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queue_by_LL.c
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queue_by_LL.c
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#include <stdio.h>
#include <stdlib.h>
struct Node {
int data;
struct Node* next;
};
struct Queue {
struct Node *front, *rear;
};
struct Node* newNode(int data) {
struct Node* temp = (struct Node*)malloc(sizeof(struct Node));
temp->data = data;
temp->next = NULL;
return temp;
}
struct Queue* createQueue() {
struct Queue* q = (struct Queue*)malloc(sizeof(struct Queue));
q->front = q->rear = NULL;
return q;
}
void enqueue(struct Queue* q, int data) {
struct Node* temp = newNode(data);
if (q->rear == NULL) {
q->front = q->rear = temp;
return;
}
q->rear->next = temp;
q->rear = temp;
}
int dequeue(struct Queue* q) {
if (q->front == NULL) {
printf("Queue is empty\n");
return -1;
}
struct Node* temp = q->front;
q->front = q->front->next;
if (q->front == NULL)
q->rear = NULL;
int data = temp->data;
free(temp);
return data;
}
void displayQueue(struct Queue* q) {
struct Node* temp = q->front;
while (temp != NULL) {
printf("%d -> ", temp->data);
temp = temp->next;
}
printf("NULL\n");
}
int main() {
struct Queue* q = createQueue();
enqueue(q, 10);
enqueue(q, 20);
enqueue(q, 30);
printf("Queue: ");
displayQueue(q);
printf("Dequeued: %d\n", dequeue(q));
printf("Queue after dequeue: ");
displayQueue(q);
return 0;
}