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application.py
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application.py
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import os
import sys
import threading as td
from PySide6.QtCore import QObject, Signal, QTimer
from PySide6.QtWidgets import QApplication
from qfluentwidgets import qconfig, Flyout
from app import live2d, settings
from chat.client.baidu.qianfan import Qianfan
from config.configuration import Configuration
from core.audio_device import AudioDevice
from core.chat_delegate import ChatDelegate
from core.lipsync import globalWavHandler
from core.model import Model, find_model_dir
from core.popup_text import PopupText
from ui.components.app_settings import AppSettings
from ui.components.model_settings import ModelSettings
from ui.view.flyout_chatbox import FlyoutChatBox
from ui.view.scene import Scene
from ui.view.settings import Settings
from ui.view.systray import Systray
class Signals(QObject):
sentSucceeded = Signal(str, str)
class Application(
Systray.CallbackSet,
AppSettings.CallBackSet,
ModelSettings.CallbackSet,
Model.CallbackSet
):
app: QApplication
systray: Systray
scene: Scene
model: Model
config: Configuration
settings: Settings
audioDevice: AudioDevice
popupText: PopupText
flyoutChatBox: FlyoutChatBox
chatDelegate: ChatDelegate
signals: Signals
def __init__(self) -> None:
super().__init__()
self.app = QApplication(sys.argv)
self.signals = Signals()
self.config = Configuration()
def load_config(self):
qconfig.load(settings.CONFIG_PATH, self.config)
self.config.model_list.extend(find_model_dir(self.config.resource_dir.value))
self.config.model3Json.load(os.path.join(
self.config.resource_dir.value,
self.config.model_name.value,
self.config.model_name.value + settings.MODEL_JSON_SUFFIX
))
def save_config(self) -> None:
self.config.save()
self.config.model3Json.save()
def start(self) -> None:
self.systray.start()
self.scene.start()
self.app.exec_()
def exit(self) -> None:
self.systray.hide()
self.scene.hide()
live2d.dispose()
self.app.exit()
def setup(self):
self.systray = Systray()
self.scene = Scene()
self.settings = Settings(self.config)
self.model = Model()
self.popupText = PopupText(self.scene)
self.audioDevice = AudioDevice(self.config, self.model.setTextFinished)
self.flyoutChatBox = FlyoutChatBox(self.config, self.scene)
self.chatDelegate = ChatDelegate()
self.flyoutChatBox.sent.connect(self.chat)
self.chatDelegate.setup(self.config, Qianfan(settings.API_KEY, settings.SECRET_KEY))
self.signals.sentSucceeded.connect(self.chatCallback)
live2d.init()
self.systray.setup(self.config, self)
self.model.setup(self.config, self)
self.scene.setup(self.config, self.model)
self.settings.setup(self.config, self, self)
def toggleCharacterVisibility(self):
self.config.visible.value = not self.config.visible.value
self.scene.show()
def setCharacterVisible(self):
self.scene.activateWindow()
def toggleEyeTracking(self):
self.config.track_enable.value = not self.config.track_enable.value
self.scene.setMouseTracking(self.config.track_enable.value)
if not self.config.track_enable.value:
self.model.onMouseMoved(self.scene.width() // 2, self.scene.height() // 2)
def toggleClickTransparent(self):
self.config.click_transparent.value = not self.config.click_transparent.value
def lockWindow(self):
self.config.enable.value = not self.config.enable.value
def stickWindowToTop(self):
self.config.stay_on_top.value = not self.config.stay_on_top.value
self.scene.show()
def openSettings(self):
self.settings.show()
def exitApplication(self):
self.exit()
def onChangeModel(self, callback):
self.model.loadModel()
self.config.model3Json.load(
os.path.join(self.config.resource_dir.value,
self.config.model_name.value,
self.config.model_name.value + settings.MODEL_JSON_SUFFIX)
)
self.model.onResize(self.config.width.value, self.config.height.value)
callback(self.config.model3Json)
def onModel3JsonChanged(self):
self.config.model3Json.save()
self.model.loadModel()
self.config.model3Json.load(
os.path.join(self.config.resource_dir.value, self.config.model_name.value,
self.config.model_name.value + settings.MODEL_JSON_SUFFIX)
)
def onPlayMotion(self, group, no):
if self.config.visible.value:
self.model.startMotion(group, no, live2d.MotionPriority.FORCE.value)
else:
Flyout.create(
title="播放动作",
content="角色未显示,无法播放动作",
target=self.settings,
parent=self.settings,
isClosable=True
)
def onPlayText(self, group, no):
text: str = self.config.model3Json.motion_groups().group(group).motion(no).text()
if text is None or len(text.strip()) == 0: return
self.popupText.fadeOut()
self.popupText.popup(text)
def onMotionSoundFinished(self):
self.popupText.fadeOut()
def onPlaySound(self, group: str, no: int):
soundFile = self.config.model3Json.motion_groups().group(group).motion(no).sound()
if not soundFile:
return
path = os.path.join(self.config.model3Json.src_dir(), soundFile)
if not os.path.exists(path):
return
self.audioDevice.play(path)
globalWavHandler.Start(path)
def isSoundFinished(self) -> bool:
return self.audioDevice.isFinished()
def onChatOpen(self):
self.flyoutChatBox.show()
def chatCallback(self, text, sound):
self.popupText.unlock()
self.audioDevice.unlock()
self.flyoutChatBox.clearText()
if text:
self.popupText.popup(text)
timer = QTimer(self.popupText.current)
timer.timeout.connect(self.popupText.fadeOut)
timer.start(200 * len(text))
if sound:
self.audioDevice.play(sound)
self.settings.chatSettings.updateArchive()
def chatTask(self, text: str):
try:
self.chatDelegate.chat(text, self.signals.sentSucceeded.emit)
finally:
self.popupText.unlock()
self.audioDevice.unlock()
self.flyoutChatBox.enable()
def chat(self, text: str):
self.popupText.fadeOut()
self.audioDevice.stop()
self.popupText.lock()
self.audioDevice.lock()
self.flyoutChatBox.disable()
td.Thread(None, self.chatTask, "chat-task", (text,)).start()