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Releases: v-rising/ModernCamera

v2.0.0

24 May 05:12
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ModernCamera-v1.5.6

03 Jul 07:34
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ModernCamera

Makes the camera more like an action MMO camera. This includes better control over the third person camera and a first person mode. Action mode allows you to toggle camera rotation so you don't have to always hold down the mouse to rotate the camera.

Examples

Features

  • Option and keybinding to enable/disable ModernCamera
  • Option to use default build mode camera
  • Option to always show a crosshair
  • Option for field of view
  • Keybinding to hide UI
  • First person view
    • Option to enable/disable
    • Alway locks camera rotation
    • Offsets camera height when shapeshifted
  • Third person view
    • Keybinding for action mode (action mode locks camera rotation)
    • Option to always show crosshair in action mode
      • Helpful when using aimed abilities
    • Option to lock pitch angle
    • Option to lock zoom distance
    • Options to adjust min/max pitch angles
    • Options to adjust min/max zoom
    • Option for over the shoulder offsets
      • Use this to offset the camera. Useful to avoid always showing name/health on top of screen
    • Option for aiming offsets
      • Use this to adjust the aiming reticle position. This is helpful for aimed abilities
    • Option to lock aim mode forward
      • Default: will aim towards mouse when rotating the camera
      • Forward: will always aim forward when rotating the camera

Installation

  • Install BepInEx
  • Extract Silkworm.dll into (VRising folder)/BepInEx/plugins
  • Extract ModernCamera.dll into (VRising folder)/BepInEx/plugins

Configuration

All configuration is done with the in game options menu

Known Issues

  • Can see through floors/roofs from below (this cannot be fixed because objects are missing mesh faces)
  • Shadows flicker when looking directly horizontal (Due to fake cloud shadows)

FAQ

Q: Why is my characters name and healthbar always shown at top of screen?

A: Because the mouse is locked over the character. Use an over-the-shoulder offset in options to move the mouse off-center so that the mouse is not over the character.

Q: Why can I see objects popping (loading) in and out in the distance now?

A: This is done for performance by the game. Normally you don't see this because you are looking down at your character. ModernCamera cannot change this.

Q: Why can't I rotate the camera after hiding the UI?

A: You may have pressed "Enter" which causes the game to lock the camera because the chatbox should normally be open. To fix this, toggle the UI back on, click in the chat box, and press "Enter" again.

Support

Join the modding discord for support and tag @iZastic#0365

Submit a ticket on GitHub

Contributors

  • iZastic: @iZastic#0365 on Discord
  • Dimentox: @Dimentox#1154 on Discord
  • Kunogi: @牧瀬紅莉栖#1570 on Discord

Silkworm

Source code for the Silkworm library https://github.com/iZastic/vrising-silkworm.

I am not officially supporting this as a library for use in other mods, but I wanted to add a link to the source for those who are interested.

Changelog

1.5.6

  • Fixed hiding UI causing low frame rate by using a different method of hiding UI

Version 1.0client test patch.

23 May 17:39
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Pre-release

Its missing options manager but this will do for now
moderncamera-1_0_test.zip

If you like this maybe buy me a coffee?

https://buymeacoffee.com/dimentox

ModernCamera-v1.5.5

01 Jul 04:48
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ModernCamera

Makes the camera more like an action MMO camera. This includes better control over the third person camera and a first person mode. Action mode allows you to toggle camera rotation so you don't have to always hold down the mouse to rotate the camera.

Examples

Features

  • Option and keybinding to enable/disable ModernCamera
  • Option to use default build mode camera
  • Option to always show a crosshair
  • Option for field of view
  • Keybinding to hide UI
  • First person view
    • Option to enable/disable
    • Alway locks camera rotation
    • Offsets camera height when shapeshifted
  • Third person view
    • Keybinding for action mode (action mode locks camera rotation)
    • Option to always show crosshair in action mode
      • Helpful when using aimed abilities
    • Option to lock pitch angle
    • Option to lock zoom distance
    • Options to adjust min/max pitch angles
    • Options to adjust min/max zoom
    • Option for over the shoulder offsets
      • Use this to offset the camera. Useful to avoid always showing name/health on top of screen
    • Option for aiming offsets
      • Use this to adjust the aiming reticle position. This is helpful for aimed abilities
    • Option to lock aim mode forward
      • Default: will aim towards mouse when rotating the camera
      • Forward: will always aim forward when rotating the camera

Installation

  • Install BepInEx
  • Extract Silkworm.dll into (VRising folder)/BepInEx/plugins
  • Extract ModernCamera.dll into (VRising folder)/BepInEx/plugins

Configuration

All configuration is done with the in game options menu

Known Issues

  • Can see through floors/roofs from below (this cannot be fixed because objects are missing mesh faces)
  • Shadows flicker when looking directly horizontal (Due to fake cloud shadows)

FAQ

Q: Why is my characters name and healthbar always shown at top of screen?

A: Because the mouse is locked over the character. Use an over-the-shoulder offset in options to move the mouse off-center so that the mouse is not over the character.

Q: Why can I see objects popping (loading) in and out in the distance now?

A: This is done for performance by the game. Normally you don't see this because you are looking down at your character. ModernCamera cannot change this.

Q: Why can't I rotate the camera after hiding the UI?

A: You may have pressed "Enter" which causes the game to lock the camera because the chatbox should normally be open. To fix this, toggle the UI back on, click in the chat box, and press "Enter" again.

