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app.js
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app.js
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// const snare = function () {
// return new Drum('Snare', 'Samples/snare-acoustic01.mp3');
// };
//
// const hihat = function () {
// return new Drum('Hi-Hat', 'Samples/hihat-dist01.mp3');
// };
//
// const kick = function () {
// return new Drum('Kick', 'Samples/kick-classic.mp3');
// };
//
// const tom1 = function () {
// return new Drum('Tom (1)', 'Samples/tom-acoustic01.mp3');
// };
//
// const tom2 = function () {
// return new Drum('Tom (2)', 'Samples/tom-acoustic02.mp3');
// };
//
// const crash = function () {
// return new Drum(
// 'Crash',
// 'electro-flux-sound-kit/Electro Flux Sound Kit/Percussion (2)/ED Crash/ED Crash 09.wav',
// );
// };
//
// const goat1 = function () {
// return new Drum('Goat (1)', 'random samples/Goat-sound-effectedit1.mp3');
// };
//
// const goat2 = function () {
// return new Drum('Goat (2)', 'random samples/Goat-sound-effectedit2.mp3');
// };
//
// const goat3 = function () {
// return new Drum('Goat (3)', 'random samples/Goat-sound-effectiedit3.mp3');
// };
//
// const bass = function () {
// return new Drum('Bass', 'random samples/Live_bass_Bitz_116.mp3');
// };
//
// const bass2 = function () {
// return new Drum(
// 'Bass (2)',
// 'electro-flux-sound-kit/Electro Flux Sound Kit/Bassdrums/ED Bassdrums 33.wav',
// );
// };
//
// const percussion1 = function () {
// return new Drum(
// 'ED Tom',
// 'electro-flux-sound-kit/Electro Flux Sound Kit/Percussion/ED Percussion 02.wav',
// );
// };
//
// const snare2 = function () {
// return new Drum(
// 'ED Snare',
// 'electro-flux-sound-kit/Electro Flux Sound Kit/Snares/ED Snares 21.wav',
// );
// };
//
// const percussion2 = function () {
// return new Drum(
// 'ED Click',
// 'electro-flux-sound-kit/Electro Flux Sound Kit/Synths/ED Synths 10.wav',
// );
// };
//
// const synth1 = function () {
// return new Drum(
// 'ED Synth',
// 'electro-flux-sound-kit/Electro Flux Sound Kit/Synths/ED Synths 02.wav',
// );
// };
//
// const crash2 = function () {
// return new Drum(
// 'ED Crash',
// 'electro-flux-sound-kit/Electro Flux Sound Kit/Percussion (2)/ED Crash/ED Crash 11.wav',
// );
// };
//
// const guitar1 = function () {
// return new Drum('Guitar Loop', 'random samples/Guitar_loop32(160BPM).mp3');
// };
//
// const synthLoop = function () {
// return new Drum('Synth Loop', 'random samples/scifi-bass.wav');
// };
//
// const bass3 = function () {
// return new Drum('Bass Loop', 'random samples/Bass125A-01.mp3');
// };
//
// const bassLoop2 = function () {
// return new Drum('Bass Loop 2', 'random samples/EMOK1Bass86E-04.mp3');
// };