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gymnasium-environment

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pacman-convolutional-q-learning

This project implements a Deep Q-Network (DQN) using PyTorch to train an agent to play Atari's Ms. Pac-Man. It utilizes reinforcement learning with a convolutional neural network (CNN) for image processing. Features include experience replay, frame preprocessing, and CUDA support, with trained model saving and video rendering of gameplay.

  • Updated Sep 18, 2024
  • Python

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