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Simulator is case insensitive for properties, game is case sensitive #17

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thePalindrome opened this issue Sep 13, 2021 · 0 comments

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@thePalindrome
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Consider the following program:

start:
alias battery0 d0
alias display d3
l r0 battery0 ratio
s display Setting r0
yield
j start

That will work perfectly fine in the simulator (even if you mark the property as "Ratio" in the d0 section), but in game it will fail stating that it is a bad variable name on line 3, due to the property of a station battery being Ratio and not ratio
A relatively low priority issue that serves as a gotcha for the unwary

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