diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 0f0b2da6ab54..8eeabf9cfdf7 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -1408,8 +1408,9 @@ void EditorNode::_save_scene_with_preview(String p_file, int p_idx) { } else { // The 3D editor may be disabled as a feature, but scenes can still be opened. // This check prevents the preview from regenerating in case those scenes are then saved. + // The preview will be generated if no feature profile is set (as the 3D editor is enabled by default). Ref profile = feature_profile_manager->get_current_profile(); - if (profile.is_valid() && !profile->is_feature_disabled(EditorFeatureProfile::FEATURE_3D)) { + if (!profile.is_valid() || !profile->is_feature_disabled(EditorFeatureProfile::FEATURE_3D)) { img = Node3DEditor::get_singleton()->get_editor_viewport(0)->get_viewport_node()->get_texture()->get_image(); } }