Application: GameStudio UserEmail: UserMessage: StrideVersion: 4.2.0.2188 GameStudioVersion: 4 ThreadName: Main thread DefaultGraphicProfile: Level_11_1 OpenedAssets: 49d6f928-0bec-4d9f-ae7b-5d434b044d07:MainScene (Scene) f0dcca14-5fd8-413f-9019-8a881723f1e6:GraphicsCompositor (Graphics compositor) 71b1bf40-a9cb-42de-8b64-3ea8f42efd50:Page (UI page) LastActions: CurrentDirectory: %USERPROFILE%\.nuget\packages\stride.gamestudio\4.2.0.2188\lib\net8.0-windows7.0 CommandArgs: W:\source\repos\stride\Projects\TestStride\MyGame\MyGame.sln OsVersion: Microsoft Windows 11 Pro 10.0.22631 x64 ProcessorCount: 16 Exception: NullReferenceException: Object reference not set to an instance of an object. at System.Windows.Interop.HwndKeyboardInputProvider.System.Windows.Input.IKeyboardInputProvider.AcquireFocus(Boolean checkOnly) at System.Windows.Input.KeyboardDevice.TryChangeFocus(DependencyObject newFocus, IKeyboardInputProvider keyboardInputProvider, Boolean askOld, Boolean askNew, Boolean forceToNullIfFailed) at System.Windows.Input.KeyboardDevice.Focus(DependencyObject focus, Boolean askOld, Boolean askNew, Boolean forceToNullIfFailed) at System.Windows.Input.KeyboardDevice.Focus(IInputElement element) at Stride.GameStudio.AssetsEditors.AssetEditorsManager.EditorPaneContentLoaded(Object sender, RoutedEventArgs e) in C:\BuildAgent\work\b5f46e3c4829a09e\sources\editor\Stride.GameStudio\AssetsEditors\AssetEditorsManager.cs:line 529 at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args) at System.Windows.BroadcastEventHelper.BroadcastEvent(DependencyObject root, RoutedEvent routedEvent) at System.Windows.BroadcastEventHelper.BroadcastLoadedEvent(Object root) at System.Windows.Media.MediaContext.FireInvokeOnRenderCallbacks() at System.Windows.Media.MediaContext.RenderMessageHandlerCore(Object resizedCompositionTarget) at System.Windows.Media.MediaContext.RenderMessageHandler(Object resizedCompositionTarget) at System.Windows.Media.MediaContext.Resize(ICompositionTarget resizedCompositionTarget) at System.Windows.Interop.HwndTarget.OnResize() at System.Windows.Interop.HwndTarget.HandleMessage(WindowMessage msg, IntPtr wparam, IntPtr lparam) at System.Windows.Interop.HwndSource.HwndTargetFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs) at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam) at MS.Win32.UnsafeNativeMethods.CallWindowProc(IntPtr wndProc, IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam) at MS.Win32.UnsafeNativeMethods.CallWindowProc(IntPtr wndProc, IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) at MS.Win32.HwndSubclass.DefWndProcWrapper(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam) at MS.Win32.UnsafeNativeMethods.CallWindowProc(IntPtr wndProc, IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam) at MS.Win32.UnsafeNativeMethods.CallWindowProc(IntPtr wndProc, IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam) GPU0.AdapterCompatibility: NVIDIA GPU0.AdapterDACType: Integrated RAMDAC GPU0.AdapterRAM: 4293918720 GPU0.Availability: 3 GPU0.Caption: NVIDIA GeForce GTX 1080 Ti GPU0.ConfigManagerErrorCode: 0 GPU0.ConfigManagerUserConfig: False GPU0.CreationClassName: Win32_VideoController GPU0.CurrentBitsPerPixel: 32 GPU0.CurrentHorizontalResolution: 1920 GPU0.CurrentNumberOfColors: 4294967296 GPU0.CurrentNumberOfColumns: 0 GPU0.CurrentNumberOfRows: 0 GPU0.CurrentRefreshRate: 60 GPU0.CurrentScanMode: 4 GPU0.CurrentVerticalResolution: 1080 GPU0.Description: NVIDIA GeForce GTX 1080 Ti GPU0.DeviceID: VideoController1 GPU0.DitherType: 0 GPU0.DriverDate: 20240118000000.000000-000 GPU0.DriverVersion: 31.0.15.5123 GPU0.InfFilename: oem4.inf GPU0.InfSection: Section024 GPU0.InstalledDisplayDrivers: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispsig.inf_amd64_1b8f9115c198ff0c\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispsig.inf_amd64_1b8f9115c198ff0c\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispsig.inf_amd64_1b8f9115c198ff0c\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispsig.inf_amd64_1b8f9115c198ff0c\nvldumdx.dll GPU0.MaxRefreshRate: 75 GPU0.MinRefreshRate: 50 GPU0.Monochrome: False GPU0.Name: NVIDIA GeForce GTX 1080 Ti GPU0.PNPDeviceID: PCI\VEN_10DE&DEV_1B06&SUBSYS_85F11043&REV_A1\4&FA0C5&0&0008 GPU0.Status: OK GPU0.SystemCreationClassName: Win32_ComputerSystem GPU0.SystemName: %USERNAME% GPU0.VideoArchitecture: 5 GPU0.VideoMemoryType: 2 GPU0.VideoModeDescription: 1920 x 1080 x 4294967296 colors GPU0.VideoProcessor: NVIDIA GeForce GTX 1080 Ti Log: 1: BasicCameraController(0,0): []: Fatal: The asset BasicCameraController is missing or incorrectly indexed in the package. Please report this issue. 2: MyGameApp(0,0): []: Fatal: The asset MyGameApp is missing or incorrectly indexed in the package. Please report this issue.