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More consistent axes #3

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RisaDev opened this issue Jun 25, 2024 · 1 comment
Open

More consistent axes #3

RisaDev opened this issue Jun 25, 2024 · 1 comment
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enhancement New feature or request low priority This is a low priority task

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@RisaDev
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RisaDev commented Jun 25, 2024

Reported in discord:

Which axis represents which direction seems to vary between different bones. It would be nice if there was a consistent standard, at least for bones where that's easily applicable (i.e ones that aren't oriented diagonally). Bonus points if we can choose whether Y or Z is vertical.

@RisaDev RisaDev added enhancement New feature or request low priority This is a low priority task labels Jun 25, 2024
@ecoerod
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ecoerod commented Aug 16, 2024

My addition to this: would be nice to have a setting to make the axes editing world-relative and not bone-relative.
I don't know if any of you have ever tried to make a shorter neck with C+, but give it a shot and you'll see why I would like this feature 😉

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Labels
enhancement New feature or request low priority This is a low priority task
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