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CONTRIBUTING.md

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Contributing guide

First off, thank you for considering contributing to UnityFx. It's people like you that make UnityFx such a great tool. Feel welcome and read the following sections in order to know what and how to work on something. If you get stuck at any point you can create a ticket on GitHub.

Working on your first Pull Request? You can learn how from this free series How to Contribute to an Open Source Project on GitHub.

Ground Rules

  • Ensure cross-platform compatibilty for every change you make.
  • Create issues for any major changes and enhancements that you wish to make (make sure that the reported issue is not a duplicate of an existing one).
  • Don't add any classes to the codebase unless absolutely needed.
  • Please follow the coding style conventions used in the library.