Support

Join the modding discord for support and tag @iZastic#0365

Submit a ticket on GitHub

Contributors

  • iZastic: @iZastic#0365 on Discord
  • Dimentox: @Dimentox#1154 on Discord
  • Kunogi: @牧瀬紅莉栖#1570 on Discord

Silkworm

Source code for the Silkworm library https://github.com/iZastic/vrising-silkworm.

I am not officially supporting this as a library for use in other mods, but I wanted to add a link to the source for those who are interested.

Changelog

1.5.5

  • Fixed first person offset bug after leaving and joining game
  • Fixed errors with first person camera zoom after leaving and joining game
  • Fixed crash from cursor input check after leaving and joining game

ModernCamera-v1.5.5-pre

01 Jul 03:25
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Pre-release

Automated release of v1.5.5-pre

ModernCamera-v1.5.4

30 Jun 05:01
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ModernCamera

Makes the camera more like an action MMO camera. This includes better control over the third person camera and a first person mode. Action mode allows you to toggle camera rotation so you don't have to always hold down the mouse to rotate the camera.

Examples

Features

  • Option and keybinding to enable/disable ModernCamera
  • Option to use default build mode camera
  • Option to always show a crosshair
  • Option for field of view
  • Keybinding to hide UI
  • First person view
    • Option to enable/disable
    • Alway locks camera rotation
    • Offsets camera height when shapeshifted
  • Third person view
    • Keybinding for action mode (action mode locks camera rotation)
    • Option to always show crosshair in action mode
      • Helpful when using aimed abilities
    • Option to lock pitch angle
    • Option to lock zoom distance
    • Options to adjust min/max pitch angles
    • Options to adjust min/max zoom
    • Option for over the shoulder offsets
      • Use this to offset the camera. Useful to avoid always showing name/health on top of screen
    • Option for aiming offsets
      • Use this to adjust the aiming reticle position. This is helpful for aimed abilities
    • Option to lock aim mode forward
      • Default: will aim towards mouse when rotating the camera
      • Forward: will always aim forward when rotating the camera

Installation

  • Install BepInEx
  • Extract Silkworm.dll into (VRising folder)/BepInEx/plugins
  • Extract ModernCamera.dll into (VRising folder)/BepInEx/plugins

Configuration

All configuration is done with the in game options menu

Known Issues

  • Can see through floors/roofs from below (this cannot be fixed because objects are missing mesh faces)
  • Shadows flicker when looking directly horizontal (Due to fake cloud shadows)

FAQ

Q: Why is my characters name and healthbar always shown at top of screen?

A: Because the mouse is locked over the character. Use an over-the-shoulder offset in options to move the mouse off-center so that the mouse is not over the character.

Q: Why can I see objects popping (loading) in and out in the distance now?

A: This is done for performance by the game. Normally you don't see this because you are looking down at your character. ModernCamera cannot change this.

Q: Why can't I rotate the camera after hiding the UI?

A: You may have pressed "Enter" which causes the game to lock the camera because the chatbox should normally be open. To fix this, toggle the UI back on, click in the chat box, and press "Enter" again.

Support

Join the modding discord for support and tag @iZastic#0365

Submit a ticket on GitHub

Contributors

  • iZastic: @iZastic#0365 on Discord
  • Dimentox: @Dimentox#1154 on Discord
  • Kunogi: @牧瀬紅莉栖#1570 on Discord

Silkworm

Source code for the Silkworm library https://github.com/iZastic/vrising-silkworm.

I am not officially supporting this as a library for use in other mods, but I wanted to add a link to the source for those who are interested.

Changelog

1.5.4

  • Update how UI is hidden due to StunLock update
  • Possible fix for #17 when zooming in to first person

ModernCamera-v1.5.3

11 Jun 02:05
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Automated release of v1.5.3

ModernCamera-v1.5.3-pre

28 May 01:18
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Pre-release

This pre-release version requires BepInEx_V_Rising_Experimental_Dev_1.668.4

See README for additional details.

Installation

Changelog

1.5.3

  • Fixed build mode camera when ModernCamera is disabled

1.5.2

  • Fixed issue with invisible interact text when zoomed in

1.5.1

  • Removed InvertY option (this is now supported by the game under Camera Settings)
  • Removed ThirdPersonRoof option (no longer affective)
  • Added Field of View option
  • Added keybind to hide all UI elements
  • Fixed crash after leaving and joining a server
  • Fixed issue where mouse stayed locked after disabling ModernCamera

ModernCamera-v1.5.2-pre

26 May 00:21
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Pre-release

This pre-release version requires BepInEx_V_Rising_Experimental_Dev_0.668.001

See README for additional details.

Installation

Changelog

1.5.2

  • Fixed issue with invisible interact text when zoomed in

1.5.1

  • Removed InvertY option (this is now supported by the game under Camera Settings)
  • Removed ThirdPersonRoof option (no longer affective)
  • Added Field of View option
  • Added keybind to hide all UI elements
  • Fixed crash after leaving and joining a server
  • Fixed issue where mouse stayed locked after disabling ModernCamera

ModernCamera-v1.5.1-pre

25 May 21:22
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Pre-release

This pre-release version requires BepInEx_V_Rising_Experimental_Dev_0.668.001

See README for additional details.

Installation

Changelog

1.5.1

  • Removed InvertY option (this is now supported by the game under Camera Settings)
  • Removed ThirdPersonRoof option (no longer affective)
  • Added Field of View option
  • Added keybind to hide all UI elements
  • Fixed crash after leaving and joining a server
  • Fixed issue where mouse stayed locked after disabling ModernCamera