{
- ({
- [MultiplayerMatchState.OPEN]: 'Match Open',
- [MultiplayerMatchState.FINISHED]: 'Match Finished',
- [MultiplayerMatchState.ACTIVE]: 'Match about to begin',
- [MultiplayerMatchState.ABORTED]: 'Match Aborted',
- // eslint-disable-next-line @typescript-eslint/no-explicit-any
- } as any)[match.state]
+ prettyMatchState
}
{/* if you are in the game and the game is about to start then say Your Record */}
@@ -434,6 +437,15 @@ export default function Match() {
Your record against {otherPlayer?.name} is {headToHead?.totalWins} - {headToHead?.totalLosses} - {headToHead?.totalTies}
}
+ { match.state === MultiplayerMatchState.ABORTED &&
+
+ {playersNotMarkedReady.map(player => (
+
+ {player.name} did not mark ready
+
+ ))}
+
+ }
{connectedPlayersInRoom && connectedPlayersInRoom.count > 2 &&
{connectedPlayersInRoom.count - 2} spectating