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reunion.cfg
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reunion.cfg
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# ========================================================
# REUNION CONFIGURATION
# ========================================================
#
# General rule for modifying this file:
# DONT CHANGE ANYTHING IF YOU DONT KNOW WHAT IT MEANS!
#
# ========================================================
# AUTHID MANAGEMENT
# ========================================================
# ClientID types (for cid_* options)
# 1: Real (or generated by HW) steam (STEAM_xx:xx:xx)
# 2: Real (or generated by HW) valve (VALVE_xx:xx:xx)
# 3: STEAM_ by IP
# 4: VALVE_ by IP
# 5: Deprecated - client will be rejected
# 6: reserved for future use
# 7: HLTV
# 8: STEAM_ID_LAN
# 9: STEAM_ID_PENDING
# 10: VALVE_ID_LAN
# 11: VALVE_ID_PENDING
# 12: STEAM_666:88:666
# Use these options to set authid's for clients
### AUTH CONTROL ###
# For Legit Steam clients (default is real STEAM_xx:xx:xx [1])
cid_Steam = 1
# Client recognized as pending when they sucessfully authorized, but did not get steam id
# REMARK: Actually, it got steamid, but it is useless (STEAM_0:0:0 for example)
# default is STEAM_ID_PENDING [9]
cid_SteamPending = 9
# for HLTV (default is HLTV [7])
cid_HLTV = 7
# for p.47 clients that do not support unique id generation (default is STEAM_ID_LAN [8])
cid_NoSteam47 = 4
# for p.48 clients that do not support unique id generation (default is VALVE_ID_LAN [10])
cid_NoSteam48 = 4
# For players having revEmu ( >= 9.74) on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_RevEmu = 1
# For players having RevEmu 2013 on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_RevEmu2013 = 1
# For players having SteamClient 2009 / revEmu > 9.82 on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SC2009 = 1
# For players having old revEmu on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_OldRevEmu = 1
# For players having hCupa's SteamEmu on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SteamEmu = 1
# For players having AVSMP (Cracked Steam) on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_AVSMP = 1
# For SETTI ServerScanner
# default is STEAM_xx:xx:xx generated by IP [3]
cid_Setti = 3
# For SXEI Clients
# default is real STEAM_xx:xx:xx [1]
cid_SXEI = 1
# For players having SmartSteamEmu > 1.2.4 on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SSE3 = 1
### AUTH SETTINGS ###
# ServerInfoAnswerType (0/1/2)
# Sets server answer type for query requests
# 0 = New style (Source Engine)
# 1 = Old Style (Fix favorites list for p.47 clients)
# 2 = Hybrid mode - Server is visible anywhere, but there are 3 packets generated for every serverinfo request
ServerInfoAnswerType = 2
# EnableSXEIdGeneration (0 / 1)
# Turns on steamid generation based on info sent by sXeI client
# Enable this ONLY if you have sXeI server installed!
EnableSXEIdGeneration = 0
# SC2009_RevCompatMode (0 / 1)
# Enable fix to make steamids generated for SC2009 compatible with revEmu
SC2009_RevCompatMode = 1
# SteamIdHashSalt (string)
# Salt string for SteamIDs hashing. Irreversibly changes SteamIDs. Applies only to SteamIDs generated by emulators.
# Should be more than 16 chars length. If string is empty, hashing is not applied.
SteamIdHashSalt =
# SteamIdHashDProtoCompat (0 / 1)
# Use less reliable method of SteamID hashing from dproto (deprecated).
SteamIdHashDProtoCompat = 0
# EnableGenPrefix2 (0 / 1)
# Enable second prefix (0 or 1) for generated by HW authids. Reduces chance of authid collisions. Works only with configured SteamIdHashSalt.
EnableGenPrefix2 = 0
# FixBuggedQuery (0 / 1)
# Enable fix for clients with bugged serverbrowser. Prevents hanging on connect.
FixBuggedQuery = 1
# HLTVExcept_IP (ip addr)
# HLTV from this IP will be able to join the server even if cid_HLTV is set to 5 (deprecated)
HLTVExcept_IP =
# EnableQueryLimiter (0 / 1)
# Enable ratelimit for server queries (TSource, players, etc). You can use 0 if external protection solutions used.
EnableQueryLimiter = 0
# QueryFloodBanTime (0 - 60).
# Ban time in minutes for server query flooding. Use 0 to disable bans (block only).
QueryFloodBanTime = 0
### AUTHID PREFIXES ###
# IPGen_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by IP
IPGen_Prefix1 = 0
# IPGen_Prefix2 (int)
# STEAM_a:b:c
# second prefix (b) for authids generated by IP
IPGen_Prefix2 = 4
# Native_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by native auth method (Steam)
Native_Prefix1 = 0;
# RevEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by RevEmu
RevEmu_Prefix1 = 1;
# RevEmu2013_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by RevEmu2013
RevEmu2013_Prefix1 = 1;
# SC2009_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by Steamclient 2009
SC2009_Prefix1 = 1;
# OldRevEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by old RevEmu
OldRevEmu_Prefix1 = 2;
# SteamEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by SteamEmu
SteamEmu_Prefix1 = 3;
# SteamEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for AVSMP Clients (Cracked steam)
AVSMP_Prefix1 = 4;
# Setti_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for Setti server scanner
Setti_Prefix1 = 5;
# SXEI_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for sXeI clients
SXEI_Prefix1 = 6;
# SSE3_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for SSE3
SSE3_Prefix1 = 7;
# Note that banid will use steamid WITHOUT any prefixes!
# ========================================================
# OTHER STUFF
# ========================================================
# LoggingMode:
# 0 = None
# 1 = Console
# 2 = Log Files
# 3 = Both
LoggingMode = 0