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CHANGELOG.md

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UnityFx.Tasks changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog; this project adheres to Semantic Versioning.


[0.2.0] - 2019.07.10

Added

  • Added ConfigureAwait extensions for built-in Unity async operations.
  • Added ToTask conversions to AsyncOperation.
  • Added support for loading arrays of objects from asset bundles via LoadAllAssetsTaskAsync extension methds.
  • Added TaskUtility.YieldToUnityThread method that can yield execution to Unity thread.
  • Added TaskUtility.LoadAssetAsync helpers.
  • Added npm support.
  • Added examples.

Fixed

  • Fixed existing ToTask extension methods to unload loaded assets if the operation was cancelled.
  • Fixed several issues in TaskUtility.LoadSceneAsync implementation.
  • Fixed default layer value for Animator extension methods.

Removed

  • Removed default SynchronizationContext implementation (Unity 2017.2 already has one).

[0.1.0] - 2019.04.07

Added

  • Initial release.