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Release Notes
Welcome to the release notes for this App. Below you will find an overview of all the changes we did for each release. We try to be as detailed as possible and include all bugs we have fixed, features we have added and things that may have changed. If you have questions about a particular release, don't hesitate to contact our support team!
2021-Jun-08
Rebranded to ShotGrid
2020-Dec-8
Switches from using the support email alias to pointing to the support site
2020-Sep-14
Ups maximum supported version to 4.6.
2018-Nov-01
Ups maximum supported version to 4.2.
2018-Sep-26
Ups maximum supported version to 3.4.
2017-Nov-15
Now houses publish2 plugin hooks and supports template-based worklfows
2017-Aug-10
Ups maximum supported version to 3.3.
2016-Feb-18
Adds a call to log a user metric for the DCC version
Better handling of PythonQt import issues in Mari 2.x.
Handles metadata requests in Mari 2.x properly.
Details:
When in an empty session of Mari 2.x, it's often the case that referencing the geo and project entity classes fails with an AttributeError. This is now handled appropriately during get_metadata calls.
Better handles metadata requests and updated icon.
Details:
When requesting SGTK metadata from the engine, if there are no active projects in Mari an empty dictionary is returned. Previously this would have resulted in an unhandled AttributeError being raised.
Adds support for Mari 3.0.
Fixed issue where channel options were being ignored when loading geometry
Minor improvements
Details:
- Added version check to warn if the engine is compatible with the version of Mari
- Updated code that finds publishes to compare name, type, entity rather than path
Welcome to the release notes for this App. Below you will find an overview of all the changes we did for each release. We try to be as detailed as possible and include all bugs we have fixed, features we have added and things that may have changed. If you have questions about a particular release, don't hesitate to contact our support team!
Initial release of the Mari engine
Details:
- Hosts Shotgun apps within Mari and integrates Mari with the rest of your Texture pipeline
- Exposes api methods on the engine object to easily create projects and import geometry and geometry versions in a Shotgun aware manner
- Provides the usual Shotgun context management, setting the Work Area automatically when switching between Shotgun aware Mari projects