSX 🍎
Build Windows πŸͺŸ
21m 4s
Build Windows πŸͺŸ
Build WebGL πŸ•ΈοΈ
34m 24s
Build WebGL πŸ•ΈοΈ
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1 error and 34 warnings
Build OSX 🍎
Unable to fall back to CPU lightmapper.
Build Windows πŸͺŸ
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/cache@v3, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build Windows πŸͺŸ
A polygon of Mesh 'tmp_u0wgrcv' in Assets/Models/Environment/VanBody.fbx is self-intersecting and has been discarded.
Build Windows πŸͺŸ
A polygon of Mesh 'tmp_u0wgrcv' in Assets/Models/Environment/VanBody.fbx is self-intersecting and has been discarded.
Build Windows πŸͺŸ
A polygon of Mesh 'tmp_u0wgrcv' in Assets/Models/Environment/VanBody.fbx is self-intersecting and has been discarded.
Build Windows πŸͺŸ
A polygon of Mesh 'tmp_u0wgrcv' in Assets/Models/Environment/VanBody.fbx is self-intersecting and has been discarded.
Build Windows πŸͺŸ
A polygon of Mesh 'tmp_u0wgrcv' in Assets/Models/Environment/VanBody.fbx is self-intersecting and has been discarded.
Build Windows πŸͺŸ
A polygon of Mesh 'tmp_u0wgrcv' in Assets/Models/Environment/VanBody.fbx is self-intersecting and has been discarded.
Build Windows πŸͺŸ
A polygon of Mesh 'tmp_u0wgrcv' in Assets/Models/Environment/VanBody.fbx is self-intersecting and has been discarded.
Build Windows πŸͺŸ
A polygon of Mesh 'tmp_u0wgrcv' in Assets/Models/Environment/VanBody.fbx is self-intersecting and has been discarded.
Build Windows πŸͺŸ
A polygon of Mesh 'tmp_u0wgrcv' in Assets/Models/Environment/VanBody.fbx is self-intersecting and has been discarded.
Build Windows πŸͺŸ
A polygon of Mesh 'tmp_u0wgrcv' in Assets/Models/Environment/VanBody.fbx is self-intersecting and has been discarded.
Build WebGL πŸ•ΈοΈ
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/cache@v3, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build WebGL πŸ•ΈοΈ
A polygon of Mesh 'tmp_u0wgrcv' in Assets/Models/Environment/VanBody.fbx is self-intersecting and has been discarded.
Build WebGL πŸ•ΈοΈ
A polygon of Mesh 'tmp_u0wgrcv' in Assets/Models/Environment/VanBody.fbx is self-intersecting and has been discarded.
Build WebGL πŸ•ΈοΈ
A polygon of Mesh 'tmp_u0wgrcv' in Assets/Models/Environment/VanBody.fbx is self-intersecting and has been discarded.
Build WebGL πŸ•ΈοΈ
A polygon of Mesh 'tmp_u0wgrcv' in Assets/Models/Environment/VanBody.fbx is self-intersecting and has been discarded.
Build WebGL πŸ•ΈοΈ
A polygon of Mesh 'tmp_u0wgrcv' in Assets/Models/Environment/VanBody.fbx is self-intersecting and has been discarded.
Build WebGL πŸ•ΈοΈ
A polygon of Mesh 'tmp_u0wgrcv' in Assets/Models/Environment/VanBody.fbx is self-intersecting and has been discarded.
Build WebGL πŸ•ΈοΈ
A polygon of Mesh 'tmp_u0wgrcv' in Assets/Models/Environment/VanBody.fbx is self-intersecting and has been discarded.
Build WebGL πŸ•ΈοΈ
A polygon of Mesh 'tmp_u0wgrcv' in Assets/Models/Environment/VanBody.fbx is self-intersecting and has been discarded.
Build WebGL πŸ•ΈοΈ
A polygon of Mesh 'tmp_u0wgrcv' in Assets/Models/Environment/VanBody.fbx is self-intersecting and has been discarded.
Build WebGL πŸ•ΈοΈ
A polygon of Mesh 'tmp_u0wgrcv' in Assets/Models/Environment/VanBody.fbx is self-intersecting and has been discarded.
Build OSX 🍎
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/cache@v3, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build OSX 🍎
No checksum defined for cask 'unity-hub', skipping verification.
Build OSX 🍎
macOS's Gatekeeper has been disabled for this Cask
Build OSX 🍎
A polygon of Mesh 'tmp_u0wgrcv' in Assets/Models/Environment/VanBody.fbx is self-intersecting and has been discarded.
Build OSX 🍎
A polygon of Mesh 'tmp_u0wgrcv' in Assets/Models/Environment/VanBody.fbx is self-intersecting and has been discarded.
Build OSX 🍎
A polygon of Mesh 'tmp_u0wgrcv' in Assets/Models/Environment/VanBody.fbx is self-intersecting and has been discarded.
Build OSX 🍎
A polygon of Mesh 'tmp_u0wgrcv' in Assets/Models/Environment/VanBody.fbx is self-intersecting and has been discarded.
Build OSX 🍎
A polygon of Mesh 'tmp_u0wgrcv' in Assets/Models/Environment/VanBody.fbx is self-intersecting and has been discarded.
Build OSX 🍎
A polygon of Mesh 'tmp_u0wgrcv' in Assets/Models/Environment/VanBody.fbx is self-intersecting and has been discarded.
Build OSX 🍎
A polygon of Mesh 'tmp_u0wgrcv' in Assets/Models/Environment/VanBody.fbx is self-intersecting and has been discarded.
Build OSX 🍎
A polygon of Mesh 'tmp_u0wgrcv' in Assets/Models/Environment/VanBody.fbx is self-intersecting and has been discarded.
Deprecation notice: v1, v2, and v3 of the artifact actions
The following artifacts were uploaded using a version of actions/upload-artifact that is scheduled for deprecation: "OSX", "Web", "Windows". Please update your workflow to use v4 of the artifact actions. Learn more: https://github.blog/changelog/2024-04-16-deprecation-notice-v3-of-the-artifact-actions/

Artifacts

Produced during runtime
Name Size
OSX
162 MB
Web
36.5 MB
Windows
140 MB